fractorium/Source/Ember
2015-07-06 16:15:58 +01:00
..
Affine2D.cpp Fix bug where xform fields that were not specified for motion interpolation were still getting interpolated. 2015-03-25 20:47:57 -07:00
Affine2D.h --User changes 2015-05-19 19:31:33 -07:00
CarToRas.h More Linux work. Convert all casts to new style, away from legacy. 2014-12-06 23:51:44 -08:00
Curves.h Explicitly namespace calls to sqrt and isnan 2015-04-20 11:38:29 +01:00
DensityFilter.h Explicitly namespace calls to sqrt and isnan 2015-04-20 11:38:29 +01:00
DllMain.cpp Initial VS2013, C++11 and linux commit. This most likely won't build and suffers from some compiler issues. More commits to follow. 2014-08-31 21:25:15 -07:00
Ember.cpp Ensure GlobalRand is specialized before implicitly instantiated 2015-04-13 12:18:33 +01:00
Ember.h Apply flame motion elements when generating flame sequence for animation 2015-07-06 16:15:58 +01:00
EmberDefines.h Add new class to store flame motion parameters 2015-07-06 16:10:00 +01:00
EmberPch.cpp
EmberPch.h Allow for multiple palette files rather than hard coding to flam3-palettes.xml. 2015-04-08 18:23:29 -07:00
EmberToXml.h Serialise FlameMotion elements to/from XML 2015-07-06 16:15:54 +01:00
FlameMotion.h Add new class to store flame motion parameters 2015-07-06 16:10:00 +01:00
Interpolate.h Add 'saw' motion function 2015-07-06 16:09:05 +01:00
Isaac.h --User changes 2015-04-26 22:11:56 -07:00
Iterator.h Change CHOOSE_XFORM_GRAIN to be 16384, so we can & with 16383 instead of using modulo. This results in a 9% speed increase on the CPU. 2014-12-09 20:15:02 -08:00
Palette.h --User changes 2015-05-19 19:31:33 -07:00
PaletteList.h --User changes 2015-05-19 19:31:33 -07:00
Point.h More C++11 2014-09-09 22:41:26 -07:00
Renderer.cpp --User changes 2015-06-28 17:48:26 -07:00
Renderer.h Remove ReadMe.txt from all project files. 2015-03-21 15:27:37 -07:00
RendererBase.cpp --User changes 2015-05-30 22:14:34 -07:00
RendererBase.h --User changes 2015-05-30 22:14:34 -07:00
SheepTools.h Apply flame motion elements when generating flame sequence for animation 2015-07-06 16:15:58 +01:00
SpatialFilter.h Explicitly namespace calls to sqrt and isnan 2015-04-20 11:38:29 +01:00
TemporalFilter.h Remove passes. 2014-11-02 23:16:34 -08:00
Timing.h Derive from QOpenGLWidget instead of QGLWidget. 2015-01-01 07:17:05 -08:00
Utils.h --User changes 2015-05-30 22:14:34 -07:00
Variation.h --Code changes 2015-06-29 20:13:53 -07:00
VariationList.h --User changes 2015-06-28 17:48:26 -07:00
Variations01.h --Code changes 2015-06-29 20:13:53 -07:00
Variations02.h --Code changes 2015-06-29 20:13:53 -07:00
Variations03.h --Code changes 2015-06-29 20:13:53 -07:00
Variations04.h Fix ambiguous call to 'pow' in 'Interface2' variation 2015-07-02 16:15:43 +01:00
Variations05.h --Code changes 2015-06-29 20:13:53 -07:00
VariationsDC.h --Code changes 2015-06-29 20:13:53 -07:00
Xform.h Convert motion_frequency to floating point 2015-07-06 16:09:14 +01:00
XmlToEmber.h Serialise FlameMotion elements to/from XML 2015-07-06 16:15:54 +01:00