Commit Graph

155 Commits

Author SHA1 Message Date
Person
7e6532f656 --Code changes
-Prepare installers and release notes.
2018-09-27 21:36:46 -07:00
Person
55a2c393cf --User changes
-Add new palettes from user Rubydeva.

--Bug fixes
 -Avoid an occasional divide by zero in the OpenCL renderer when using the interactive editor.

--Code changes
 -Use exact comparisons in IsID() and IsZero() in Affine2D.
 -When testing for bad point values while iterating, only test for NaN now.
 -For rendering with OpenCL on the command line and in the final render dialog, use an optimized kernel that does a direct assignment for any affines which are ID.
2018-09-21 22:42:18 -07:00
Person
1bc9ded7ac --Code changes
-Update dependencies build script to use the latest version of openexr and other libraries.
 -Update windows platform version.
2018-09-17 19:54:26 -07:00
Person
15fdc860b8 --User changes
-Add buttons to copy and paste affine transforms.
 -Show xform names on the column headers of the xaos table.
 -Add a color-coded third column to the variations tree which shows any properties of each variation which are non-standard.
 -Draw a transparent circle over hovered xforms.
 -Change how xforms respond to dragging. Rotate only is now the default, and scale will only happen with shift.
 --Optionally do scale and rotate when holding shift, via a setting in the options dialog.

--Bug fixes
 -Snapping when dragging was wrong sometimes.
 -The program would very rarely crash on startup due to some values being in an uninitialized state.

--Code changes
 -Change almost every variation to use fma() in OpenCL when doing computations of the form a * b + c. This provides a slight speedup, mostly in double precision mode.
 -Also apply fma() to affine calcs.
 -Cleanup of OpenGL affine drawing code.
 -Separate the concept of hovering and selecting xforms.
2018-09-15 03:11:12 -07:00
Person
235381b4b9 --User changes
-Double clicking on width or height spinner resizes both, but scales to the one double clicked.

--Bug fixes
 -Show grid setting was not being preserved during program run, only on close.
 -Zooming with the mouse wheel was broken for images whose size is greater than the screen area.
2018-07-08 08:31:26 -07:00
Person
6ff199d1ef --User changes
-No longer constrain pitch, yaw or depth spinners to -180 - 180.

--Bug fixes
 -Properly set color index on padded xforms.
 -Adding a padding final xform included a linear variation with a weight of zero to not appear empty. Made it have a weight of 1.
 -Always write animate tag on final xform when saving to Xml.
 -Motion was being applied to the wrong flame in SheepTools::Edge(), so apply it to the correct one.
 -Prevent divide by zero when normalizing variation weights.
 -Was accidentally adding the placeholder value of -9999 for motion_offset to varation weights and parameters when applying motion. Set to zero if no value present.
 -Clamp flame rotation values to -180 - 180 when reading a flame from Xml.
 -Events were not properly wired for user changes in the random rotations per blend controls in the sequencer.
 -Fix major UI bugs with sequencer min/max random controls which made it nearly impossible to hand type values.
 -Values from rotations per blend and rotations per blend max were not being saved to file between program runs.
 -Checking animate for an xform was not applied to all flames even if Apply All was checked.
 -Changing interpolation type, temporal filter width, temporal type, and affine interpolation type were not actually saving to the flame when changed.
 -Grid on the main window was not being drawn at the right scale initially due to some OpenGL initialization occurring in the wrong order.
 -Severe bugs in sequence generation code:
  --Improperly detected padding xforms.
  --When looking for specific variations during xform aligning, only presence was detected, when it should have been presence plus a weight greater than zero.
  --When adding specific variations during xform aligning, must first remove any variations of that type.
  --Two variables were unsigned when they should have been signed. This prevented large blocks of code from ever executing.
  --When interpolating affines, an EPS that was too small was used, causing affine values to interpolate incorrectly. Instead use 1e-10 to ensure results equal to flam3.

--Code changes
 -Modify FractoriumEmberController::UpdateXform() to pass the selected xform index as well as the absolute index to func().
2018-06-12 21:20:15 -07:00
Person
93fcedebd4 1.0.0.9 Release
--Bug fixes
 -Pausing did not work when using OpenCL renderer.
2018-05-13 11:02:37 -07:00
Person
92e9836151 --User changes
-Add two new variations, hyperbolic and hypershift2.
 -Allow for animating final xforms.
 -More detailed diagnostics when any action in the OpenCL renderer fails.
 -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU.

--Bug fixes
 -Text was not properly being copied out of the Info | Bounds text box.

--Code changes
 -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense.
 -Controllers no longer keep track of shared status, it's kept inside the renderers.
 -Make getter functions in FractoriumOptionsDialog be public.
2018-04-28 22:28:05 -07:00
Person
4636c1047d --Bug fixes
-Change variation spin boxes to only show the precision needed, and also allow scientific notation.
2018-01-28 11:40:34 -08:00
Person
7577514c21 --Bug fixes
-Remove an include path in an effort to get the PPA to build.
2017-12-22 19:34:22 -08:00
Person
7762f3f7eb --Bug fixes
-Remove version number from libpng-dev in PPA control file.
2017-12-22 17:22:54 -08:00
Person
57c0278d56 --Bug fixes
-Bump version in defaults.pri.
 and /debian/changelog.
2017-12-21 21:13:13 -08:00
Person
7a343606b4 --Bug fixes
-Fix crash when creating a dummy renderer when showing the final render dialog.
 -Fix default tab size with new version of Qt.
2017-12-21 20:09:08 -08:00
Person
f28edf3217 --Code changes
-Add a benchmarking suite which includes a Powershell script and sample flames.
2017-12-04 20:56:43 -08:00
Person
fcd060976c --User changes
-Support 4k monitors, and in general, properly scale any monitor that is not HD.
 -Allow for a spatial filter of radius zero, which means do not use a spatial filter.
 -Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, sphereblur.
 -Use a new method for computing elliptic which is more precise. Developed by Discord user Claude.
 -Remove the 8 variation per xform limitation on the GPU.
 -Allow for loading the last flame file on startup, rather than randoms.
 -Use two different default quality values in the interactive renderer, one each for CPU and GPU.
 -Creating linked xforms was using non-standard behavior. Make it match Apo and also support creating multiple linked xforms at once.

--Bug fixes
 -No variations in an xform used to have the same behavior as a single linear variation with weight 1. While sensible, this breaks backward compatibility. No variations now sets the output point to zeroes.
 -Prevent crashing the program when adjusting a value on the main window while a final render is in progress.
 -The xaos table was inverted.

--Code changes
 -Convert projects to Visual Studio 2017.
 -Change bad vals from +- 1e10 to +-1e20.
 -Reintroduce the symmetry tag in xforms for legacy support in programs that do not use color_speed.
 -Compiler will not let us use default values in templated member functions anymore.
2017-11-26 17:27:00 -08:00
Person
98ff28a9a9 1.0.0.6 Release
--Bug fixes
 -Strips renders crashed.
 -Better handling of large memory allocations by forcing a free of previous allocations.
 -Final render dialog did not properly save last used extension setting.
 -Density filtering progress bar in final render dialog did not update if only log scaling was being used.
2017-09-02 23:01:10 -07:00
Person
43dcdd4305 1.0.0.5 08/28/2017 Release 2017-08-28 20:45:58 -07:00
Person
0e19ec901a Code changes:
--Get installer ready.
2017-07-22 22:24:04 -07:00
Person
de613404de Features:
--Add support for Exr files which use 32-bit floats for each RGBA channel. Seems to come out too washed out.
--Allow for clearing an individual color curve.
--Allow for saving multiple image types in EmberRender and EmberAnimate. All writes are threaded.
--Remove --bpc command line argument. Add format png16 as a replacement.
--Remove --enable_jpg_comments and --enable_png_comments command line arguments, and replace them with --enable_comments which applies to jpg, png and exr.
--Add menu items to variations and affine spinners which allow for easy entry of specific numeric values like pi.
--Make final render dialog be wider rather than so tall.

Bug fixes:
--Fix some OpenCL compile errors on Mac.
--Remove ability to save bitmap files on all platforms but Windows.

Code changes:
--New dependency on OpenEXR.
--Allow Curves class to interact with objects of a different template type.
--Make m_Curves member of Ember always use float as template type.
--Set the length of the curves array to always be 2^17 which should offer enough precision with new 32-bit float pixel types.
--Set pixel types to always be 32-bit float. This results in a major reduction of code in the final accumulation part of Renderer.h/cpp.
--Remove corresponding code from RendererCL and FinalAccumOpenCLKernelCreator.
--Remove Transparency, NumChannels and BytesPerPixel setters from Renderer.h/cpp.
--Add new global functions to format final image buffers and place all alpha calculation and scaling code in them.
--Blending is no longer needed in OpenGLWidget because of the new pixel type.
--Make new class, AffineDoubleSpinBox.
--Attempt to make file save dialog code work the same on all OSes.
--Remove some unused functions.
2017-07-22 13:43:35 -07:00
Person
f192bc7ae4 1.0.0.4 07/01/2017 Release 2017-07-01 09:18:01 -07:00
Person
f66a278c73 06/11/2017
--Code changes
 -Make the OS-specific stylesheets part of the installer.
2017-06-11 15:02:44 -07:00
Person
c4e891b18c 06/09/2017
--User changes
 -dark.qss is now per-OS.
 -Properly set/reload palette when coming from the palette editor. The latter must be done if they've modified the current palette even if they've clicked cancel.

--Bug fixes
 -Make the following variations safer by using Zeps(): conic, bipolar, edisc, whorl, tan, csc, cot, tanh, sech, csch, coth, auger, bwraps, hypertile3d, hypertile3d1, ortho, poincare, rational3, barycentroid, sschecks, cscq, cschq, scry_3D, splitbrdr, hexcrop, nblur, crob.
 -Fix bug enabling/disabling overwrite button in palette editor.
 -Small optimization for gdoffs, use precalcAtanYX.
 -Properly propagate z through circlesplit, cylinder2 and tile_log variations.
 -Some values in truchet_fill could've been NaN.

--Code changes
 -Make most installation files read only.
 -Qualify many calls with std:: to ensure they're not colliding with glm::
 -Use auto in more places.
2017-06-09 19:38:06 -07:00
Person
5a8b4b1148 05/31/2017
--User changes
 -Add support for adjusting xform color indices in the palette editor. Fixed palettes can now be displayed there, but they will have no color arrows as they are not editable.
 -Add support for independent dimension scaling in the EmberRender and EmberAnimate programs to bring them in line with the final render dialog Fractorium.

--Bug fixes
 -File paths with a space in them did not work in the command line programs.
 -Any Xml file in the search paths would erroneously be treated as a palette file.

--Code changes
 -Change some for loops to while loops when iterating through xforms.
 -Allow FractoriumEmberController<T>::UpdateXform() to be able to apply the action to an xform at a specific index.
 -Remove old code blocks build files that were never used.
 -Make GetPath() return empty string if no path is present in the passed in file path.
 -GetTotalXform() was always counting the final xform, even if it was unused.
2017-05-31 19:50:05 -07:00
Person
f4bdc1c50a 05/12/2017
--Bug fixes
 -Fractorium would occasionally freeze after dismissing the final render dialog because some values were not properly re-initialized.

--Code changes
 -Remove VS 2013 build files.
 -Qualify sqrt with std:: in ColorTriangle.cpp
2017-05-12 15:31:48 -07:00
Person
4dfa8fe198 1.0.0.3 Release 2017-04-06 15:54:22 -07:00
Person
2773ef27f7 --Bug fixes:
-Fix path bugs when creating dialogs on Mac.
 -Add new setting for path when creating palette from image.
2017-04-04 16:21:58 -07:00
Person
dea12ee96a --Code changes
-Bump to version 1.0.0.3
 -Remove all code for opacity adjustment, it's no longer needed.
 -Small optimization on accumulating to the histogram on the CPU.
2017-03-27 18:05:06 -07:00
Person
7862cf4c40 --Bug fixes
-Set path to libxml2 properly on Mac in defaults.pri
 -Workaround for color picker dialog crashing on program exit on Mac
2017-03-12 18:34:45 -07:00
Person
d2593bb50d --Bug fixes
-Remove strange characters from two gradient files.
 -Copy new gradients to output on post build.
2017-03-11 09:38:59 -08:00
Person
621a037c2a --Bug Fixes
-Fix strange spurious crash in library tab when switching between SP and DP.
 -Compensate for severe Qt bug where dragging and dropping disjoint items in the Library tree would resort the dropped items in special situations.
 -Move Info.plist to Data folder.
 -Ensure RTTI is included in build.
 -Add darker versions of .png icons.
2017-03-02 20:04:47 -08:00
Person
29c084a058 --Bug fixes
-Add missing Mac build files.
 -Convert PaletteList into a Singleton<T>.
2017-02-26 09:34:43 -08:00
Person
8a4127d5d7 --User changes
-Add a palette editor.
 -Add support for reading .ugr/.gradient/.gradients palette files.
 -Allow toggling on spinners whose minimum value is not zero.
 -Allow toggling display of image, affines and grid.
 -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.

--Bug fixes
 -cpow2 was wrong.
 -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
 -Use exec() on Apple and show() on all other OSes for dialog boxes.
 -Trying to render a sequence with no frames would crash.
 -Selecting multiple xforms and rotating them would produce the wrong rotation.
 -Better handling when parsing flames using different encoding, such as unicode and UTF-8.
 -Switching between SP/DP didn't reselect the selected flame in the Library tab.

--Code changes
 -Make all types concerning palettes be floats, including PaletteTableWidgetItem.
 -PaletteTableWidgetItem is no longer templated because all palettes are float.
 -Include the source colors for user created gradients.
 -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
 -Split conditional out of accumulation loop on the CPU for better performance.
 -Vectorize summing when doing density filter for better performance.
 -Make all usage of palettes be of type float, double is pointless.
 -Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
 -Refactor some palette path searching code.
 -Make ReadFile() throw and catch an exception if the file operation fails.
 -A little extra safety in foci and foci3D with a call to Zeps().
 -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
 -Fixing missing comma between paths in InitPaletteList().
 -Move Xml and PaletteList classes into cpp to shorten build times when working on them.
 -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
 -Change more NULL to nullptr.
2017-02-26 00:02:21 -08:00
Person
5cdfe0b6b9 1.0.0.2 12/05/2016
--User changes
 -Add many tooltips to help clarify functionality.
 -Select multiple flames in library for del/move. Still only one allowed to be set as the current.
 -Show checkbox for current flame. Remember this is not necessarily what's selected.
 -User can now drag a square to select xforms, which keeps in sync with checkboxes.
 -Remove --nframes from command line. Replace with new params: --loopframes, --interpframes, --interploops.
 -Add two new options to EmberGenome: --cwloops --cwinterploops to specify whether rotation should go clockwise instead of the default counter clockwise.
 -Add these to Fractorium as checkboxes.
 -Apply All now also works for toggling animate flag on xforms.
 -Options dialog now allows user to set whether double click toggles spinners, or right click does.

--Bug fixes
 -Selecting final and non-final xforms, and then dragging the non-final did not drag the final with it.
 -Selecting all xforms when a final was present, then deleting crashed the program.
 -Remove support for ppm files in the command line programs, it's an outdated format.
 -Switching between SP and DP kept reapplying the palette adjustments.

--Code changes
 -Move build system to Visual Studio 2015 and Qt 5.6.
 -SSE used during addition of points to the histogram.
 -Remove last remnants of old flam3 C code and replace with C++.
 -Remove unused code involving tbb::task_group.
 -Make settings object a global shared_ptr singleton, so it doesn't have to be passed around.
2016-12-05 19:04:33 -08:00
mfeemster
edd1a0c9cc --Bug fixes
-Highlight power values less than 0 were accidentally disabled on the UI.
2016-06-21 19:27:37 -07:00
mfeemster
f8133c73bf Exit beta and move revision to an official 1.0 release. 2016-06-17 17:19:13 -07:00
mfeemster
42de2d107a 0.9.9.6 Beta Release 2016-05-05 17:46:27 -07:00
mfeemster
b690bf8071 --User changes
-Remove the option --intpalette to format the palette in the xml as ints. If they are not hex formatted, then they should always be float. This option was pointless.
 -Cleanup some options text for the command line programs.
 -Allow for dragging around flames in the library tab. This is useful for setting up the order of an animation.
 -Make the opening of large files in Fractorium much more efficient when not-appending.
 -Make the opening of large files in all EmberRender and EmberAnimate more efficient.
 -Better error reporting when opening files.

--Bug fixes
 -Get rid of leftover artifacts that would appear on preview thumbnails when either switching SP/DP or re-rendering previews.
 -Filename extension was not being appended on Linux when saving as Xml, thus making it impossible to drag that file back in becase drop is filtered on extension.

--Code changes
 -Move GCC compiler spec to C++14. Building with 5.3 now on linux.
 -Use inline member data initializers.
 -Make a #define for static for use in Utils.h to make things a little cleaner.
 -Make various functions able to take arbitrary collections as their parameters rather than just vectors.
 -Make library collection a list rather than vector. This alleviates the need to re-sync pointers whenever the collection changes.
 -Subclass QTreeWidget for the library tree. Two new files added for this.
 -Remove all usage of #ifdef ROW_ONLY_DE in DEOpenCLKernelCreator, it was never used.
 -Add move constructor and assignment operator to EmberFile.
 -Add the ability to use a pointer to outside memory in the renderer for the vector of Ember<T>.
 -Make a lot more functions const where they should be.
2016-04-03 18:55:12 -07:00
mfeemster
e6882ee865 --User changes
-Better handling of crossed min/max DE filter values on the GUI.
 -Changes to spatial and density filter values will no longer restart the entire render.
 -Support reading cam_zoom from xml as zoom since JWildfire uses cam_zoom.
 -Change drag n drop behavior: the default is now to append, hold Ctrl to overwrite.
 -Set max value of zoom to 25 because it will crash with values around 28 or 29 due to numeric overflow when scaling quality.
 -Update links in About Dialog.
 -Rename some controls in Options Dialog.
 -Move the color curves control to the Palette tab.

--Bug fixes
 -Remove extra space in info tree text when dealing with a linked xform.
 -Update summary xform name field whenever xform name changes.
 -Get rid of selection border on summary tab xform tree cells.
 -Only add variations from Xml that have a non-zero weight. There seemed to be spurious flattens coming from Apo with a weight of 0.

--Code changes
 -Gutters are now a fixed size of 8 * supersample.
 -Use stl data() member to get pointer to first element instead of &vec[0].
 -Eliminate extra calls in renderer to ComputeBounds(), CreateSpatialFilter() and CreateTemporalFilter() to only be done at the start of a render.
 -Another attempt at vectorizing LogScaleDensityFilter(). Vectorizes, but not sure if it helps.
 -Some other loop optimizations in Renderer.
 -No longer check temporal samples in response to some control changes, they are always 1 in the interactive renderer.
2016-03-28 18:49:10 -07:00
mfeemster
f4ea6c3959 0.9.9.5 Release 2016-03-04 19:20:30 -08:00
mfeemster
0efb319b12 --Code changes
-Make usage of VarFuncs more consistent by moving some global functions there.
 -Make CircleTrans1 a little safer by calling Zeps() on m_Sc during precalc.
 -Begin prepping for 0.9.9.5 release.
2016-03-04 18:54:06 -08:00
mfeemster
fb509f95bd --Bug fixes
-Add Qt DLLs to Visual Studio and Qt Creator post build steps just to be safe and to make it easier to copy out.
2016-03-03 20:32:15 -08:00
mfeemster
3533ea2002 --Bug fixes
-Take specific paths out of pri file.
2016-03-02 19:17:37 -08:00
mfeemster
7c856c929c --Bug fixes
-Really fix locking of affine scale.

--Code changes
 -Remove dependency projects from the solution. Move to a project design where they are built once via command line and stored in a /Deps folder.
  --Because of this, libpng is built as a static lib instead of a dll because that's what its command line makefile supports.
  --Remove libpng16.dll from Wix installer.
 -Remove all configs except for debug and release.
 -Remove all platforms except for x64.
 -Add #define __TBB_NO_IMPLICIT_LINKAGE 1 to prevent tbb from locking for tbb_debug.lib by default on debug builds.
 -Put Ember.rc in a filter folder in the project.
 -Place pragma warning disable statements in PCH files rather than in projects. This makes it easier when using Qt Creator.
 -Move all resource files to the MSVC folder.
 -Set all targets in QtCreator project to their lowercase names to be more *nix friendly. Set -l link statements to use these new lowercase names for ember and embercl.
 -Rework projects to favor shadow builds.
 -Remove the symlinks.sh file and all references to it. It was never needed. Instead, just specify multiple include and link paths in the .pro files.
 -Change WIN32 to _WIN32.
 -Fix a few code warnings.
2016-03-01 17:26:45 -08:00
mfeemster
c282ee4c2c 0.9.9.4 Release 2016-02-21 18:53:36 -08:00
mfeemster
c09457d5fe --Code changes
-Split VariationList into .h/cpp files.
  --Make VariationList.cpp the only place where the variations files are included from. This speeds up the build, but variations can no longer be directly instantiated.
  --Variations are no longer exported.
2016-02-18 18:58:24 -08:00
mfeemster
73356301da --User changes
-Add 4 new possible arguments to EmberGenome:
  --allvars: Print the names of all supported variations.
  --regvars: Print the names of all supported regular variations.
  --prevars: Print the names of all supported pre variations.
  --postvars: Print the names of all supported post variations.
2016-02-15 12:02:37 -08:00
mfeemster
10c12b5250 --Code changes
-Fix build.
 -Cleanup warnings.
2016-02-13 17:24:51 -08:00
mfeemster
96d53113a0 Merge branch 'master' of https://github.com/mfeemster/fractorium.git 2016-01-29 17:02:26 -08:00
mfeemster
cf9da379b6 --User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
 -Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
 -Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
 -Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
  -These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
 -Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
  --quality
  --demin
  --demax

--Bug fixes
 -Left pad instead of right pad names of sequence outputs from EmberGenome.
 -Unique file naming was broken for files which already had an underscore in them.
 -Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
 -Make command line programs search these folders in this order for the palette file:
  ./
  ~/.fractorium
  ~/.config/fractorium
  /usr/share/fractorium
  /usr/local/share/fractorium
 -Fix possible bad values in hexes.
 -Better assignment of Z variables.
 -Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
 -wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
 -Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
 -Make Z assignment compatible with the originals in:
  -arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.

--Code changes
 -Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
  --Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
 -Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 17:02:15 -08:00
Gambhiro
b1dbed83b2 test for different CL and GL paths 2016-01-24 13:48:43 +00:00