-Add Ctrl+g shortcut for generating a sequence.
--Bug fixes
-Fix indendation for variations because of type icon.
-Fix bug when duplicating flame where the new flame wasn't being properly selected.
-Fix bug where clearing a flame was changing size and quality when it shouldn't have.
-Fix bug where reading an Xml palette was failing on linux.
--Code changes
-No longer pad string with null terminator in ReadFile() because std::string already does it.
-Users can now specify animation params on a per flame basis.
--These get saved with the flame file.
-Allow for rotating xforms around the world origin during animation.
-Make the Clear Flame menu item be more comprehensive in how it clears a flame out.
--Bug fixes
-Fix an extremely rare possible memory leak when using motion during animation, which is never used in Fractorium.
-Do not skip to the current flame index, or attach a prefix in the Final Render Dialog when rendering an animation sequence.
--Code changes
-Place all animation params in Ember.
-No longer automatically set sequence checkbox in the final render dialog when rendering a sequence. It's an outdated option for today's hardware.
--Bug fixes
-Properly count the number of images in the final render dialog when starting from a non-zero offset.
-Show image index in the library and sequence trees.
-Add progress bar showing when preview renders are complete.
-Automatically show animation preview when sequence generation is done.
-Add the ability in the final render dialog to start a render within a sequence from a given point, rather than always having to start from the beginning.
--Allow using the image index as its name rather than the file name.