Commit Graph

  • 6959729ea1 Add quick debug option Steven Robertson 2011-10-03 17:10:38 -0400
  • 46c6074b92 Use C++ pass-by-reference to explicitly share. Steven Robertson 2011-10-03 16:53:29 -0400
  • 72dbae1ebe Done. The Boost version is much faster, alas. Steven Robertson 2011-08-31 13:24:44 -0400
  • 83704dd303 Fine performance, but the scan's mis-ordering is worse than I thought. Steven Robertson 2011-08-31 10:39:01 -0400
  • 638d068a00 Promising performance here. Steven Robertson 2011-08-27 12:56:06 -0400
  • 82344d7760 Additional progress on sorting types Steven Robertson 2011-08-26 11:08:18 -0400
  • 851980f682 mobius d params were missing Erik Reckase 2011-07-06 12:47:03 -0600
  • 18a60ec066 Major bugfix. Also include thread-swapping that works. Steven Robertson 2011-06-25 20:37:08 -0400
  • 44f897f28e fixed enable/disable chaos 'if chain' in iter kernel function Erik Reckase 2011-06-24 09:59:14 -0600
  • b732a3c244 now the chaos 'if chain' is only used if there are non-unity chaos entries in the genome. Erik Reckase 2011-06-24 08:18:08 -0600
  • 50b664b1f9 chaos support \0/ Erik Reckase 2011-06-24 06:09:04 -0600
  • bc2aa00e2a removed stray debug printfs Erik Reckase 2011-06-21 11:24:06 -0600
  • addad052b1 closes 11 - all black pixels with non-zero density were not being handled properly. Erik Reckase 2011-06-21 11:22:20 -0600
  • 981de94be5 added <stdio.h> for printf support in cuda code Erik Reckase 2011-06-21 11:17:11 -0600
  • 90948704d1 pre_ variation support Erik Reckase 2011-06-20 14:08:56 -0600
  • f14d56558c added support for 'pre_' variations Erik Reckase 2011-06-20 14:08:19 -0600
  • 746185ce4d added support for pre_blur. all variations that start with 'pre_' will be applied to the output of the affine transform before the other variation contributions are calculated. Erik Reckase 2011-06-20 14:05:00 -0600
  • 449f7d9374 Add two new kinds of prefix scan; one slower, one faster Steven Robertson 2011-06-19 20:33:34 -0400
  • 0813bacebe Added first prefix-scan tests. Steven Robertson 2011-06-19 18:13:39 -0400
  • c66cb463d4 Add background color support, and tentatively disable density blurring. Steven Robertson 2011-06-19 00:30:54 -0400
  • 883de380fc Did check. It is right. Steven Robertson 2011-06-18 22:30:09 -0400
  • 98fb376545 fixed extra ) in var59 Erik Reckase 2011-06-17 16:36:27 -0600
  • f684f90956 fixed a few more variations Erik Reckase 2011-06-17 13:00:57 -0600
  • 3ee437d9b2 more fixes for variations...just about have all of the written ones validated. Erik Reckase 2011-06-17 10:24:13 -0600
  • 6cd4f328f0 fixes for various variations Erik Reckase 2011-06-16 21:25:06 -0600
  • 9e74ff57ce Fix julia variation. Closes issue 10. Steven Robertson 2011-06-16 13:42:17 -0400
  • 8a3365712c fixed super_shape Erik Reckase 2011-06-16 10:23:47 -0600
  • e05d43fc57 fixed pie variation. Erik Reckase 2011-06-16 06:50:26 -0600
  • e83e67b440 fixed waves variation. Erik Reckase 2011-06-16 05:34:46 -0600
  • 842efb6317 more variation fixes, syntax errors and so on. Erik Reckase 2011-06-15 20:21:40 -0600
  • 702e303509 Gaussian dither Steven Robertson 2011-06-13 23:20:39 -0400
  • 18ca9cf2f9 Higher-quality JPEG conversions Steven Robertson 2011-06-13 23:20:18 -0400
  • e579c837ce Missed a double in the filtering Steven Robertson 2011-06-13 00:50:41 -0400
  • 5ebf62b1a3 Reduce some double-precision constants Steven Robertson 2011-06-13 00:48:31 -0400
  • 131ce96263 fixed some missing ; in the variation code. Erik Reckase 2011-06-12 21:53:33 -0600
  • ae914d0b81 Fix some animation bugs Steven Robertson 2011-06-12 20:20:36 -0400
  • 89b6732752 Skip the final xform when (re)joining the attractor Steven Robertson 2011-06-12 19:29:10 -0400
  • 9a8e57cbc6 Fix a type error when gamma linearization == 0 Steven Robertson 2011-06-12 19:18:47 -0400
  • 9f2bc49009 Clean up some leftover debugging code in filtering Steven Robertson 2011-06-12 19:17:02 -0400
  • f872baf844 Use much more accurate filtsum estimation polynomials Steven Robertson 2011-06-12 17:37:57 -0400
  • e9998c28da Re-add a hard clamp for an estimator minimum. Steven Robertson 2011-06-11 23:39:51 -0400
  • 299b5d5dab Fix filtering - or at least make it less broken Steven Robertson 2011-06-11 23:28:32 -0400
  • 6b09e162a3 Make DE use current center CP instead of anim-wide CP; start debugging color Steven Robertson 2011-06-11 22:51:16 -0400
  • 7ff0b65d81 Fix improper gutter offset in camera computation Steven Robertson 2011-06-11 17:58:08 -0400
  • 38fbc391e8 Add gamma linearization (may be incorrect) Steven Robertson 2011-06-11 17:50:15 -0400
  • 5b67ed7c33 Fix gutter-trim and compilation keeping Steven Robertson 2011-06-11 17:23:29 -0400
  • 6c7d0270ad A few variation fixups Steven Robertson 2011-06-11 17:21:34 -0400
  • e79df46c66 Refactor API Steven Robertson 2011-06-11 15:59:10 -0400
  • 6f3c27007a Remove outdated MemBench stuff Steven Robertson 2011-06-11 15:58:37 -0400
  • 94c453d153 Filter adjustments (density prefilter, gutter) Steven Robertson 2011-06-11 15:58:15 -0400
  • 1deb3105a0 Save a .jpg as well (useful for remote working) Steven Robertson 2011-05-29 15:22:05 -0400
  • cd1f905ca3 Fix assembly (don't think this bug ever bit, but it could) Steven Robertson 2011-05-29 15:20:58 -0400
  • daf56ffc53 Split thread group up along warp boundary (this is useful later) Steven Robertson 2011-05-29 15:15:06 -0400
  • 923d471e0e Merge memory transaction for slightly less smashing Steven Robertson 2011-05-29 15:06:57 -0400
  • 78835085e8 A few trivial syntax corrections in the vars Steven Robertson 2011-05-29 14:52:10 -0400
  • 8d237d62b0 Add filt_err helper script Steven Robertson 2011-05-05 23:37:18 -0400
  • 7556d79ae5 Merge Erik's variations (TY!) Steven Robertson 2011-05-05 23:36:40 -0400
  • 3d94c256a9 Another non-working checkin Steven Robertson 2011-05-05 23:35:54 -0400
  • 0d88608b16 vars basically done. whew. a few are missing, but they're a pain and i don't feel like doing them right now ;) Erik Reckase 2011-05-05 21:16:47 -0600
  • 7d46b0d1db Done with 77. Will pick and choose the rest. Erik Reckase 2011-05-05 18:09:23 -0600
  • ec01cbfc43 up through var 69! Erik Reckase 2011-05-05 13:44:12 -0600
  • fac6f838a4 Saving unsuccessful separable filtering code Steven Robertson 2011-05-05 10:40:22 -0400
  • 4f5d7efe27 vars up to 67 complete Erik Reckase 2011-05-05 05:48:53 -0600
  • 9f78f5225a vars done through 57 Erik Reckase 2011-05-04 16:18:29 -0600
  • d0084aab17 vars done through 49. skipping twintrian for now. Erik Reckase 2011-05-04 14:43:17 -0600
  • 645222af47 added some blur variations, up to 36. Erik Reckase 2011-05-04 12:05:51 -0600
  • 7a680efa1b added a few more vars, also fixed waves since it was referring to precalc'd parameters Erik Reckase 2011-05-04 11:51:04 -0600
  • 1aafe4a93c Some light performance optimizations Steven Robertson 2011-05-04 09:52:20 -0400
  • be66f80641 Final xforms Steven Robertson 2011-05-04 08:13:39 -0400
  • 85ef8e7005 vars added up to 29. Erik Reckase 2011-05-04 05:48:50 -0600
  • e8a31bb4a5 Arbitrary camera, part 2 Steven Robertson 2011-05-04 01:30:22 -0400
  • b2ee583b08 Arbitrary camera, part 1 Steven Robertson 2011-05-04 01:06:18 -0400
  • 765cf6b2e0 up to var22 (fan) completed. Erik Reckase 2011-05-03 21:49:14 -0600
  • d1137e8e89 lots more f's added. vars up to 19 complete. Erik Reckase 2011-05-03 21:34:24 -0600
  • f599685676 added missing f's and removed EPS 1e-20 thingies Erik Reckase 2011-05-03 21:19:56 -0600
  • 8b6c6f462e added variations up to #16. 1/6 done! Erik Reckase 2011-05-03 21:16:02 -0600
  • c605815130 Make code more portable Steven Robertson 2011-05-03 17:12:12 -0400
  • eeff0a4d4f Oh, missed some 'f' suffixes on numbers Steven Robertson 2011-05-03 16:15:16 -0400
  • 9d969476ec Be a little more particular about how mwc_11 is implemented Steven Robertson 2011-05-03 15:26:44 -0400
  • 28c3c72bb8 Dithering Steven Robertson 2011-05-03 15:26:05 -0400
  • 8ee5d3edd8 Add a few vars, and support for rendering single flames Steven Robertson 2011-05-03 14:36:20 -0400
  • 84c2583ba8 A memory benchmark (temporary) Steven Robertson 2011-05-03 13:02:15 -0400
  • 810b263aa2 Fix tex lookups. That was pretty dumb. Steven Robertson 2011-05-03 03:23:25 +0000
  • 4612d753cc Switch to 1024x1024 (still fixed, tho) Steven Robertson 2011-05-03 01:15:51 +0000
  • 9f3604b670 Fix my idiotic misalignment bug Steven Robertson 2011-05-03 01:14:00 +0000
  • 972cd9f9ea Add image writing, and revert the buffer flip Steven Robertson 2011-05-02 19:30:14 +0000
  • 1dad09fc03 Um, missed this file. Also, just fixed an obvious memory bug. Steven Robertson 2011-05-02 19:29:07 +0000
  • e68d6fca84 Drop hackneyed attempt at log scaling from previous generation Steven Robertson 2011-05-02 16:20:56 +0000
  • cd803cb3af Log scaling and color clipping (in a sense) Steven Robertson 2011-05-02 16:19:55 +0000
  • b710de4865 Color palette (sort of) Steven Robertson 2011-05-01 15:23:45 -0400
  • a43973f0ff Motion blur (a bit) Steven Robertson 2011-05-01 09:53:36 -0400
  • a7900f187d Add support for variations. Steven Robertson 2011-05-01 09:36:29 -0400
  • 088299423e Some amount of dynamic rendering Steven Robertson 2011-04-30 16:40:16 -0400
  • 1302f31ec7 "Crappy whatever I hate it" edition of Sierpinski triangle Steven Robertson 2011-04-29 17:25:51 -0400
  • fe6367821f RNG, again. Hooray. Steven Robertson 2011-04-29 11:00:18 -0400
  • bd1a943914 Start ripping stuff out Steven Robertson 2011-04-28 11:24:58 -0400
  • 04351d6582 A final checkin before restarting the project Steven Robertson 2011-04-28 10:47:42 -0400
  • 97180003a4 Broken: Variations, CP stream implemented Steven Robertson 2010-10-09 11:18:58 -0400
  • 576d2fa683 Switch to pyptx. Steven Robertson 2010-10-07 11:21:43 -0400
  • c0e3c1d599 Known broken checkin because I'm nervous. Steven Robertson 2010-10-01 01:20:20 -0400