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5368a9254a0e3fe8a17c3eb52ae8c7641e85c116
The maximum standard deviation pushes far too hard into the limits of the filter width, giving discrete points a weird boxy blur. The filter slice width needs to be expanded, but that's a whole lot of coeffecient debugging, and I'm putting it off by just reducing the maximum DE width for now.
Cuburn
This project is a fractal flame renderer. It is still under development, but already implements most of the genome parameters that flam3 supports, and beats CPU by a healthy margin (20-40x in most cases).
This project is licensed under the GPL version 3.
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