mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-06-30 13:26:02 -04:00
a0a205edd8f2b3dbc47bfd938da052e9e887c2ab

-Users can now specify animation params on a per flame basis. --These get saved with the flame file. -Allow for rotating xforms around the world origin during animation. -Make the Clear Flame menu item be more comprehensive in how it clears a flame out. --Bug fixes -Fix an extremely rare possible memory leak when using motion during animation, which is never used in Fractorium. -Do not skip to the current flame index, or attach a prefix in the Final Render Dialog when rendering an animation sequence. --Code changes -Place all animation params in Ember.
Fractorium
A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.
Installing
Windows
Download: Fractorium_23.23.8.1.msi
Mac
Download: Fractorium_23.23.8.1.dmg
Linux
Install from App Image .deb
Install ubuntu 20 or greater.
Download: Fractorium-23.23.8.1.x86_64.deb
cd ~/Downloads
sudo dpkg -i Fractorium-23.23.8.1.x86_64.deb
Install from App Image .rpm
Download: Fractorium-23.23.8.1.x86_64.rpm
Building from git
All builds are 64-bit.
Windows
Build Guide for Visual Studio 2022 or Qt Creator
Linux
Mac OS/X Sierra, El Capitan, Yosemite and Mavericks
Languages
C++
87.3%
C
9%
Rich Text Format
1.5%
QMake
1.1%
Shell
0.4%
Other
0.6%