PyCUDA implementation of a GPU-accelerated fractal flame renderer.
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Steven Robertson b73461132c Use consts for image size instead of immediates.
This saves us from having to recompile if the frame size changes.
2011-12-08 12:07:22 -05:00
cuburn Use consts for image size instead of immediates. 2011-12-08 12:07:22 -05:00
helpers Expand max filter radius to 21 pixels 2011-10-28 08:23:33 -04:00
main.py Fix --renumber 2011-10-17 22:35:22 -04:00
README.md Add README 2011-10-03 17:37:32 -04:00
run_job.py Rearrange the main render loop... again. 2011-10-28 08:30:36 -04:00

Cuburn

This project is a fractal flame renderer. It is still under development, but already implements most of the genome parameters that flam3 supports, and beats CPU by a healthy margin (20-40x in most cases).

This project is licensed under the GPL version 3.