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a800b08b67
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab. -Allow for graphical affine adjustments to apply to multiple selected xforms. -Slight optimization of the pie variation. -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging. -Add some keyboard shortcuts for toolbar and menu items. -Make info tab tree always expanded. --Bug fixes -Make precalcs for all hypertile variations safer by using Zeps() for denominators. -Changing the current xform with more than one selected would set all xform's color index value that of the current one. -Use hard found palette path information for randoms as well. -OpenCL build and assignment errors for Z value in epispiral variation. -Unitialized local variables in hexaplay3D, crob, pRose3D. --Code changes -Change static member variables from m_ to s_. -Get rid of excessive endl and replace with "\n". -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2. -Remove old CriticalSection code and use std::recursive_mutex. -Make Affine2D Rotate() and RotateTrans() take radians instead of angles. -More C++11 work. -General cleanup. |
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.. | ||
Affine2D.cpp | ||
Affine2D.h | ||
CarToRas.h | ||
Curves.h | ||
DensityFilter.h | ||
DllMain.cpp | ||
Ember.cpp | ||
Ember.h | ||
EmberDefines.h | ||
EmberMotion.h | ||
EmberPch.cpp | ||
EmberPch.h | ||
EmberToXml.h | ||
Interpolate.h | ||
Isaac.h | ||
Iterator.h | ||
Palette.h | ||
PaletteList.h | ||
Point.h | ||
Renderer.cpp | ||
Renderer.h | ||
RendererBase.cpp | ||
RendererBase.h | ||
SheepTools.h | ||
SpatialFilter.h | ||
TemporalFilter.h | ||
Timing.h | ||
Utils.h | ||
VarFuncs.h | ||
Variation.h | ||
VariationList.h | ||
Variations01.h | ||
Variations02.h | ||
Variations03.h | ||
Variations04.h | ||
Variations05.h | ||
Variations06.h | ||
Variations07.h | ||
VariationsDC.h | ||
Xform.h | ||
XmlToEmber.h |