Commit Graph

60 Commits

Author SHA1 Message Date
Michel Mastriani
4026a6d615 Open Examples fixes 2020-03-10 21:33:44 -03:00
Person
61dd5e6eeb --Code changes
-Fix up .pro file for building with the new examples files.
 -Rename FlameExamples folder to Examples.
2020-03-08 23:37:27 -07:00
Person
61ddc06151 --User changes
-Allow dragging in folders which will be recursively traversed for flame files.
 -Allow for adjusting scale via keyboard with the < and > keys.
 -Show the count of opened flames on the header of the library tree.

--Bug fixes
 -Attempt to preserve xaos when pasting xforms.

--Code changes
 -Default flam3 compatibility mode to true.
2020-03-08 14:17:13 -07:00
Person
8c66fa2c24 --Bug fixes
-Fix crash on palette editor when opening it with certain palette files in a particular order.
 -An xform with only a post variation in it might have showed up wrong.
 -The xforms combo box was obscuring the name of the xforms by not being wide enough.
 -Make variation state preservation be a little bit more correct in OpenCL.

--Code changes
 -Make all iterators on the CPU use a temporary point.
2020-02-17 18:45:02 -08:00
Person
ed35622928 --User changes
-Add new style sheet called uranium that is reminiscent of the old Winamp color scheme of the same name.
 -All for keyboard presses to edit affines.
 --Q: rotate counter clockwise.
 --E: rotate clockwise.
 --W: move up.
 --S: move down.
 --A: move left.
 --D: move right.
 --G: shrink.
 --H: grow.
 --Hold shift to decrease amount, control to increase amount.
 -Change some menu shortcuts to accommodate these new affine editing shortcuts.
 -Random xaos now just provides values of either 0 or 1. Hold control to get the old behavior.

--Bug fixes
 -Waffle variation was broken in OpenCL.
2020-01-14 20:08:27 -08:00
Person
0b0405382f --Bug fixes
-Fix variations: blob2 (broken on CPU), epispiral, hole.
 -Fix reading variations from Apophysis: supershape.
 -Bump render was broken.

--Code changes
 -Flip precalc sina/cosa and apply everywhere by flipping the usage. Flam3 had these reversed and it made the code confusing to read.
2019-12-27 21:04:41 -08:00
Person
d34e2ffa4a --User changes
-Fix xform selection logic to prevent selecting hidden pre and post xforms.
 -Add hex_modulus.

--Bug fixes
 -starblur was wrong.

--Code changes
 -Optimize Truchet_hex_crop, Truchet_hex_fill.
 -Cleanup Truchet_inv.
 -Add new file Variations08.h, and move Gnarly and inkdrop there.
2019-06-18 21:29:58 -07:00
Person
d8b3dd40d6 --Bug fixes
-Fix some recently changed calls to fma().

--Code changes
 -Update version to 1.0.0.16.
2019-05-16 20:56:05 -07:00
Matt Feemster
1346fe4eeb Product.wxs edited online with Bitbucket 2019-05-16 13:56:22 +00:00
Person
b4ba6d6a82 --User changes
-Add new variations waves22, waves23, waves42, waves3 and waves4 from user tatasz.
 -Add new stylesheet called lightdark.qss which gives a more modern look to the dark theme. Started by Michel Mastriani (triptychaos).
 --Included in the qmake and Wix installers.

--Code changes
 -Add a new C# project that attempts to convert Apophysis plugins to Fractorium style Variation classes. It's not entirely perfect, but gets most of the job done much more quickly than doing so manually.
 -Remove unused OpenCL functions from variations: elliptic, poincare, mask, bMod, bSwirl, bTransform, bCollide, farblur, popcorn2_3D, falloff, falloff2, falloff3, crackle2, waves2b, hypercrop, depth_gaussian2, depth_sine, depth_sine2, dust, asteria, vibration, vibration2, arctanh, smartshape, squares, starblur2, Truchet,.
 -Add code in EmberTester to automatically detect such unused functions.
2019-05-06 19:29:27 -07:00
Person
90ec5b8246 --User changes:
-Show common folder locations such as documents, downloads, pictures in the sidebar in all file dialogs.
 -Warning message about exceeding memory in final render dialog now suggests strips as the solution to the problem.
 -Strips now has a tooltip explaining what it does.
 -Allow more digits in the spinners on the color section the flame tab.
 -Add manually adjustable size spinners in the final render dialog. Percentage scale and absolute size are fully synced.
 -Default prefix in final render is now the filename when doing animations (coming from sequence section of the library tab).
 -Changed the elliptic variation back to using a less precise version for float, and a more precise version for double. The last release had it always using double.
 -New applied xaos table that shows a read-only view of actual weights by taking the base xform weights and multiplying them by the xaos values.
 -New table in the xaos tab that gives a graphical representation of the probability that each xform is chosen, with and without xaos.
 -Add button to transpose the xaos rows and columns.
 -Add support for importing .chaos files from Chaotica.
 --Pasting back to Chaotica will work for most, but not all, variations due to incompatible parameter names in some.
 -Curves are now splines instead of Bezier. This adds compatibility with Chaotica, but breaks it for Apophysis. Xmls are still pastable, but the color curves will look different.
 --The curve editor on the palette tab can now add points by clicking on the lines and remove points by clicking on the points themselves, just like Chaotica.
 --Splines are saved in four new xml fields: overall_curve, red_curve, green_curve and blue_curve.
 -Allow for specifying the percentage of a sub batch each thread should iterate through per kernel call when running with OpenCL. This gives a roughly 1% performance increase due to having to make less kernel calls while iterating.
 --This field is present for interactive editing (where it's not very useful) and in the final render dialog.
 --On the command line, this is specified as --sbpctth for EmberRender and EmberAnimate.
 -Allow double clicking to toggle the supersample field in the flame tab between 1 and 2 for easily checking the effect of the field.
 -When showing affine values as polar coordinates, show angles normalized to 360 to match Chaotica.
 -Fuse Count spinner now toggles between 15 and 100 when double clicking for easily checking the effect of the field.
 -Added field for limiting the range in the x and y direction that the initial points are chosen from.
 -Added a field called K2 which is an alternative way to set brightness, ignored when zero.
 --This has no effect for many variations, but hs a noticeable effect for some.
 -Added new variations:
 arcsech
 arcsech2
 arcsinh
 arctanh
 asteria
 block
 bwraps_rand
 circlecrop2
 coth_spiral
 crackle2
 depth_blur
 depth_blur2
 depth_gaussian
 depth_gaussian2
 depth_ngon
 depth_ngon2
 depth_sine
 depth_sine2
 dragonfire
 dspherical
 dust
 excinis
 exp2
 flipx
 flowerdb
 foci_p
 gaussian
 glynnia2
 glynnsim4
 glynnsim5
 henon
 henon
 hex_rand
 hex_truchet
 hypershift
 lazyjess
 lens
 lozi
 lozi
 modulusx
 modulusy
 oscilloscope2
 point_symmetry
 pointsymmetry
 projective
 pulse
 rotate
 scry2
 shift
 smartshape
 spher
 squares
 starblur2
 swirl3
 swirl3r
 tanh_spiral
 target0
 target2
 tile_hlp
 truchet_glyph
 truchet_inv
 truchet_knot
 unicorngaloshen
 vibration
 vibration2
 --hex_truchet, hex_rand should always use double. They are extremely sensitive.

--Bug fixes:
 -Bounds sign was flipped for x coordinate of world space when center was not zero.
 -Right clicking and dragging spinner showed menu on mouse up, even if it was very far away.
 -Text boxes for size in final render dialog were hard to type in. Same bug as xform weight used to be so fix the same way.
 -Fix spelling to be plural in toggle color speed box.
 -Stop using the blank user palette to generate flames. Either put colored palettes in it, or exclude it from randoms.
 -Clicking the random palette button for a palette file with only one palette in it would freeze the program.
 -Clicking none scale in final render did not re-render the preview.
 -Use less precision on random xaos. No need for 12 decimal places.
 -The term sub batch is overloaded in the options dialog. Change the naming and tooltip of those settings for cpu and opencl.
 --Also made clear in the tooltip for the default opencl quality setting that the value is per device.
 -The arrows spinner in palette editor appears like a read-only label. Made it look like a spinner.
 -Fix border colors for various spin boxes and table headers in the style sheet. Requires reload.
 -Fix a bug in the bwraps variation which would produce different results than Chaotica and Apophysis.
 -Synth was allowed to be selected for random flame generation when using an Nvidia card but it shouldn't have been because Nvidia has a hard time compiling synth.
 -A casting bug in the OpenCL kernels for log scaling and density filtering was preventing successful compilations on Intel iGPUs. Fixed even though we don't support anything other than AMD and Nvidia.
 -Palette rotation (click and drag) position was not being reset when loading a new flame.
 -When the xform circles were hidden, opening and closing the options dialog would improperly reshow them.
 -Double click toggle was broken on integer spin boxes.
 -Fixed tab order of some controls.
 -Creating a palette from a jpg in the palette editor only produced a single color.
 --Needed to package imageformats/qjpeg.dll with the Windows installer.
 -The basic memory benchmark test flame was not really testing memory. Make it more spread out.
 -Remove the temporal samples field from the flame tab, it was never used because it's only an animation parameter which is specified in the final render dialog or on the command line with EmberAnimate.

--Code changes:
 -Add IsEmpty() to Palette to determine if a palette is all black.
 -Attempt to avoid selecting a blank palette in PaletteList::GetRandomPalette().
 -Add function ScanForChaosNodes() and some associated helper functions in XmlToEmber.
 -Make variation param name correction be case insensitive in XmlToEmber.
 -Report error when assigning a variation param value in XmlToEmber.
 -Add SubBatchPercentPerThread() method to RendererCL.
 -Override enterEvent() and leaveEvent() in DoubleSpinBox and SpinBox to prevent the context menu from showing up on right mouse up after already leaving the spinner.
 -Filtering the mouse wheel event in TableWidget no longer appears to be needed. It was probably an old Qt bug that has been fixed.
 -Gui/ember syncing code in the final render dialog needed to be reworked to accommodate absolute sizes.
2019-04-13 19:00:46 -07:00
Person
f50226e52a 1.0.0.14 Release
--Bug fixes
 -File saving was broken.
2018-10-20 18:40:46 -07:00
Person
a0b658481a --User changes
-Disable Start button in final render dialog when Pause is clicked.

--Bug fixes
 -Rapidly changing spinner values was causing the OpenCL renderer to report a failure, when it was really just aborting.

--Code changes
 -Renderers never internally set abort to true due to a failure. Abort is only set to true by the calling code.
2018-10-05 19:50:38 -07:00
Person
822c54993e --Code changes
-Remove non-windows qss files from windows wix installer.
2018-09-30 14:29:22 -07:00
Person
c91866acc3 --User changes
-Add a button to swap the pre and post affine values for all selected xforms.

--Bug fixes
 -Remove the ability to change spinner values with +=-=, it was conflicting with other things and added no real value.
 -All file dialog opening in Linux would freeze. No longer using native file dialogs, they are broken.
 -Set default open path to the desktop if there is no settings file present, which will be the case on the first run.
 -Amphibole_Supergroup.ugr palette had an invalid character in two of the palette names.

--Code changes
 -Change some table header padding styles to work with new Qt. Qss reload is required.
 -Ensure the open folder path setting always has a valid string in it before opening a folder.
2018-09-30 14:20:02 -07:00
Person
7e6532f656 --Code changes
-Prepare installers and release notes.
2018-09-27 21:36:46 -07:00
Person
55a2c393cf --User changes
-Add new palettes from user Rubydeva.

--Bug fixes
 -Avoid an occasional divide by zero in the OpenCL renderer when using the interactive editor.

--Code changes
 -Use exact comparisons in IsID() and IsZero() in Affine2D.
 -When testing for bad point values while iterating, only test for NaN now.
 -For rendering with OpenCL on the command line and in the final render dialog, use an optimized kernel that does a direct assignment for any affines which are ID.
2018-09-21 22:42:18 -07:00
Person
1bc9ded7ac --Code changes
-Update dependencies build script to use the latest version of openexr and other libraries.
 -Update windows platform version.
2018-09-17 19:54:26 -07:00
Person
15fdc860b8 --User changes
-Add buttons to copy and paste affine transforms.
 -Show xform names on the column headers of the xaos table.
 -Add a color-coded third column to the variations tree which shows any properties of each variation which are non-standard.
 -Draw a transparent circle over hovered xforms.
 -Change how xforms respond to dragging. Rotate only is now the default, and scale will only happen with shift.
 --Optionally do scale and rotate when holding shift, via a setting in the options dialog.

--Bug fixes
 -Snapping when dragging was wrong sometimes.
 -The program would very rarely crash on startup due to some values being in an uninitialized state.

--Code changes
 -Change almost every variation to use fma() in OpenCL when doing computations of the form a * b + c. This provides a slight speedup, mostly in double precision mode.
 -Also apply fma() to affine calcs.
 -Cleanup of OpenGL affine drawing code.
 -Separate the concept of hovering and selecting xforms.
2018-09-15 03:11:12 -07:00
Person
235381b4b9 --User changes
-Double clicking on width or height spinner resizes both, but scales to the one double clicked.

--Bug fixes
 -Show grid setting was not being preserved during program run, only on close.
 -Zooming with the mouse wheel was broken for images whose size is greater than the screen area.
2018-07-08 08:31:26 -07:00
Person
6ff199d1ef --User changes
-No longer constrain pitch, yaw or depth spinners to -180 - 180.

--Bug fixes
 -Properly set color index on padded xforms.
 -Adding a padding final xform included a linear variation with a weight of zero to not appear empty. Made it have a weight of 1.
 -Always write animate tag on final xform when saving to Xml.
 -Motion was being applied to the wrong flame in SheepTools::Edge(), so apply it to the correct one.
 -Prevent divide by zero when normalizing variation weights.
 -Was accidentally adding the placeholder value of -9999 for motion_offset to varation weights and parameters when applying motion. Set to zero if no value present.
 -Clamp flame rotation values to -180 - 180 when reading a flame from Xml.
 -Events were not properly wired for user changes in the random rotations per blend controls in the sequencer.
 -Fix major UI bugs with sequencer min/max random controls which made it nearly impossible to hand type values.
 -Values from rotations per blend and rotations per blend max were not being saved to file between program runs.
 -Checking animate for an xform was not applied to all flames even if Apply All was checked.
 -Changing interpolation type, temporal filter width, temporal type, and affine interpolation type were not actually saving to the flame when changed.
 -Grid on the main window was not being drawn at the right scale initially due to some OpenGL initialization occurring in the wrong order.
 -Severe bugs in sequence generation code:
  --Improperly detected padding xforms.
  --When looking for specific variations during xform aligning, only presence was detected, when it should have been presence plus a weight greater than zero.
  --When adding specific variations during xform aligning, must first remove any variations of that type.
  --Two variables were unsigned when they should have been signed. This prevented large blocks of code from ever executing.
  --When interpolating affines, an EPS that was too small was used, causing affine values to interpolate incorrectly. Instead use 1e-10 to ensure results equal to flam3.

--Code changes
 -Modify FractoriumEmberController::UpdateXform() to pass the selected xform index as well as the absolute index to func().
2018-06-12 21:20:15 -07:00
Person
93fcedebd4 1.0.0.9 Release
--Bug fixes
 -Pausing did not work when using OpenCL renderer.
2018-05-13 11:02:37 -07:00
Person
92e9836151 --User changes
-Add two new variations, hyperbolic and hypershift2.
 -Allow for animating final xforms.
 -More detailed diagnostics when any action in the OpenCL renderer fails.
 -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU.

--Bug fixes
 -Text was not properly being copied out of the Info | Bounds text box.

--Code changes
 -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense.
 -Controllers no longer keep track of shared status, it's kept inside the renderers.
 -Make getter functions in FractoriumOptionsDialog be public.
2018-04-28 22:28:05 -07:00
Person
4636c1047d --Bug fixes
-Change variation spin boxes to only show the precision needed, and also allow scientific notation.
2018-01-28 11:40:34 -08:00
Person
7a343606b4 --Bug fixes
-Fix crash when creating a dummy renderer when showing the final render dialog.
 -Fix default tab size with new version of Qt.
2017-12-21 20:09:08 -08:00
Person
f28edf3217 --Code changes
-Add a benchmarking suite which includes a Powershell script and sample flames.
2017-12-04 20:56:43 -08:00
Person
fcd060976c --User changes
-Support 4k monitors, and in general, properly scale any monitor that is not HD.
 -Allow for a spatial filter of radius zero, which means do not use a spatial filter.
 -Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, sphereblur.
 -Use a new method for computing elliptic which is more precise. Developed by Discord user Claude.
 -Remove the 8 variation per xform limitation on the GPU.
 -Allow for loading the last flame file on startup, rather than randoms.
 -Use two different default quality values in the interactive renderer, one each for CPU and GPU.
 -Creating linked xforms was using non-standard behavior. Make it match Apo and also support creating multiple linked xforms at once.

--Bug fixes
 -No variations in an xform used to have the same behavior as a single linear variation with weight 1. While sensible, this breaks backward compatibility. No variations now sets the output point to zeroes.
 -Prevent crashing the program when adjusting a value on the main window while a final render is in progress.
 -The xaos table was inverted.

--Code changes
 -Convert projects to Visual Studio 2017.
 -Change bad vals from +- 1e10 to +-1e20.
 -Reintroduce the symmetry tag in xforms for legacy support in programs that do not use color_speed.
 -Compiler will not let us use default values in templated member functions anymore.
2017-11-26 17:27:00 -08:00
Person
98ff28a9a9 1.0.0.6 Release
--Bug fixes
 -Strips renders crashed.
 -Better handling of large memory allocations by forcing a free of previous allocations.
 -Final render dialog did not properly save last used extension setting.
 -Density filtering progress bar in final render dialog did not update if only log scaling was being used.
2017-09-02 23:01:10 -07:00
Person
43dcdd4305 1.0.0.5 08/28/2017 Release 2017-08-28 20:45:58 -07:00
Person
0e19ec901a Code changes:
--Get installer ready.
2017-07-22 22:24:04 -07:00
Person
de613404de Features:
--Add support for Exr files which use 32-bit floats for each RGBA channel. Seems to come out too washed out.
--Allow for clearing an individual color curve.
--Allow for saving multiple image types in EmberRender and EmberAnimate. All writes are threaded.
--Remove --bpc command line argument. Add format png16 as a replacement.
--Remove --enable_jpg_comments and --enable_png_comments command line arguments, and replace them with --enable_comments which applies to jpg, png and exr.
--Add menu items to variations and affine spinners which allow for easy entry of specific numeric values like pi.
--Make final render dialog be wider rather than so tall.

Bug fixes:
--Fix some OpenCL compile errors on Mac.
--Remove ability to save bitmap files on all platforms but Windows.

Code changes:
--New dependency on OpenEXR.
--Allow Curves class to interact with objects of a different template type.
--Make m_Curves member of Ember always use float as template type.
--Set the length of the curves array to always be 2^17 which should offer enough precision with new 32-bit float pixel types.
--Set pixel types to always be 32-bit float. This results in a major reduction of code in the final accumulation part of Renderer.h/cpp.
--Remove corresponding code from RendererCL and FinalAccumOpenCLKernelCreator.
--Remove Transparency, NumChannels and BytesPerPixel setters from Renderer.h/cpp.
--Add new global functions to format final image buffers and place all alpha calculation and scaling code in them.
--Blending is no longer needed in OpenGLWidget because of the new pixel type.
--Make new class, AffineDoubleSpinBox.
--Attempt to make file save dialog code work the same on all OSes.
--Remove some unused functions.
2017-07-22 13:43:35 -07:00
Person
c4e891b18c 06/09/2017
--User changes
 -dark.qss is now per-OS.
 -Properly set/reload palette when coming from the palette editor. The latter must be done if they've modified the current palette even if they've clicked cancel.

--Bug fixes
 -Make the following variations safer by using Zeps(): conic, bipolar, edisc, whorl, tan, csc, cot, tanh, sech, csch, coth, auger, bwraps, hypertile3d, hypertile3d1, ortho, poincare, rational3, barycentroid, sschecks, cscq, cschq, scry_3D, splitbrdr, hexcrop, nblur, crob.
 -Fix bug enabling/disabling overwrite button in palette editor.
 -Small optimization for gdoffs, use precalcAtanYX.
 -Properly propagate z through circlesplit, cylinder2 and tile_log variations.
 -Some values in truchet_fill could've been NaN.

--Code changes
 -Make most installation files read only.
 -Qualify many calls with std:: to ensure they're not colliding with glm::
 -Use auto in more places.
2017-06-09 19:38:06 -07:00
Person
f4bdc1c50a 05/12/2017
--Bug fixes
 -Fractorium would occasionally freeze after dismissing the final render dialog because some values were not properly re-initialized.

--Code changes
 -Remove VS 2013 build files.
 -Qualify sqrt with std:: in ColorTriangle.cpp
2017-05-12 15:31:48 -07:00
Person
4dfa8fe198 1.0.0.3 Release 2017-04-06 15:54:22 -07:00
Person
dea12ee96a --Code changes
-Bump to version 1.0.0.3
 -Remove all code for opacity adjustment, it's no longer needed.
 -Small optimization on accumulating to the histogram on the CPU.
2017-03-27 18:05:06 -07:00
Person
8a4127d5d7 --User changes
-Add a palette editor.
 -Add support for reading .ugr/.gradient/.gradients palette files.
 -Allow toggling on spinners whose minimum value is not zero.
 -Allow toggling display of image, affines and grid.
 -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.

--Bug fixes
 -cpow2 was wrong.
 -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
 -Use exec() on Apple and show() on all other OSes for dialog boxes.
 -Trying to render a sequence with no frames would crash.
 -Selecting multiple xforms and rotating them would produce the wrong rotation.
 -Better handling when parsing flames using different encoding, such as unicode and UTF-8.
 -Switching between SP/DP didn't reselect the selected flame in the Library tab.

--Code changes
 -Make all types concerning palettes be floats, including PaletteTableWidgetItem.
 -PaletteTableWidgetItem is no longer templated because all palettes are float.
 -Include the source colors for user created gradients.
 -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
 -Split conditional out of accumulation loop on the CPU for better performance.
 -Vectorize summing when doing density filter for better performance.
 -Make all usage of palettes be of type float, double is pointless.
 -Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
 -Refactor some palette path searching code.
 -Make ReadFile() throw and catch an exception if the file operation fails.
 -A little extra safety in foci and foci3D with a call to Zeps().
 -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
 -Fixing missing comma between paths in InitPaletteList().
 -Move Xml and PaletteList classes into cpp to shorten build times when working on them.
 -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
 -Change more NULL to nullptr.
2017-02-26 00:02:21 -08:00
Person
5cdfe0b6b9 1.0.0.2 12/05/2016
--User changes
 -Add many tooltips to help clarify functionality.
 -Select multiple flames in library for del/move. Still only one allowed to be set as the current.
 -Show checkbox for current flame. Remember this is not necessarily what's selected.
 -User can now drag a square to select xforms, which keeps in sync with checkboxes.
 -Remove --nframes from command line. Replace with new params: --loopframes, --interpframes, --interploops.
 -Add two new options to EmberGenome: --cwloops --cwinterploops to specify whether rotation should go clockwise instead of the default counter clockwise.
 -Add these to Fractorium as checkboxes.
 -Apply All now also works for toggling animate flag on xforms.
 -Options dialog now allows user to set whether double click toggles spinners, or right click does.

--Bug fixes
 -Selecting final and non-final xforms, and then dragging the non-final did not drag the final with it.
 -Selecting all xforms when a final was present, then deleting crashed the program.
 -Remove support for ppm files in the command line programs, it's an outdated format.
 -Switching between SP and DP kept reapplying the palette adjustments.

--Code changes
 -Move build system to Visual Studio 2015 and Qt 5.6.
 -SSE used during addition of points to the histogram.
 -Remove last remnants of old flam3 C code and replace with C++.
 -Remove unused code involving tbb::task_group.
 -Make settings object a global shared_ptr singleton, so it doesn't have to be passed around.
2016-12-05 19:04:33 -08:00
mfeemster
edd1a0c9cc --Bug fixes
-Highlight power values less than 0 were accidentally disabled on the UI.
2016-06-21 19:27:37 -07:00
mfeemster
f8133c73bf Exit beta and move revision to an official 1.0 release. 2016-06-17 17:19:13 -07:00
mfeemster
42de2d107a 0.9.9.6 Beta Release 2016-05-05 17:46:27 -07:00
mfeemster
f4ea6c3959 0.9.9.5 Release 2016-03-04 19:20:30 -08:00
mfeemster
0efb319b12 --Code changes
-Make usage of VarFuncs more consistent by moving some global functions there.
 -Make CircleTrans1 a little safer by calling Zeps() on m_Sc during precalc.
 -Begin prepping for 0.9.9.5 release.
2016-03-04 18:54:06 -08:00
mfeemster
7c856c929c --Bug fixes
-Really fix locking of affine scale.

--Code changes
 -Remove dependency projects from the solution. Move to a project design where they are built once via command line and stored in a /Deps folder.
  --Because of this, libpng is built as a static lib instead of a dll because that's what its command line makefile supports.
  --Remove libpng16.dll from Wix installer.
 -Remove all configs except for debug and release.
 -Remove all platforms except for x64.
 -Add #define __TBB_NO_IMPLICIT_LINKAGE 1 to prevent tbb from locking for tbb_debug.lib by default on debug builds.
 -Put Ember.rc in a filter folder in the project.
 -Place pragma warning disable statements in PCH files rather than in projects. This makes it easier when using Qt Creator.
 -Move all resource files to the MSVC folder.
 -Set all targets in QtCreator project to their lowercase names to be more *nix friendly. Set -l link statements to use these new lowercase names for ember and embercl.
 -Rework projects to favor shadow builds.
 -Remove the symlinks.sh file and all references to it. It was never needed. Instead, just specify multiple include and link paths in the .pro files.
 -Change WIN32 to _WIN32.
 -Fix a few code warnings.
2016-03-01 17:26:45 -08:00
mfeemster
c282ee4c2c 0.9.9.4 Release 2016-02-21 18:53:36 -08:00
mfeemster
73356301da --User changes
-Add 4 new possible arguments to EmberGenome:
  --allvars: Print the names of all supported variations.
  --regvars: Print the names of all supported regular variations.
  --prevars: Print the names of all supported pre variations.
  --postvars: Print the names of all supported post variations.
2016-02-15 12:02:37 -08:00
mfeemster
79a2a28694 --0.9.9.3 Release 2016-01-17 16:10:06 -08:00
mfeemster
cdcbd409ab --Bug fixes:
-Add Zeps to global OpenCL function list for any ember that contains 3D params.
2015-11-23 16:33:43 -08:00
mfeemster
330074cfb2 --User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
 -Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
 -When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
 -Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
 -Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
 -Make default temporal samples be 100, whereas before it was 1000 which was overkill.
 -Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
  -This wasn't otherwise fixable without writing a lot more code.

--Bug fixes
 -EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
 -EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
  -These bugs were due to a previous commit. Revert parts of that commit.
 -Prevent a zoom value of less than 0 when reading from xml.
 -Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
 -Unique file naming was broken because it was looking for _# and the default names ended with -#.
 -Disallow renaming of an ember in the library tree to an empty string.
 -Severe bug that prevented some variations from being read correctly from params generated outside this program.
 -Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
 -Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
 -Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
 -Prevent user from saving stylesheet to default.qss, it's a special reserved filename.

--Code changes
 -Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
 -Allow for array variables in variations where the address of each element is stored in m_Params.
 -Qualify all math functions with std::
 -No longer use our own Clamp() in OpenCL, instead use the standard clamp().
 -Redesign how functions are used in the variations OpenCL code.
 -Add tests to EmberTester to verify some of the new functionality.
 -Place more const and override qualifiers on functions where appropriate.
 -Add a global rand with a lock to be used very sparingly.
 -Use a map instead of a vector for bad param names in Xml parsing.
 -Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
 -Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
 -Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
 -Add Contains() function to Utils.h.
 -EmberRender: print names of kernels being printed with --dump_kernel option.
 -Clean up EmberTester to handle some of the recent changes.
 -Fix various casts.
 -Replace % 2 with & 1, even though the compiler was likely doing this already.
 -Add new file Variations06.h to accommodate new variations.
 -General cleanup.
2015-11-22 14:15:07 -08:00
mfeemster
04e72c27de --User changes
-Add a new dialog for editing QSS stylesheets. Allow for saving, reloading and setting styles as default.
  --Include a dark style with the installation called dark.qss.
  --Also add support for themes such as Fusion.
  --Resize some controls to better fit with the new style.
 -Add an option to specify the number of random embers generated on startup. 1 is the minimum and the default.

--Bug fixes
 -Properly enable/disable thread priority label in final render dialog in response to enable/disable of the OpenCL checkbox.
 -Remove all inline stylesheets.
 -Show xaos spinners with 6 decimal places.

--Code changes
 -Remove redundant comparisons to nullptr, use ! instead;
 -Give some controls valid names instead of the auto generated ones.
 -DoubleSpinBoxTableItemDelegate.h: Add virtual keyword to overridden functions.
2015-10-26 21:31:35 -07:00
mfeemster
e978e63d5a --Bug fixes:
Fix crash on startup when no GPU present.
2015-09-21 17:44:19 -07:00