mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 05:00:06 -05:00
--Bug fixes
-Highlight power values less than 0 were accidentally disabled on the UI.
This commit is contained in:
parent
f8133c73bf
commit
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@ -6,7 +6,7 @@
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<ProductVersion>3.7</ProductVersion>
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<ProjectGuid>{c8096c47-e358-438c-a520-146d46b0637d}</ProjectGuid>
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<SchemaVersion>2.0</SchemaVersion>
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<OutputName>Fractorium_1.0.0.0</OutputName>
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<OutputName>Fractorium_1.0.0.1</OutputName>
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<OutputType>Package</OutputType>
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<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
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<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
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<?define ProductVersion="1.0.0.0" ?>
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<?define ProductVersion="1.0.0.1" ?>
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<?define ProductName="Fractorium $(var.ProductVersion) ($(var.GpuType))" ?>
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<?define UpgradeCode="{4714cd15-bfba-44f6-8059-9e1466ebfa6e}"?>
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<?define Manufacturer="Fractorium"?>
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@ -13,7 +13,7 @@
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<!--
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Change this for every release.
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-->
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<?define ProductCode="{8D791036-DF93-4B8B-91EE-BC2EDF278919}"?>
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<?define ProductCode="{93E17CD3-46AA-4AD6-8531-3DF61721B48D}"?>
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<Product Id="$(var.ProductCode)" Name="$(var.ProductName)" Language="1033" Version="$(var.ProductVersion)" Manufacturer="$(var.Manufacturer)" UpgradeCode="$(var.UpgradeCode)">
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<Package
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@ -49,8 +49,8 @@
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1, 0, 0, 0
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PRODUCTVERSION 1, 0, 0, 0
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FILEVERSION 1, 0, 0, 1
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PRODUCTVERSION 1, 0, 0, 1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -67,12 +67,12 @@
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BEGIN
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VALUE "CompanyName", "Open Source"
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VALUE "FileDescription", "Renders fractal flames as animations with motion blur"
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VALUE "FileVersion", "1.0.0.0"
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VALUE "FileVersion", "1.0.0.1"
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VALUE "InternalName", "EmberAnimate.exe"
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VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2016, GPL v3"
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VALUE "OriginalFilename", "EmberAnimate.exe"
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VALUE "ProductName", "Ember Animate"
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VALUE "ProductVersion", "1.0.0.0"
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VALUE "ProductVersion", "1.0.0.1"
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END
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END
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BLOCK "VarFileInfo"
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@ -49,8 +49,8 @@
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1, 0, 0, 0
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PRODUCTVERSION 1, 0, 0, 0
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FILEVERSION 1, 0, 0, 1
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PRODUCTVERSION 1, 0, 0, 1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -67,12 +67,12 @@
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BEGIN
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VALUE "CompanyName", "Open Source"
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VALUE "FileDescription", "Manipulates fractal flames parameter files"
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VALUE "FileVersion", "1.0.0.0"
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VALUE "FileVersion", "1.0.0.1"
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VALUE "InternalName", "EmberGenome.exe"
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VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2016, GPL v3"
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VALUE "OriginalFilename", "EmberGenome.exe"
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VALUE "ProductName", "Ember Genome"
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VALUE "ProductVersion", "1.0.0.0"
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VALUE "ProductVersion", "1.0.0.1"
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END
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END
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BLOCK "VarFileInfo"
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@ -49,8 +49,8 @@
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1, 0, 0, 0
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PRODUCTVERSION 1, 0, 0, 0
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FILEVERSION 1, 0, 0, 1
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PRODUCTVERSION 1, 0, 0, 1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -67,12 +67,12 @@
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BEGIN
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VALUE "CompanyName", "Open Source"
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VALUE "FileDescription", "Renders fractal flames as single images"
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VALUE "FileVersion", "1.0.0.0"
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VALUE "FileVersion", "1.0.0.1"
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VALUE "InternalName", "EmberRender.exe"
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VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2016, GPL v3"
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VALUE "OriginalFilename", "EmberRender.exe"
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VALUE "ProductName", "Ember Render"
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VALUE "ProductVersion", "1.0.0.0"
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VALUE "ProductVersion", "1.0.0.1"
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END
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END
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BLOCK "VarFileInfo"
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@ -1,3 +1,7 @@
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1.0.0.1 06/21/2016
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--Bug fixes
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-Highlight power values less than 0 were accidentally disabled on the UI.
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1.0.0.0 06/17/2016
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--User changes
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-Officially transition out of beta into a full 1.0 release.
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@ -40,7 +40,7 @@ static void sincos(float x, float* s, float* c)
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namespace EmberNs
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{
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#define EMBER_VERSION "1.0.0.0"
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#define EMBER_VERSION "1.0.0.1"
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#define EPS6 T(1e-6)
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#define EPS std::numeric_limits<T>::epsilon()//Apoplugin.h uses -20, but it's more mathematically correct to do it this way.
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#define ISAAC_SIZE 4
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@ -58,7 +58,7 @@
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<enum>QFrame::NoFrame</enum>
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</property>
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<property name="text">
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<string><html><head/><body><p align="center"><br/>Fractorium 1.0.0.0</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com">fractorium.com</a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge</span></p></body></html></string>
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<string><html><head/><body><p align="center"><br/>Fractorium 1.0.0.1</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com">fractorium.com</a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge</span></p></body></html></string>
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</property>
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<property name="textFormat">
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<enum>Qt::RichText</enum>
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@ -26,7 +26,7 @@ void Fractorium::InitParamsUI()
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_GammaSpin, spinHeight, 1, 9999, 0.5, SIGNAL(valueChanged(double)), SLOT(OnGammaChanged(double)), true, 4.0, 4.0, 4.0);
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_GammaThresholdSpin, spinHeight, 0, 10, 0.01, SIGNAL(valueChanged(double)), SLOT(OnGammaThresholdChanged(double)), true, 0.1, 0.1, 0.0);
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_VibrancySpin, spinHeight, 0, 30, 0.01, SIGNAL(valueChanged(double)), SLOT(OnVibrancyChanged(double)), true, 1.0, 1.0, 0.0);
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_HighlightSpin, spinHeight, 1.0, 10, 0.1, SIGNAL(valueChanged(double)), SLOT(OnHighlightPowerChanged(double)), true, -1.0, -1.0, -1.0);
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_HighlightSpin, spinHeight, -1.0, 10, 0.1, SIGNAL(valueChanged(double)), SLOT(OnHighlightPowerChanged(double)), true, 1.0, -1.0, -1.0);
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m_GammaThresholdSpin->setDecimals(4);
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m_BackgroundColorButton = new QPushButton("...", table);
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m_BackgroundColorButton->setMinimumWidth(21);
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