Commit Graph

371 Commits

Author SHA1 Message Date
a0a205edd8 --User changes
-Users can now specify animation params on a per flame basis.
 --These get saved with the flame file.
 -Allow for rotating xforms around the world origin during animation.
 -Make the Clear Flame menu item be more comprehensive in how it clears a flame out.

--Bug fixes
 -Fix an extremely rare possible memory leak when using motion during animation, which is never used in Fractorium.
 -Do not skip to the current flame index, or attach a prefix in the Final Render Dialog when rendering an animation sequence.

--Code changes
 -Place all animation params in Ember.
2024-03-16 10:15:51 -06:00
960f0e11be Revert "export raw histogram data"
This reverts commit a7b4cc70d6.
2024-01-30 14:24:56 -07:00
26f1cf8558 Merge remote-tracking branch 'mathr/claude' 2024-01-30 14:17:37 -07:00
6a3eb3e7d5 remove executable bit from non-executable files 2024-01-30 14:01:28 -07:00
a8fc7caa9f --User changes
-No longer automatically set sequence checkbox in the final render dialog when rendering a sequence. It's an outdated option for today's hardware.

--Bug fixes
 -Properly count the number of images in the final render dialog when starting from a non-zero offset.
2024-01-30 12:36:00 -07:00
7929e0ef05 --Bug fixes
-Fix a bug with duplicating a flame in a file and scrolling to it.
2024-01-23 19:05:31 -07:00
4214d4fbee --User changes
-Disable Start At checkbox in the findal render dialog when Render All is unchecked.
2023-12-25 12:40:58 -07:00
9990d538f6 --User changes
-Show image index in the library and sequence trees.
 -Add progress bar showing when preview renders are complete.
 -Automatically show animation preview when sequence generation is done.
 -Add the ability in the final render dialog to start a render within a sequence from a given point, rather than always having to start from the beginning.
 --Allow using the image index as its name rather than the file name.
2023-12-19 13:24:50 -07:00
a7b4cc70d6 export raw histogram data 2023-12-05 11:18:40 +00:00
826577cfda remove executable bit from non-executable files 2023-12-05 11:15:38 +00:00
c3078f018a --User changes
-Update various tooltips.
 -Increase precision of affine and xaos spinners.
 -Increase precision of fields written in Xml files to 8.

--Bug fixes
 -When rendering on the CPU, if the number of threads didn't divide evenly into the number of rows, it would leave a blank spot on the last few rows.
 -Fix numerous parsing bugs when reading .chaos files.
 -Added compatibility fixes and/or optimizations to the following variations: asteria, bcircle, bcollide, bipolar, blob2, btransform, cell, circlecrop, circlecrop2, collideoscope, cpow2, cropn, cross, curl, depth_ngon2, depth_sine2, edisc, eRotate, escher, fan2, hex_rand, hypershift, hypershift2, hypertile1, julia, julian, julian2, juliaq, juliascope, lazyjess, log, loonie2, murl, murl2, npolar, oscilloscope2, perspective, phoenix_julia, sphericaln, squish, starblur, starblur2, truchet, truchet_glyph, waffle, wavesn.
2023-11-29 15:47:31 -07:00
b3ad38020e --User changes
-Add a progress bar for sequence previews.

--Bug fixes
 -Attempt to prevent crash when dragging in a new file while the previews from the current file are still rendering.
2023-11-23 14:52:34 -07:00
745f06d29d --User changes
-Remove the Type field from the variations tree and instead just put the type indicator icon next to the variation name.
 -Double clicking to toggle variation parameter spinners now resets the value to the default if there is one, else it uses zero. If it is already using the default, it is toggled to 0.
 -Add a new button to toggle xaos on and off.
 -When duplicating a flame, insert it immediately after the one being duplicated instead of at the end of the file.
 -When switching between flames in a file, keep the same xform index selected rather than resetting it to the first xform each time.
 -Create a threaded writer for the final render and EmberAnimate so the rendering process does not get delayed by file saving which may take a long time.
 -Remove warning which said "Frames per rot cannot be greater than one while Rotations is zero" when generating a sequence.
 -Add the Circle_Rand variation from Chaotica.
 -Add tool tips to clarify the following items:
 --Auto Unique Filenames checkbox in the options dialog.
 --Xaos table headers.

--Bug fixes
 -Generating sequences using the following variations would be done incorrectly: circletrans1, collideoscope, crob, curlsp, glynnsim1, glynnsim2, hypercrop, julian, julian, mobiusn, nblur, waves2, wavesn.
 -Adding/removing nodes from the color curve had accidentally been disabled.
 -The applied xaos weight table was not showing normalized weight values.
 -Changing the size of a flame was not observing the Apply To All checkbox.
 -Do not clamp the Rotate field to +/-180, because this causes the rotation to switch from CW to CCW during sequence generation. Instead, leave it exactly as the user entered it so the rotations proceed in the same direction.
2023-11-21 22:58:22 -07:00
1a1cb8b0f2 --Bug fixes
-Stop rendering process when a single render or save fails.
2023-11-04 19:02:22 -06:00
2f4ca6cafb --User changes
-Clarify the tooltip for the red squares in the Type column of the Variations tree.
2023-09-17 16:37:13 -06:00
f93c309b60 --User changes
-Add dimensions to new width/height context menu.
2023-08-06 01:41:02 -06:00
640944f60f --Bug fixes -fractorium-sh was converted to windows format and someone changed qss file location. 2023-07-24 22:20:53 -03:00
9b50d065d9 --Bug fixes -Error when saving screen on macOS at first time. 2023-07-24 21:28:36 -03:00
ec35cf92c7 final macOS 2023-07-18 22:50:43 -03:00
6db97a231a --Code changes
-Begin preparation for 23.23.8.1 release.
2023-07-17 10:16:51 -06:00
4f2221ec45 --Bug fixes
-Options window layout was completely broken.
2023-06-24 12:14:09 -06:00
f4a22ccc96 Fix build. 2023-06-22 21:10:18 -06:00
484b2e3123 --User changes
-Fix stylesheets.
-Make various fields in the options window be resettable via double click.
-Get stylesheets working properly on Windows and Linux with Qt6.
-Set default style to Fusion.

--Code changes
-Get build and deployment scripts working with latest versions of Qt6, AppImage, and various library dependencies.
-Add two new macros so it would build with the latest gcc: SINGLETON_DERIVED_DECL_T and SINGLETON_DERIVED_IMPL_T.
-Small changes to opencl.hpp.
-Center progress bars on Linux.
-Proper sizing of vertical header on the xaos visualization table on Linux.
2023-06-22 19:25:53 -06:00
6b641d233d Fix build. 2023-04-26 08:25:16 -06:00
07afeb230f Merge conflict. 2023-04-25 18:01:10 -06:00
1dfbd4eff2 --User changes
-Add new preset dimensions to the right click menu of the width and height fields in the editor.
-Change QSS stylesheets to properly handle tabs.
-Make tabs rectangular by default. For some reason, they had always been triangular.

--Bug fixes
 -Incremental rendering times in the editor were wrong.

--Code changes
 -Migrate to Qt6. There is probably more work to be done here.
-Migrate to VS2022.
-Migrate to Wix 4 installer.
-Change installer to install to program files for all users.
-Fix many VS2022 code analysis warnings.
-No longer use byte typedef, because std::byte is now a type. Revert all back to unsigned char.
-Upgrade OpenCL headers to version 3.0 and keep locally now rather than trying to look for system files.
-No longer link to Nvidia or AMD specific OpenCL libraries. Use the generic installer located at OCL_ROOT too.
-Add the ability to change OpenCL grid dimensions. This was attempted for investigating possible performance improvments, but made no difference.

This has not been verified on Linux or Mac yet.
2023-04-25 17:59:54 -06:00
a4bfffaa3f --Bug fixes
-Fix bug where contrast was too sensitive.

--Code changes
 -Get it building in VS 2022.
2023-03-08 11:31:33 -07:00
80d271042b Merged in render_breakup_prework (pull request #65)
Extracted Rendering logic

Approved-by: Matt Feemster
2022-03-23 04:45:04 +00:00
0a63db7ac8 Extracted Rendering logic
Adds RenderSingleEmber and RenderSingleEmberFromSeries
2022-03-22 21:20:37 -07:00
10b8fa8c72 Use explicit type for static_cast 2022-03-22 21:05:13 -07:00
94c3e6bed3 --Bug fixes
-Make FPS default to 30 if option is not present.
2022-03-11 16:04:07 -07:00
2ae68776a9 Add FPS parameter to UI 2022-03-11 14:11:53 -08:00
2909af2408 --Code changes
-Cleanup and small bug fix for the new animation preview feature.
2022-02-28 20:36:11 -07:00
4bbc8466e2 Merged animate_review_prework_part2 into master 2022-02-28 06:07:56 +00:00
8ab6c920ee --Code Change
-Add Animate Button
2022-02-27 20:44:03 -08:00
36e83c5552 --Code Change
-Add Clear Sequence button to Sequence Panel
2022-02-27 20:44:03 -08:00
0fc2d3107e --Code Change
-Change Sequence Preview to PREVIEW_SIZE (128)
2022-02-27 20:44:03 -08:00
344c8c6457 --Code Change
-Fix compiler warnings in XmlToEmber
2022-02-27 20:39:13 -08:00
ee7ca7065e --Code changes
-Remove all dependencies on Intel Threading Building Blocks.
 -Write our own version of parallel_for().
2021-12-29 23:10:54 -07:00
f476afa545 --Bug fixes
-Numbering of rendered files was wrong.
 -Truchet_hex_fill was not compiling with some newer Nvidia drivers.

--Code changes
 -Update Wix installer to use VS 2019.
2021-08-08 15:20:09 -06:00
2219ea755f --Bug fixes
-Start and end tags were not properly included in the final render backup file output.
2021-07-01 09:54:17 -06:00
e64dd6c67d --Bug fixes
-Fix build.
2021-04-19 22:23:29 -06:00
a726b99dea --Code changes
-Modernize some C++ code.
2021-04-19 21:53:25 -06:00
8086cfa731 22.21.4.2 4/19/2021
--User changes
 -Allow users to set the Exp value when using the Exp temporal filter type.
 -Set the default temporal filter type to be Box, which does not alter the palette values at all during animation. This is done to avoid confusion when using Gaussian or Exp which can produce darkened images.

--Bug fixes
 -Sending a sequence to the final render dialog when the keyframes had non zero rotate and center Y values would produce off center animations when rendered.
 -Temporal filters were being unnecessarily recreated many times when rendering or generating sequences.
 -Exp filter was always treated like a Box filter.

--Code changes
 -Add a new member function SaveCurrentAsXml(QString filename = "") to the controllers which is only used for testing.
 -Modernize some C++ code.
2021-04-19 21:07:24 -06:00
f411c355f3 21.21.4.1 Release 2021-04-07 08:49:35 -06:00
0956cd6592 --User changes
-Allow for specifying linear or smooth interpolation when generating a sequence in the Library tab (was formerly hardcoded to smooth). This has the effect of exposing the --unsmoother option used in EmberGenome in the GUI.
 -Clarify tool tips of the sequence interpolation fields in the animation group on the Flame tab.
 -Change caption of the Bounds tab to be Bounds & Log.
2021-03-28 20:37:02 -06:00
897ccdd375 --User changes
-Make Shift+F keys select the flames in the file, and Shift +/- cycle through them.
2021-03-08 08:20:35 -07:00
8c591d6163 --User changes
-Make a space bar press be the equivalent of a double click when inside of a spin box. This makes it easy to toggle without using the mouse.
2020-12-29 23:33:44 -08:00
2b60d2b87e --Bug fixes
-Remove illegal characters from filenames.
2020-11-30 19:32:02 -08:00
73efd76bdd --Code changes
-Tabify.
2020-10-20 21:57:31 -07:00