Steven Robertson
b76208078f
Deferred works again. Time to break it.
2011-12-08 15:28:10 -05:00
Steven Robertson
e106524701
Fix code in comment
2011-12-08 13:24:10 -05:00
Steven Robertson
e006ec1915
Slight tweak to clamp thresholds
2011-12-08 12:13:58 -05:00
Steven Robertson
b73461132c
Use consts for image size instead of immediates.
...
This saves us from having to recompile if the frame size changes.
2011-12-08 12:07:22 -05:00
Steven Robertson
084a65c615
Go back to using global accum for now
2011-12-08 11:50:46 -05:00
Steven Robertson
df8100d1f4
Use new mad.cc instruction in MWC
2011-12-08 11:49:31 -05:00
Steven Robertson
094df0ae21
Name the variation templates for debugging
2011-12-08 11:48:38 -05:00
Steven Robertson
e79d9a58fd
Fix cschden, cothden variations
2011-12-07 13:41:45 -05:00
erik
5ce5763da7
changed sense (and name) of values for affine xforms to match smoulder renders.
2011-11-23 07:54:48 -07:00
Steven Robertson
22fdc98128
Fix point swapping.
2011-11-20 10:08:13 -05:00
erik
efd261bd5b
fixes related to interpolation of palettes; hsv interpolation now goes
...
the 'short way' around the hue circle, and the correct palette is now
chosen when > 2 palettes are present in the knots.
2011-11-14 19:12:41 -07:00
Steven Robertson
0f848b8bb8
Dither color when packing for deferred write.
2011-11-12 11:06:44 -05:00
Steven Robertson
6d1c81486c
Don't inline catmull_rom for much faster compiles.
2011-11-12 11:05:44 -05:00
Steven Robertson
24c0c8ee56
Fix some color foibles (more yet remain)
2011-11-12 10:42:02 -05:00
Steven Robertson
9ef5363652
Fix dumb overflow bug
2011-11-11 17:54:33 -05:00
Steven Robertson
eb43b151dc
Deferred writeback.
2011-11-11 17:37:27 -05:00
Steven Robertson
05e1d08681
Add -1-skipping to sort.
2011-11-11 17:34:43 -05:00
Steven Robertson
54f411878b
Experiments with multi-pass sort (still has bugs)
2011-11-10 10:49:35 -05:00
Steven Robertson
13842196ea
Generalize the sort.
2011-11-09 12:00:59 -05:00
Steven Robertson
3147fd40d2
Support CUDA 4.1. Split filtering into new module.
...
The new toolkit generates code for filtering which uses too many
registers, so this change splits filtering into its own module so that
it can have separate register usage limits during compiling. As a bonus,
this should improve startup time in general, since the filtering code
is now fixed and does not need to be recompiled.
2011-11-08 14:38:45 -05:00
Steven Robertson
cea91d75bf
A very fast key-only radix sort.
2011-11-07 23:23:20 -05:00
Steven Robertson
7815c13ba4
Fix camera offset WRT flam3
2011-11-06 10:01:26 -05:00
erik
5179c98254
fixed flawed lazysusan variation. added whorl variation.
2011-11-03 13:31:32 -06:00
erik
3badf0f826
Merge branch 'master' of git://github.com/stevenrobertson/cuburn
...
Conflicts:
cuburn/code/filtering.py
2011-11-03 13:27:31 -06:00
erik
8ea057ff96
fixed highlight_power functionality difference between cuburn and smoulder
2011-11-03 13:18:43 -06:00
Erik Reckase
d382e0f14a
Fix highlight power
2011-10-31 17:20:13 -04:00
Steven Robertson
b240fc8459
Use custom "cross" filtering.
...
Sobel was giving too many false positives. This cross seems to detect
the kinds of edges we care about and avoids the rest of the image, and
it does so on pretty much everything I've tried it on. Very satisfying.
2011-10-29 17:36:06 -04:00
Steven Robertson
0936e34b88
Fix cards stalling out on degenerate flames
2011-10-29 11:14:11 -04:00
Steven Robertson
6204f36ebc
Fix spline derivative calculation.
2011-10-29 10:51:33 -04:00
Steven Robertson
bfff915b7e
Two very obvious spline bugs fixed.
2011-10-28 21:34:42 -04:00
Steven Robertson
28e73d08ee
Add derivative support to SplWrap.
2011-10-28 18:51:33 -04:00
Steven Robertson
a2c4c90cb2
Upgrade fuse, because, well, why not?
2011-10-28 08:41:20 -04:00
Steven Robertson
a6177edc0d
Drop the RNG mult shuffle.
...
It's surprisingly time-consuming, and until I have data showing that we
need it, I'm going to leave this bit of extra randomness voodoo out.
2011-10-28 08:36:27 -04:00
Steven Robertson
185823ad55
Rearrange the main render loop... again.
...
Using one stream with two pagelocked host buffers allows us to keep the
GPU work queue full without pegging the CPU, and also reduces the
incidences where a host buffer will get overwritten before it can be
written. devtid() was flaky, so this patch also introduces a ringbuffer
to handle the 'slots' concept. It also introduces an adaptive number of
temporal samples, which improves efficiency but also killed the
assumption that (ntemporal_samples % 256 == 0), which required some
additional fixes.
2011-10-28 08:30:36 -04:00
Steven Robertson
15f88383b1
Experimental: real Sobel gradient detection
2011-10-28 08:25:00 -04:00
Steven Robertson
9b2b3ba011
Fix buffer overrun in filtering
2011-10-28 08:24:16 -04:00
Steven Robertson
6b2cb024ac
Expand max filter radius to 21 pixels
2011-10-28 08:23:33 -04:00
Steven Robertson
f3a79b200c
New badvals mechanism.
2011-10-27 12:59:58 -04:00
Steven Robertson
cac9b691a8
Add a missing semicolin in disc2
2011-10-27 10:37:12 -04:00
Steven Robertson
77daf5e639
Correct blur radius after Box-Muller
2011-10-27 10:36:44 -04:00
Steven Robertson
1faffa1d14
'fill_dptr' instead of 'zero_dptr'
2011-10-27 10:35:01 -04:00
Steven Robertson
3c1dac530b
Updates to run_job.py
2011-10-27 10:26:30 -04:00
Steven Robertson
5368a9254a
Clamp DE radius further.
...
The maximum standard deviation pushes far too hard into the limits of
the filter width, giving discrete points a weird boxy blur. The filter
slice width needs to be expanded, but that's a whole lot of coeffecient
debugging, and I'm putting it off by just reducing the maximum DE width
for now.
2011-10-27 08:58:51 -04:00
Steven Robertson
9049902b4f
Add a crap gradient detect to make DE less bad.
...
Use the vertical and horizontal gradients to "detect" when a pixel is
part of an edge that has been softened by grid-shift AA, and avoid
blurring it further. This causes occasional 1px artifacts in stills, but
fixes the truly grotesque DE bleed-out for a net win. A better edge
detector is still needed.
2011-10-27 08:51:40 -04:00
Steven Robertson
7c84c6a7a9
Final xform color *is* used after all
2011-10-27 08:46:55 -04:00
Steven Robertson
f650844cb9
Fix two variations
2011-10-26 08:11:10 -04:00
Steven Robertson
a8528a9e1d
Fix rgb2hsv
2011-10-26 08:10:57 -04:00
Steven Robertson
376cd752d6
Palette interpolation on device
2011-10-25 22:56:19 -04:00
Steven Robertson
e793527c29
A few harmless const modifiers
2011-10-25 22:49:26 -04:00
Steven Robertson
3436291eb6
Improve spline loading
2011-10-25 19:03:35 -04:00