fractorium/Source/Ember
mfeemster 69b8aaea5b Replace all instances of auto_ptr with unique_ptr.
Make EmberRender and EmberAnimate place their output renders in the same folder of the input parameter file. Previously it was just placing them in the same folder as the executable, which is wrong.
2014-10-18 14:07:07 -07:00
..
Affine2D.cpp Affine2D: Remove * operator, it's unused. 2014-10-18 12:56:37 -07:00
Affine2D.h Affine2D: Remove * operator, it's unused. 2014-10-18 12:56:37 -07:00
CarToRas.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
DensityFilter.h Remove focus handling code from spin boxes. It was originally done to compensate for a bug in Qt, but required the user to make very precise mouse movements. This is no longer needed since the bug has been fixed. 2014-10-16 23:05:08 -07:00
DllMain.cpp Initial VS2013, C++11 and linux commit. This most likely won't build and suffers from some compiler issues. More commits to follow. 2014-08-31 21:25:15 -07:00
Ember.cpp Initial VS2013, C++11 and linux commit. This most likely won't build and suffers from some compiler issues. More commits to follow. 2014-08-31 21:25:15 -07:00
Ember.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
EmberDefines.h More C++11 2014-09-09 22:41:26 -07:00
EmberPch.cpp Initial source commit 2014-07-08 00:11:14 -07:00
EmberPch.h Initial VS2013, C++11 and linux commit. This most likely won't build and suffers from some compiler issues. More commits to follow. 2014-08-31 21:25:15 -07:00
EmberToXml.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Interpolate.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Isaac.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Iterator.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Palette.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
PaletteList.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Point.h More C++11 2014-09-09 22:41:26 -07:00
Renderer.cpp Remove focus handling code from spin boxes. It was originally done to compensate for a bug in Qt, but required the user to make very precise mouse movements. This is no longer needed since the bug has been fixed. 2014-10-16 23:05:08 -07:00
Renderer.h Affine2D: Remove * operator, it's unused. 2014-10-18 12:56:37 -07:00
RendererBase.cpp Affine2D: Remove * operator, it's unused. 2014-10-18 12:56:37 -07:00
RendererBase.h Affine2D: Remove * operator, it's unused. 2014-10-18 12:56:37 -07:00
SheepTools.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
SpatialFilter.h Affine2D: Remove * operator, it's unused. 2014-10-18 12:56:37 -07:00
TemporalFilter.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Timing.cpp Initial source commit 2014-07-08 00:11:14 -07:00
Timing.h More C++11 2014-09-09 22:41:26 -07:00
Utils.h Replace all instances of auto_ptr with unique_ptr. 2014-10-18 14:07:07 -07:00
Variation.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
VariationList.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Variations01.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Variations02.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Variations03.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Variations04.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Variations05.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
VariationsDC.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
Xform.h 0.4.1.3 Beta 10/14/2014 2014-10-14 08:53:15 -07:00
XmlToEmber.h Linux cleanup 2014-10-15 08:19:59 -07:00