PyCUDA implementation of a GPU-accelerated fractal flame renderer.
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Steven Robertson b240fc8459 Use custom "cross" filtering.
Sobel was giving too many false positives. This cross seems to detect
the kinds of edges we care about and avoids the rest of the image, and
it does so on pretty much everything I've tried it on. Very satisfying.
2011-10-29 17:36:06 -04:00
cuburn Use custom "cross" filtering. 2011-10-29 17:36:06 -04:00
helpers Expand max filter radius to 21 pixels 2011-10-28 08:23:33 -04:00
main.py Fix --renumber 2011-10-17 22:35:22 -04:00
README.md Add README 2011-10-03 17:37:32 -04:00
run_job.py Rearrange the main render loop... again. 2011-10-28 08:30:36 -04:00

Cuburn

This project is a fractal flame renderer. It is still under development, but already implements most of the genome parameters that flam3 supports, and beats CPU by a healthy margin (20-40x in most cases).

This project is licensed under the GPL version 3.