-ETA time was wrong with incremental final renders after waiting for a period of time.
--Code changes
-Small change to prevent parsing error when using tbb on some systems.
-Remove the unused field m_RotCenterY from Ember.
-Make a #define for fma() testing, but seems to make no difference.
-Optimize some of the OpenCL iteration kernel generation code.
-Possible fix to an OpenCL compilation bug when using blur curve on AMD on Mac.
-Entering xaos cells will always select the entire cell to make editing easier.
-Add radio buttons on the xaos tab to specify how pasting or duplicating xforms should preserve xaos.
--Bug fixes
-The left header column in the xaos visualization table had somehow disappeared.
--Code changes
-DoubleSpinBox now has a boolean which specifies whether it clears its selection on enter. Default true.
-Make AddXformsWithXaos() be a static member of FractoriumEmberController for quicker build times.
-Add new exmaple flames to package_linux.sh
-Allow dragging in folders which will be recursively traversed for flame files.
-Allow for adjusting scale via keyboard with the < and > keys.
-Show the count of opened flames on the header of the library tree.
--Bug fixes
-Attempt to preserve xaos when pasting xforms.
--Code changes
-Default flam3 compatibility mode to true.
-EmberAnimate.exe was using 1-based indexing for filenames, but Fractorium and all of the documentation was using 0-based indexing. Make all use 0-based indexing.
-Add backward compatibility option for the following variations: cos, cosh, cot, coth, csc, csch, sec, sech, sin, sinh, tan, tanh.
-Add the ability to re-order variations by dragging them in the Info tab.
-Fix crash on palette editor when opening it with certain palette files in a particular order.
-An xform with only a post variation in it might have showed up wrong.
-The xforms combo box was obscuring the name of the xforms by not being wide enough.
-Make variation state preservation be a little bit more correct in OpenCL.
--Code changes
-Make all iterators on the CPU use a temporary point.
-Add new keyboard shortcuts:
--P/Shift+P toggles visibility of pre/post xforms.
--L/Shift+L toggles visibility of all/selected pre/post xforms.
--Bug fixes
-Xforms were erroneously able to edit via key pressed when not shown.
-Optimization and correction for hexaplay3D and hexnix3D.
-Major optimization on the GPU for flames which only have one xform, by skipping all random xform selection code.
-Changes to how xaos is "preserved" when adding new xforms, copying xforms and duplicating xforms.
--Duplicating xforms when no xaos is present in the flame now maintains not using xaos, and keeps all values as one.
--Duplicating xforms when xaos is present, will result in xaos rows and columns that are the same as the xforms being duplicated, with the new row and column area having values of 1.
--Duplicating xforms when xaos is present, while Control is pressed, will result in xaos rows and columns that have values of 0, with the new row and column area having values of 1.
---Copying xforms has the same behavior as duplicating with Control pressed.
--Bug fixes
-hexaplay3D, hexnix3D and post_smartcrop were wrong on the GPU because they are the rare variations which preserve state between iterations.
-Changing the sub batch size would improperly wrong the wrong number of iterations.
--Code changes
-Some functions in Affine2D made const.
-Change in the index at which points and variation state are preserved between kernel calls.
-Some arguments in some member functions of GLEmberController made const.
-Add new Blur Cuve field which controls how blurring increases when moving from the center out.
--Bug fixes
-Undo Y axis flipping from previous commit, it never worked and is not worth the effort.
--Code changes
-The new field is a member of Ember and is called m_BlurCurve, and the corresponding xml field is called "blur_curve".
-Duplicate xform will now only add the new xforms with xaos preserved if xaos is already being used in the flame. Otherwise, they'll just be added normally.
-This is a hybrid of the original behavior and the new behavior added a year or so ago.
-Change how the PositiveYUp option is actually handled to make things more compatible with Apophysis. depending on the value of that option:
--Moving an affine up or down will mean a positive or negative value.
--Locally, the display of the affine will be flipped.
--Bug fixes
-Fix waffle.
-Add new style sheet called uranium that is reminiscent of the old Winamp color scheme of the same name.
-All for keyboard presses to edit affines.
--Q: rotate counter clockwise.
--E: rotate clockwise.
--W: move up.
--S: move down.
--A: move left.
--D: move right.
--G: shrink.
--H: grow.
--Hold shift to decrease amount, control to increase amount.
-Change some menu shortcuts to accommodate these new affine editing shortcuts.
-Random xaos now just provides values of either 0 or 1. Hold control to get the old behavior.
--Bug fixes
-Waffle variation was broken in OpenCL.
-Fix up Miche's work on allowing a small subset of parameters to be copied from the main window to the final render dialog when doing save/render again.
-Fix OpenCL compilation bugs in a few variations.
--Code changes
-Pre/post variations are now checked for precalcs when creating the OpenCL kernel code.
-Change some enumeration t
-Returning to main window after closing the final render dialog wouldn't restart the renderer.
--Code changes
-Recreate the final render dialog each time it's shown.
-Fix variations: blob2 (broken on CPU), epispiral, hole.
-Fix reading variations from Apophysis: supershape.
-Bump render was broken.
--Code changes
-Flip precalc sina/cosa and apply everywhere by flipping the usage. Flam3 had these reversed and it made the code confusing to read.
-Allow for saving EXR as full 31-bit float per component per pixel.
-Allow for saving the output from the final render dialog as a different image format without starting the rendering process over.
--Code changes:
-Make StripsRender() handle memsetting the final output image so calling code no longer has to.
-Make FinalRenderEmberController<T>::SaveCurrentRender() return the path that the image was actually saved to.
-Allow the user to resume a finished render in the final render dialog with a higher quality. This only applies to rendering a single image with no strips.
-Make clear xaos apply to all when Apply All is checked.
-Improve performance in the following variations: cpow2, dc_cube, julia3d, julia3dz, julian2, log_db, nblur, npolar, waffle, wavesn, xtrb.
--Code changes
-Rand range now uses multiply + shift rather than modulo.
-Fix some potential OpenCL compilation bugs on circlecrop, circlecrop2, oscilloscope2, Truchet_hex_crop.
-Prevent the minus key from changing the current xform when being pressed in a textbox.
--Code changes
-Cleanup some casting in depth_blur, depth_blur2.
-Fix xform selection logic to prevent selecting hidden pre and post xforms.
-Remove the "Current" visibility option for pre/post affines. Instead just have "Selected" and "All". If none are selected, show current.
-Fix xform selection logic to prevent selecting hidden pre and post xforms.
-Add hex_modulus.
--Bug fixes
-starblur was wrong.
--Code changes
-Optimize Truchet_hex_crop, Truchet_hex_fill.
-Cleanup Truchet_inv.
-Add new file Variations08.h, and move Gnarly and inkdrop there.
-cosh, coth, csch, sech, sinh, tanh: Scale inputs by PI/4. This will produce different results, but is technically more correct.
--Code changes
-cos, csch: move position of sign flip, shouldn't change output.
-cot, coth, csc, csch, sec, sech, tan, tanh: add optimization.
-Undo list length increased from 128 to 512.
--Code changes
-auguer doesn't need Zeps().
-Additional check on undo list length when adding in certain circumstances.
-Add gnarly variation.
--Bug fixes
-Fix reading of post variations in .chaos files.
-Make selection of points on color curves control apply only to the current selection as specified by the radio buttons below.
--Code changes
-Use std::complex<T> type in some variations' CPU code.
-mirror_x, y and z variations were totally wrong.
-Reading color curves from older version 2 .chaos files which did not have the "knots" and "values" names was broken.
-Dragging library items to a new position was not properly resetting the current flame pointer, so subsequent edits would unintentionally overwrite different flames.
-Add new variations waves22, waves23, waves42, waves3 and waves4 from user tatasz.
-Add new stylesheet called lightdark.qss which gives a more modern look to the dark theme. Started by Michel Mastriani (triptychaos).
--Included in the qmake and Wix installers.
--Code changes
-Add a new C# project that attempts to convert Apophysis plugins to Fractorium style Variation classes. It's not entirely perfect, but gets most of the job done much more quickly than doing so manually.
-Remove unused OpenCL functions from variations: elliptic, poincare, mask, bMod, bSwirl, bTransform, bCollide, farblur, popcorn2_3D, falloff, falloff2, falloff3, crackle2, waves2b, hypercrop, depth_gaussian2, depth_sine, depth_sine2, dust, asteria, vibration, vibration2, arctanh, smartshape, squares, starblur2, Truchet,.
-Add code in EmberTester to automatically detect such unused functions.
-Clear all color curves when clicking Reset while holding down Ctrl.
-Interpolate color curves when generating a sequence.
--Bug fixes
-Undo a change made last year which gave the wrong color index for final xforms when generating a sequence.
--Code changes
-No longer assume palettes are 256 elements. Can now read longer palettes.
-Ensure OpenCL images always get written when created.
-Clear all color curves when clicking Reset while holding down Ctrl.
--Code changes
-No longer assume palettes are 256 elements. Can now read and write longer palettes.
-Ensure OpenCL images always get written when created.
-Show common folder locations such as documents, downloads, pictures in the sidebar in all file dialogs.
-Warning message about exceeding memory in final render dialog now suggests strips as the solution to the problem.
-Strips now has a tooltip explaining what it does.
-Allow more digits in the spinners on the color section the flame tab.
-Add manually adjustable size spinners in the final render dialog. Percentage scale and absolute size are fully synced.
-Default prefix in final render is now the filename when doing animations (coming from sequence section of the library tab).
-Changed the elliptic variation back to using a less precise version for float, and a more precise version for double. The last release had it always using double.
-New applied xaos table that shows a read-only view of actual weights by taking the base xform weights and multiplying them by the xaos values.
-New table in the xaos tab that gives a graphical representation of the probability that each xform is chosen, with and without xaos.
-Add button to transpose the xaos rows and columns.
-Add support for importing .chaos files from Chaotica.
--Pasting back to Chaotica will work for most, but not all, variations due to incompatible parameter names in some.
-Curves are now splines instead of Bezier. This adds compatibility with Chaotica, but breaks it for Apophysis. Xmls are still pastable, but the color curves will look different.
--The curve editor on the palette tab can now add points by clicking on the lines and remove points by clicking on the points themselves, just like Chaotica.
--Splines are saved in four new xml fields: overall_curve, red_curve, green_curve and blue_curve.
-Allow for specifying the percentage of a sub batch each thread should iterate through per kernel call when running with OpenCL. This gives a roughly 1% performance increase due to having to make less kernel calls while iterating.
--This field is present for interactive editing (where it's not very useful) and in the final render dialog.
--On the command line, this is specified as --sbpctth for EmberRender and EmberAnimate.
-Allow double clicking to toggle the supersample field in the flame tab between 1 and 2 for easily checking the effect of the field.
-When showing affine values as polar coordinates, show angles normalized to 360 to match Chaotica.
-Fuse Count spinner now toggles between 15 and 100 when double clicking for easily checking the effect of the field.
-Added field for limiting the range in the x and y direction that the initial points are chosen from.
-Added a field called K2 which is an alternative way to set brightness, ignored when zero.
--This has no effect for many variations, but hs a noticeable effect for some.
-Added new variations:
arcsech
arcsech2
arcsinh
arctanh
asteria
block
bwraps_rand
circlecrop2
coth_spiral
crackle2
depth_blur
depth_blur2
depth_gaussian
depth_gaussian2
depth_ngon
depth_ngon2
depth_sine
depth_sine2
dragonfire
dspherical
dust
excinis
exp2
flipx
flowerdb
foci_p
gaussian
glynnia2
glynnsim4
glynnsim5
henon
henon
hex_rand
hex_truchet
hypershift
lazyjess
lens
lozi
lozi
modulusx
modulusy
oscilloscope2
point_symmetry
pointsymmetry
projective
pulse
rotate
scry2
shift
smartshape
spher
squares
starblur2
swirl3
swirl3r
tanh_spiral
target0
target2
tile_hlp
truchet_glyph
truchet_inv
truchet_knot
unicorngaloshen
vibration
vibration2
--hex_truchet, hex_rand should always use double. They are extremely sensitive.
--Bug fixes:
-Bounds sign was flipped for x coordinate of world space when center was not zero.
-Right clicking and dragging spinner showed menu on mouse up, even if it was very far away.
-Text boxes for size in final render dialog were hard to type in. Same bug as xform weight used to be so fix the same way.
-Fix spelling to be plural in toggle color speed box.
-Stop using the blank user palette to generate flames. Either put colored palettes in it, or exclude it from randoms.
-Clicking the random palette button for a palette file with only one palette in it would freeze the program.
-Clicking none scale in final render did not re-render the preview.
-Use less precision on random xaos. No need for 12 decimal places.
-The term sub batch is overloaded in the options dialog. Change the naming and tooltip of those settings for cpu and opencl.
--Also made clear in the tooltip for the default opencl quality setting that the value is per device.
-The arrows spinner in palette editor appears like a read-only label. Made it look like a spinner.
-Fix border colors for various spin boxes and table headers in the style sheet. Requires reload.
-Fix a bug in the bwraps variation which would produce different results than Chaotica and Apophysis.
-Synth was allowed to be selected for random flame generation when using an Nvidia card but it shouldn't have been because Nvidia has a hard time compiling synth.
-A casting bug in the OpenCL kernels for log scaling and density filtering was preventing successful compilations on Intel iGPUs. Fixed even though we don't support anything other than AMD and Nvidia.
-Palette rotation (click and drag) position was not being reset when loading a new flame.
-When the xform circles were hidden, opening and closing the options dialog would improperly reshow them.
-Double click toggle was broken on integer spin boxes.
-Fixed tab order of some controls.
-Creating a palette from a jpg in the palette editor only produced a single color.
--Needed to package imageformats/qjpeg.dll with the Windows installer.
-The basic memory benchmark test flame was not really testing memory. Make it more spread out.
-Remove the temporal samples field from the flame tab, it was never used because it's only an animation parameter which is specified in the final render dialog or on the command line with EmberAnimate.
--Code changes:
-Add IsEmpty() to Palette to determine if a palette is all black.
-Attempt to avoid selecting a blank palette in PaletteList::GetRandomPalette().
-Add function ScanForChaosNodes() and some associated helper functions in XmlToEmber.
-Make variation param name correction be case insensitive in XmlToEmber.
-Report error when assigning a variation param value in XmlToEmber.
-Add SubBatchPercentPerThread() method to RendererCL.
-Override enterEvent() and leaveEvent() in DoubleSpinBox and SpinBox to prevent the context menu from showing up on right mouse up after already leaving the spinner.
-Filtering the mouse wheel event in TableWidget no longer appears to be needed. It was probably an old Qt bug that has been fixed.
-Gui/ember syncing code in the final render dialog needed to be reworked to accommodate absolute sizes.
--Bug fixes
-File saving was broken.
--Code changes
-File saving and opening dialogs were shared between a single object which was causing trouble. Make them all use their own objects.
-Disable Start button in final render dialog when Pause is clicked.
--Bug fixes
-Rapidly changing spinner values was causing the OpenCL renderer to report a failure, when it was really just aborting.
--Code changes
-Renderers never internally set abort to true due to a failure. Abort is only set to true by the calling code.
-Add a button to swap the pre and post affine values for all selected xforms.
--Bug fixes
-Remove the ability to change spinner values with +=-=, it was conflicting with other things and added no real value.
-All file dialog opening in Linux would freeze. No longer using native file dialogs, they are broken.
-Set default open path to the desktop if there is no settings file present, which will be the case on the first run.
-Amphibole_Supergroup.ugr palette had an invalid character in two of the palette names.
--Code changes
-Change some table header padding styles to work with new Qt. Qss reload is required.
-Ensure the open folder path setting always has a valid string in it before opening a folder.
-Add new palettes from user Rubydeva.
--Bug fixes
-Avoid an occasional divide by zero in the OpenCL renderer when using the interactive editor.
--Code changes
-Use exact comparisons in IsID() and IsZero() in Affine2D.
-When testing for bad point values while iterating, only test for NaN now.
-For rendering with OpenCL on the command line and in the final render dialog, use an optimized kernel that does a direct assignment for any affines which are ID.
-Further work on the About box.
--Change qss files to make the text box in the About box be the same color as the one in the style dialog, so the link text is easier to see.
--This requires reloading the qss file.
--Bug fixes
-Pre/post assign method was wrong for Sphereblur, Concentric, RandCubes and PixelFlow.
--Code changes
-Make Hypershift2 use MwcNextRange() instead of MwcNext() %.
-Add m_HasPre to Xform similar to m_HasPost, to skip application of the affine if it's the ID matrix (in this case just assign the input x and y points). This gives a 5% speedup.
-New look for the About dialog, it was growing too large before. More work to be done on it in a follow up commit.
--Bug fixes
-Fix build with new glm, no longer uses type_int.hpp.
-Add buttons to copy and paste affine transforms.
-Show xform names on the column headers of the xaos table.
-Add a color-coded third column to the variations tree which shows any properties of each variation which are non-standard.
-Draw a transparent circle over hovered xforms.
-Change how xforms respond to dragging. Rotate only is now the default, and scale will only happen with shift.
--Optionally do scale and rotate when holding shift, via a setting in the options dialog.
--Bug fixes
-Snapping when dragging was wrong sometimes.
-The program would very rarely crash on startup due to some values being in an uninitialized state.
--Code changes
-Change almost every variation to use fma() in OpenCL when doing computations of the form a * b + c. This provides a slight speedup, mostly in double precision mode.
-Also apply fma() to affine calcs.
-Cleanup of OpenGL affine drawing code.
-Separate the concept of hovering and selecting xforms.