mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 13:10:04 -05:00
Serialise FlameMotion elements to/from XML
This commit is contained in:
parent
9d5f3e8578
commit
679a8b4129
@ -221,6 +221,9 @@ public:
|
||||
|
||||
os << "\">\n";
|
||||
|
||||
for (i = 0; i < ember.m_FlameMotionElements.size(); ++i)
|
||||
os << " " << ToString(ember.m_FlameMotionElements[i]);
|
||||
|
||||
//This is a grey area, what to do about symmetry to avoid duplicating the symmetry xforms when reading back?//TODO//BUG.
|
||||
//if (ember.m_Symmetry)
|
||||
// os << " <symmetry kind=\"" << ember.m_Symmetry << "\"/>\n";
|
||||
@ -719,6 +722,110 @@ private:
|
||||
return os.str();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a FlameMotion element to an xml string
|
||||
/// </summary>
|
||||
/// <param name="motion">The FlameMotion object to convert to XML</param>
|
||||
string ToString(const FlameMotion<T> &motion)
|
||||
{
|
||||
ostringstream os;
|
||||
os << "<flame_motion motion_frequency=\"" << motion.m_MotionFreq << "\" ";
|
||||
|
||||
os << "motion_func=";
|
||||
switch(motion.m_MotionFunc)
|
||||
{
|
||||
case MOTION_SIN:
|
||||
os << "\"sin\"";
|
||||
break;
|
||||
case MOTION_HILL:
|
||||
os << "\"hill\"";
|
||||
break;
|
||||
case MOTION_TRIANGLE:
|
||||
os << "\"triangle\"";
|
||||
break;
|
||||
case MOTION_SAW:
|
||||
os << "\"saw\"";
|
||||
break;
|
||||
}
|
||||
|
||||
T r = 0.0;
|
||||
T g = 0.0;
|
||||
T b = 0.0;
|
||||
T cx = 0.0;
|
||||
T cy = 0.0;
|
||||
|
||||
for(int i = 0; i < motion.m_MotionParams.size(); ++i)
|
||||
{
|
||||
switch(motion.m_MotionParams[i].first)
|
||||
{
|
||||
case FLAME_MOTION_ZOOM:
|
||||
os << " zoom=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_ZPOS:
|
||||
os << " cam_zpos=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_PERSPECTIVE:
|
||||
os << " cam_persp=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_YAW:
|
||||
os << " cam_yaw=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_PITCH:
|
||||
os << " cam_pitch=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_DEPTH_BLUR:
|
||||
os << " cam_dof=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_CENTER_X:
|
||||
cx = motion.m_MotionParams[i].second;
|
||||
break;
|
||||
case FLAME_MOTION_CENTER_Y:
|
||||
cy = motion.m_MotionParams[i].second;
|
||||
break;
|
||||
case FLAME_MOTION_ROTATE:
|
||||
os << " rotate=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_HUE:
|
||||
os << " hue=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_BRIGHTNESS:
|
||||
os << " brightness=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_GAMMA:
|
||||
os << " gamma=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_GAMMA_THRESH:
|
||||
os << " gamma_threshold=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_HIGHLIGHT_POWER:
|
||||
os << " highlight_power=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
case FLAME_MOTION_BACKGROUND_R:
|
||||
r = motion.m_MotionParams[i].second;
|
||||
break;
|
||||
case FLAME_MOTION_BACKGROUND_G:
|
||||
g = motion.m_MotionParams[i].second;
|
||||
break;
|
||||
case FLAME_MOTION_BACKGROUND_B:
|
||||
b = motion.m_MotionParams[i].second;
|
||||
break;
|
||||
case FLAME_MOTION_VIBRANCY:
|
||||
os << " vibrancy=\"" << motion.m_MotionParams[i].second << "\"";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ( r != 0.0 || g != 0.0 || b != 0.0 )
|
||||
os << " background=\"" << r << " " << g << " " << b << "\"";
|
||||
|
||||
if ( cx != 0.0 || cy != 0.0 )
|
||||
os << " center=\"" << cx << " " << cy << "\"";
|
||||
|
||||
os << "/>\n";
|
||||
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void AddFilenameWithoutAmpersand(xmlNodePtr node, string& filename)
|
||||
{
|
||||
if (filename.find_first_of('&') != std::string::npos)
|
||||
|
@ -998,6 +998,112 @@ private:
|
||||
editNode = xmlCopyNode(childNode, 1);
|
||||
xmlDocSetRootElement(currentEmber.m_Edits, editNode);
|
||||
}
|
||||
else if (!Compare(childNode->name, "flame_motion"))
|
||||
{
|
||||
FlameMotion<T> motion;
|
||||
|
||||
att = childNode->properties;
|
||||
|
||||
if (att == nullptr)
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : <flame_motion> element has no attributes");
|
||||
return false;
|
||||
}
|
||||
|
||||
for (curAtt = att; curAtt; curAtt = curAtt->next)
|
||||
{
|
||||
attStr = reinterpret_cast<char*>(xmlGetProp(childNode, curAtt->name));
|
||||
|
||||
if (ParseAndAssignFloat(curAtt->name, attStr, "motion_frequency", motion.m_MotionFreq, ret)) { }
|
||||
else if (!Compare(curAtt->name, "motion_function"))
|
||||
{
|
||||
string func(attStr);
|
||||
if ( func == "sin" )
|
||||
motion.m_MotionFunc = MOTION_SIN;
|
||||
else if ( func == "triangle" )
|
||||
motion.m_MotionFunc = MOTION_TRIANGLE;
|
||||
else if ( func == "hill" )
|
||||
motion.m_MotionFunc = MOTION_HILL;
|
||||
else if ( func == "saw" )
|
||||
motion.m_MotionFunc = MOTION_SAW;
|
||||
else
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : invalid flame motion function " + func);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (!Compare(curAtt->name, "zoom"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_ZOOM, motion);
|
||||
else if (!Compare(curAtt->name, "cam_zpos"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_ZPOS, motion);
|
||||
else if (!Compare(curAtt->name, "cam_persp"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_PERSPECTIVE, motion);
|
||||
else if (!Compare(curAtt->name, "cam_yaw"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_YAW, motion);
|
||||
else if (!Compare(curAtt->name, "cam_pitch"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_PITCH, motion);
|
||||
else if (!Compare(curAtt->name, "cam_dof"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_DEPTH_BLUR, motion);
|
||||
else if (!Compare(curAtt->name, "rotate"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_ROTATE, motion);
|
||||
else if (!Compare(curAtt->name, "hue"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_HUE, motion);
|
||||
else if (!Compare(curAtt->name, "brightness"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_BRIGHTNESS, motion);
|
||||
else if (!Compare(curAtt->name, "gamma"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_GAMMA, motion);
|
||||
else if (!Compare(curAtt->name, "gamma_threshold"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_GAMMA_THRESH, motion);
|
||||
else if (!Compare(curAtt->name, "highlight_power"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_HIGHLIGHT_POWER, motion);
|
||||
else if (!Compare(curAtt->name, "vibrancy"))
|
||||
ret = ret && AttToFlameMotionFloat(att, attStr, FLAME_MOTION_VIBRANCY, motion);
|
||||
else if (!Compare(curAtt->name, "background"))
|
||||
{
|
||||
double r, g, b;
|
||||
|
||||
if (sscanf_s(attStr, "%lf %lf %lf", &r, &g, &b) != 3)
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Invalid flame motion background attribute " + string(attStr));
|
||||
xmlFree(attStr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (r != 0)
|
||||
motion.m_MotionParams.push_back(pair<eFlameMotionParam, T>(FLAME_MOTION_BACKGROUND_R, T(r)));
|
||||
if (g != 0)
|
||||
motion.m_MotionParams.push_back(pair<eFlameMotionParam, T>(FLAME_MOTION_BACKGROUND_G, T(g)));
|
||||
if (b != 0)
|
||||
motion.m_MotionParams.push_back(pair<eFlameMotionParam, T>(FLAME_MOTION_BACKGROUND_B, T(b)));
|
||||
}
|
||||
else if (!Compare(curAtt->name, "center"))
|
||||
{
|
||||
double cx, cy;
|
||||
|
||||
if (sscanf_s(attStr, "%lf %lf", &cx, &cy) != 2)
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Invalid flame motion center attribute " + string(attStr));
|
||||
xmlFree(attStr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cx != 0)
|
||||
motion.m_MotionParams.push_back(pair<eFlameMotionParam, T>(FLAME_MOTION_CENTER_X, T(cx)));
|
||||
if (cy != 0)
|
||||
motion.m_MotionParams.push_back(pair<eFlameMotionParam, T>(FLAME_MOTION_CENTER_Y, T(cy)));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ErrorReport.push_back(string(loc) + " : Unknown flame motion attribute " + string(CCX(curAtt->name)));
|
||||
xmlFree(attStr);
|
||||
return false;
|
||||
}
|
||||
|
||||
xmlFree(attStr);
|
||||
}
|
||||
|
||||
currentEmber.m_FlameMotionElements.push_back(motion);
|
||||
}
|
||||
}
|
||||
|
||||
//if (!newLinear)
|
||||
@ -1010,6 +1116,32 @@ private:
|
||||
return m_ErrorReport.empty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a floating point value from an xml attribute and add the value to a FlameMotion object
|
||||
/// </summary>
|
||||
/// <param name="att">The current attribute</param>
|
||||
/// <param name="attStr">The attribute value to parse</param>
|
||||
/// <param name="param">The flame motion parameter type</param>
|
||||
/// <param name="motion">The flame motion element to add the parameter to</param>
|
||||
/// <returns>True if there were no errors, else false.</returns>
|
||||
bool AttToFlameMotionFloat(xmlAttrPtr att, const char *attStr, eFlameMotionParam param, FlameMotion<T> &motion)
|
||||
{
|
||||
const char* loc = __FUNCTION__;
|
||||
|
||||
bool r = false;
|
||||
T val = 0.0;
|
||||
|
||||
if (Atof(attStr, val))
|
||||
{
|
||||
motion.m_MotionParams.push_back(pair<eFlameMotionParam, T>(param, val));
|
||||
r = true;
|
||||
} else {
|
||||
m_ErrorReport.push_back(string(loc) + " : Failed to parse float value for flame motion attribute \"" + string(CCX(att->name)) + "\" : " + string(attStr) + "");
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse an xform element.
|
||||
/// </summary>
|
||||
|
Loading…
Reference in New Issue
Block a user