erik efd261bd5b fixes related to interpolation of palettes; hsv interpolation now goes
the 'short way' around the hue circle, and the correct palette is now
chosen when > 2 palettes are present in the knots.
2011-11-14 19:12:41 -07:00
2011-10-17 22:35:22 -04:00
2011-10-03 17:37:32 -04:00

Cuburn

This project is a fractal flame renderer. It is still under development, but already implements most of the genome parameters that flam3 supports, and beats CPU by a healthy margin (20-40x in most cases).

This project is licensed under the GPL version 3.

Description
PyCUDA implementation of a GPU-accelerated fractal flame renderer.
Readme 2.3 MiB
Languages
Python 92.8%
Cuda 6%
Shell 0.6%
C 0.6%