mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 13:40:06 -05:00
cf9da379b6
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial. -Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z. -Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large. -Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type. -These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate. -Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale: --quality --demin --demax --Bug fixes -Left pad instead of right pad names of sequence outputs from EmberGenome. -Unique file naming was broken for files which already had an underscore in them. -Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg. -Make command line programs search these folders in this order for the palette file: ./ ~/.fractorium ~/.config/fractorium /usr/share/fractorium /usr/local/share/fractorium -Fix possible bad values in hexes. -Better assignment of Z variables. -Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now. -wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters. -Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator. -Make Z assignment compatible with the originals in: -arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale. --Code changes -Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper(). --Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString(). -Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
582 lines
18 KiB
C++
582 lines
18 KiB
C++
#pragma once
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#include "Variations01.h"
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#include "Variations02.h"
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#include "Variations03.h"
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#include "Variations04.h"
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#include "Variations05.h"
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#include "Variations06.h"
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#include "Variations07.h"
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#include "VariationsDC.h"
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/// <summary>
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/// VariationList class.
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/// </summary>
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namespace EmberNs
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{
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/// <summary>
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/// Since the list of variations is numerous, it's convenient to be able to make copies
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/// of specific ones. This class holds a list of pointers to variation objects for every
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/// variation available. Similar to the PaletteList class, a caller can look up a variation
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/// by name or ID and retrieve a copy of it.
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/// All variations are deleted upon destruction.
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/// Template argument expected to be float or double.
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/// </summary>
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template <typename T>
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class EMBER_API VariationList
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{
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#define ADDPREPOSTREGVAR(varName) \
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m_Variations.push_back(new varName##Variation<T>()); \
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m_Variations.push_back(new Pre##varName##Variation<T>()); \
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m_Variations.push_back(new Post##varName##Variation<T>());
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public:
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/// <summary>
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/// Constructor which initializes all of the variation objects and stores them in the list.
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/// </summary>
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VariationList()
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{
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m_Variations.reserve(size_t(eVariationId::LAST_VAR));
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ADDPREPOSTREGVAR(Linear)
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ADDPREPOSTREGVAR(Sinusoidal)
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ADDPREPOSTREGVAR(Spherical)
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ADDPREPOSTREGVAR(Swirl)
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ADDPREPOSTREGVAR(Horseshoe)
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ADDPREPOSTREGVAR(Polar)
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ADDPREPOSTREGVAR(Handkerchief)
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ADDPREPOSTREGVAR(Heart)
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ADDPREPOSTREGVAR(Disc)
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ADDPREPOSTREGVAR(Spiral)
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ADDPREPOSTREGVAR(Hyperbolic)
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ADDPREPOSTREGVAR(Diamond)
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ADDPREPOSTREGVAR(Ex)
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ADDPREPOSTREGVAR(Julia)
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ADDPREPOSTREGVAR(Bent)
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ADDPREPOSTREGVAR(Waves)
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ADDPREPOSTREGVAR(Fisheye)
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ADDPREPOSTREGVAR(Popcorn)
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ADDPREPOSTREGVAR(Exponential)
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ADDPREPOSTREGVAR(Power)
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ADDPREPOSTREGVAR(Cosine)
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ADDPREPOSTREGVAR(Rings)
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ADDPREPOSTREGVAR(Fan)
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ADDPREPOSTREGVAR(Blob)
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ADDPREPOSTREGVAR(Pdj)
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ADDPREPOSTREGVAR(Fan2)
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ADDPREPOSTREGVAR(Rings2)
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ADDPREPOSTREGVAR(Eyefish)
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ADDPREPOSTREGVAR(Bubble)
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ADDPREPOSTREGVAR(Cylinder)
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ADDPREPOSTREGVAR(Perspective)
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ADDPREPOSTREGVAR(Noise)
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ADDPREPOSTREGVAR(JuliaNGeneric)
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ADDPREPOSTREGVAR(JuliaScope)
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ADDPREPOSTREGVAR(Blur)
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ADDPREPOSTREGVAR(GaussianBlur)
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ADDPREPOSTREGVAR(RadialBlur)
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ADDPREPOSTREGVAR(Pie)
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ADDPREPOSTREGVAR(Ngon)
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ADDPREPOSTREGVAR(Curl)
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ADDPREPOSTREGVAR(Rectangles)
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ADDPREPOSTREGVAR(Arch)
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ADDPREPOSTREGVAR(Tangent)
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ADDPREPOSTREGVAR(Square)
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ADDPREPOSTREGVAR(Rays)
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ADDPREPOSTREGVAR(Blade)
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ADDPREPOSTREGVAR(Secant2)
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ADDPREPOSTREGVAR(TwinTrian)
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ADDPREPOSTREGVAR(Cross)
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ADDPREPOSTREGVAR(Disc2)
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ADDPREPOSTREGVAR(SuperShape)
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ADDPREPOSTREGVAR(Flower)
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ADDPREPOSTREGVAR(Conic)
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ADDPREPOSTREGVAR(Parabola)
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ADDPREPOSTREGVAR(Bent2)
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ADDPREPOSTREGVAR(Bipolar)
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ADDPREPOSTREGVAR(Boarders)
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ADDPREPOSTREGVAR(Butterfly)
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ADDPREPOSTREGVAR(Cell)
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ADDPREPOSTREGVAR(Cpow)
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ADDPREPOSTREGVAR(Curve)
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ADDPREPOSTREGVAR(Edisc)
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ADDPREPOSTREGVAR(Elliptic)
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ADDPREPOSTREGVAR(Escher)
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ADDPREPOSTREGVAR(Foci)
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ADDPREPOSTREGVAR(LazySusan)
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ADDPREPOSTREGVAR(Loonie)
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ADDPREPOSTREGVAR(Modulus)
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ADDPREPOSTREGVAR(Oscilloscope)
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ADDPREPOSTREGVAR(Polar2)
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ADDPREPOSTREGVAR(Popcorn2)
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ADDPREPOSTREGVAR(Scry)
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ADDPREPOSTREGVAR(Separation)
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ADDPREPOSTREGVAR(Split)
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ADDPREPOSTREGVAR(Splits)
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ADDPREPOSTREGVAR(Stripes)
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ADDPREPOSTREGVAR(Wedge)
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ADDPREPOSTREGVAR(WedgeJulia)
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ADDPREPOSTREGVAR(WedgeSph)
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ADDPREPOSTREGVAR(Whorl)
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ADDPREPOSTREGVAR(Waves2)
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ADDPREPOSTREGVAR(Exp)
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ADDPREPOSTREGVAR(Log)
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ADDPREPOSTREGVAR(Sin)
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ADDPREPOSTREGVAR(Cos)
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ADDPREPOSTREGVAR(Tan)
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ADDPREPOSTREGVAR(Sec)
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ADDPREPOSTREGVAR(Csc)
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ADDPREPOSTREGVAR(Cot)
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ADDPREPOSTREGVAR(Sinh)
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ADDPREPOSTREGVAR(Cosh)
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ADDPREPOSTREGVAR(Tanh)
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ADDPREPOSTREGVAR(Sech)
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ADDPREPOSTREGVAR(Csch)
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ADDPREPOSTREGVAR(Coth)
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ADDPREPOSTREGVAR(Auger)
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ADDPREPOSTREGVAR(Flux)
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ADDPREPOSTREGVAR(Hemisphere)
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ADDPREPOSTREGVAR(Epispiral)
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ADDPREPOSTREGVAR(Bwraps)
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ADDPREPOSTREGVAR(BlurCircle)
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ADDPREPOSTREGVAR(BlurZoom)
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ADDPREPOSTREGVAR(BlurPixelize)
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ADDPREPOSTREGVAR(Crop)
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ADDPREPOSTREGVAR(BCircle)
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ADDPREPOSTREGVAR(BlurLinear)
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ADDPREPOSTREGVAR(BlurSquare)
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ADDPREPOSTREGVAR(Boarders2)
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ADDPREPOSTREGVAR(Cardioid)
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ADDPREPOSTREGVAR(Checks)
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ADDPREPOSTREGVAR(Circlize)
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ADDPREPOSTREGVAR(Circlize2)
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ADDPREPOSTREGVAR(CosWrap)
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ADDPREPOSTREGVAR(DeltaA)
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ADDPREPOSTREGVAR(Expo)
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ADDPREPOSTREGVAR(Extrude)
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ADDPREPOSTREGVAR(FDisc)
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ADDPREPOSTREGVAR(Fibonacci)
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ADDPREPOSTREGVAR(Fibonacci2)
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ADDPREPOSTREGVAR(Glynnia)
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ADDPREPOSTREGVAR(GridOut)
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ADDPREPOSTREGVAR(Hole)
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ADDPREPOSTREGVAR(Hypertile)
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ADDPREPOSTREGVAR(Hypertile1)
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ADDPREPOSTREGVAR(Hypertile2)
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ADDPREPOSTREGVAR(Hypertile3D)
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ADDPREPOSTREGVAR(Hypertile3D1)
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ADDPREPOSTREGVAR(Hypertile3D2)
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ADDPREPOSTREGVAR(IDisc)
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ADDPREPOSTREGVAR(Julian2)
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ADDPREPOSTREGVAR(JuliaQ)
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ADDPREPOSTREGVAR(Murl)
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ADDPREPOSTREGVAR(Murl2)
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ADDPREPOSTREGVAR(NPolar)
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ADDPREPOSTREGVAR(Ortho)
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ADDPREPOSTREGVAR(Poincare)
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ADDPREPOSTREGVAR(Poincare3D)
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ADDPREPOSTREGVAR(Polynomial)
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ADDPREPOSTREGVAR(PSphere)
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ADDPREPOSTREGVAR(Rational3)
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ADDPREPOSTREGVAR(Ripple)
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ADDPREPOSTREGVAR(Sigmoid)
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ADDPREPOSTREGVAR(SinusGrid)
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ADDPREPOSTREGVAR(Stwin)
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ADDPREPOSTREGVAR(TwoFace)
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ADDPREPOSTREGVAR(Unpolar)
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ADDPREPOSTREGVAR(WavesN)
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ADDPREPOSTREGVAR(XHeart)
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ADDPREPOSTREGVAR(Barycentroid)
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ADDPREPOSTREGVAR(BiSplit)
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ADDPREPOSTREGVAR(Crescents)
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ADDPREPOSTREGVAR(Mask)
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ADDPREPOSTREGVAR(Cpow2)
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ADDPREPOSTREGVAR(Curl3D)
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ADDPREPOSTREGVAR(Disc3D)
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ADDPREPOSTREGVAR(Funnel)
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ADDPREPOSTREGVAR(Linear3D)
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ADDPREPOSTREGVAR(PowBlock)
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ADDPREPOSTREGVAR(Squirrel)
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ADDPREPOSTREGVAR(Ennepers)
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ADDPREPOSTREGVAR(SphericalN)
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ADDPREPOSTREGVAR(Kaleidoscope)
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ADDPREPOSTREGVAR(GlynnSim1)
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ADDPREPOSTREGVAR(GlynnSim2)
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ADDPREPOSTREGVAR(GlynnSim3)
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ADDPREPOSTREGVAR(Starblur)
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ADDPREPOSTREGVAR(Sineblur)
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ADDPREPOSTREGVAR(Circleblur)
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ADDPREPOSTREGVAR(CropN)
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ADDPREPOSTREGVAR(ShredRad)
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ADDPREPOSTREGVAR(Blob2)
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ADDPREPOSTREGVAR(Julia3D)
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ADDPREPOSTREGVAR(Julia3Dz)
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ADDPREPOSTREGVAR(LinearT)
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ADDPREPOSTREGVAR(LinearT3D)
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ADDPREPOSTREGVAR(Ovoid)
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ADDPREPOSTREGVAR(Ovoid3D)
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ADDPREPOSTREGVAR(Spirograph)
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ADDPREPOSTREGVAR(Petal)
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ADDPREPOSTREGVAR(RoundSpher)
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ADDPREPOSTREGVAR(RoundSpher3D)
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ADDPREPOSTREGVAR(SpiralWing)
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ADDPREPOSTREGVAR(Squarize)
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ADDPREPOSTREGVAR(Sschecks)
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ADDPREPOSTREGVAR(PhoenixJulia)
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ADDPREPOSTREGVAR(Mobius)
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ADDPREPOSTREGVAR(MobiusN)
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ADDPREPOSTREGVAR(MobiusStrip)
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ADDPREPOSTREGVAR(Lissajous)
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ADDPREPOSTREGVAR(Svf)
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ADDPREPOSTREGVAR(Target)
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ADDPREPOSTREGVAR(Taurus)
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ADDPREPOSTREGVAR(Collideoscope)
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ADDPREPOSTREGVAR(BMod)
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ADDPREPOSTREGVAR(BSwirl)
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ADDPREPOSTREGVAR(BTransform)
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ADDPREPOSTREGVAR(BCollide)
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ADDPREPOSTREGVAR(Eclipse)
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ADDPREPOSTREGVAR(FlipCircle)
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ADDPREPOSTREGVAR(FlipY)
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ADDPREPOSTREGVAR(ECollide)
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ADDPREPOSTREGVAR(EJulia)
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ADDPREPOSTREGVAR(EMod)
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ADDPREPOSTREGVAR(EMotion)
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ADDPREPOSTREGVAR(EPush)
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ADDPREPOSTREGVAR(ERotate)
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ADDPREPOSTREGVAR(EScale)
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ADDPREPOSTREGVAR(ESwirl)
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ADDPREPOSTREGVAR(LazyTravis)
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ADDPREPOSTREGVAR(Squish)
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ADDPREPOSTREGVAR(Circus)
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ADDPREPOSTREGVAR(Tancos)
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ADDPREPOSTREGVAR(Rippled)
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ADDPREPOSTREGVAR(RotateX)
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ADDPREPOSTREGVAR(RotateY)
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ADDPREPOSTREGVAR(RotateZ)
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ADDPREPOSTREGVAR(Flatten)
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ADDPREPOSTREGVAR(Zblur)
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ADDPREPOSTREGVAR(Blur3D)
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ADDPREPOSTREGVAR(ZScale)
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ADDPREPOSTREGVAR(ZTranslate)
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ADDPREPOSTREGVAR(ZCone)
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ADDPREPOSTREGVAR(MirrorX)
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ADDPREPOSTREGVAR(MirrorY)
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ADDPREPOSTREGVAR(MirrorZ)
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ADDPREPOSTREGVAR(Depth)
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ADDPREPOSTREGVAR(Spherical3D)
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ADDPREPOSTREGVAR(RBlur)
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ADDPREPOSTREGVAR(JuliaNab)
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ADDPREPOSTREGVAR(Sintrange)
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ADDPREPOSTREGVAR(Voron)
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ADDPREPOSTREGVAR(Waffle)
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ADDPREPOSTREGVAR(Square3D)
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ADDPREPOSTREGVAR(SuperShape3D)
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ADDPREPOSTREGVAR(Sphyp3D)
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ADDPREPOSTREGVAR(Circlecrop)
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ADDPREPOSTREGVAR(Julian3Dx)
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ADDPREPOSTREGVAR(Fourth)
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ADDPREPOSTREGVAR(Mobiq)
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ADDPREPOSTREGVAR(Spherivoid)
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ADDPREPOSTREGVAR(Farblur)
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ADDPREPOSTREGVAR(CurlSP)
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ADDPREPOSTREGVAR(Heat)
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ADDPREPOSTREGVAR(Interference2)
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ADDPREPOSTREGVAR(Sinq)
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ADDPREPOSTREGVAR(Sinhq)
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ADDPREPOSTREGVAR(Secq)
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ADDPREPOSTREGVAR(Sechq)
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ADDPREPOSTREGVAR(Tanq)
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ADDPREPOSTREGVAR(Tanhq)
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ADDPREPOSTREGVAR(Cosq)
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ADDPREPOSTREGVAR(Coshq)
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ADDPREPOSTREGVAR(Cotq)
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ADDPREPOSTREGVAR(Cothq)
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ADDPREPOSTREGVAR(Cscq)
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ADDPREPOSTREGVAR(Cschq)
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ADDPREPOSTREGVAR(Estiq)
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ADDPREPOSTREGVAR(Loq)
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ADDPREPOSTREGVAR(Curvature)
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ADDPREPOSTREGVAR(Qode)
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ADDPREPOSTREGVAR(BlurHeart)
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ADDPREPOSTREGVAR(Truchet)
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ADDPREPOSTREGVAR(Gdoffs)
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ADDPREPOSTREGVAR(Octagon)
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ADDPREPOSTREGVAR(Trade)
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ADDPREPOSTREGVAR(Juliac)
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ADDPREPOSTREGVAR(Blade3D)
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ADDPREPOSTREGVAR(Blob3D)
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ADDPREPOSTREGVAR(Blocky)
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ADDPREPOSTREGVAR(Bubble2)
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ADDPREPOSTREGVAR(CircleLinear)
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ADDPREPOSTREGVAR(CircleRand)
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ADDPREPOSTREGVAR(CircleTrans1)
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ADDPREPOSTREGVAR(Cubic3D)
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ADDPREPOSTREGVAR(CubicLattice3D)
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ADDPREPOSTREGVAR(Foci3D)
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ADDPREPOSTREGVAR(Ho)
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ADDPREPOSTREGVAR(Julia3Dq)
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ADDPREPOSTREGVAR(Line)
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ADDPREPOSTREGVAR(Loonie2)
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ADDPREPOSTREGVAR(Loonie3)
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ADDPREPOSTREGVAR(Loonie3D)
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ADDPREPOSTREGVAR(Mcarpet)
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ADDPREPOSTREGVAR(Waves23D)
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ADDPREPOSTREGVAR(Pie3D)
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ADDPREPOSTREGVAR(Popcorn23D)
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ADDPREPOSTREGVAR(Sinusoidal3D)
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ADDPREPOSTREGVAR(Scry3D)
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ADDPREPOSTREGVAR(Shredlin)
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ADDPREPOSTREGVAR(SplitBrdr)
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ADDPREPOSTREGVAR(Wdisc)
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ADDPREPOSTREGVAR(Falloff)
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ADDPREPOSTREGVAR(Falloff2)
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ADDPREPOSTREGVAR(Falloff3)
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ADDPREPOSTREGVAR(Xtrb)
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ADDPREPOSTREGVAR(Hexaplay3D)
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ADDPREPOSTREGVAR(Hexnix3D)
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ADDPREPOSTREGVAR(Hexcrop)
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ADDPREPOSTREGVAR(Hexes)
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ADDPREPOSTREGVAR(Nblur)
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ADDPREPOSTREGVAR(Octapol)
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ADDPREPOSTREGVAR(Crob)
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ADDPREPOSTREGVAR(BubbleT3D)
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ADDPREPOSTREGVAR(Synth)
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ADDPREPOSTREGVAR(Crackle)
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m_Variations.push_back(new PostSmartcropVariation<T>());//Post only
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ADDPREPOSTREGVAR(Xerf)
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ADDPREPOSTREGVAR(Erf)
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ADDPREPOSTREGVAR(W)
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ADDPREPOSTREGVAR(X)
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ADDPREPOSTREGVAR(Y)
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ADDPREPOSTREGVAR(Z)
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ADDPREPOSTREGVAR(Splits3D)
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ADDPREPOSTREGVAR(Waves2B)
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ADDPREPOSTREGVAR(JacCn)
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ADDPREPOSTREGVAR(JacDn)
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ADDPREPOSTREGVAR(JacSn)
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ADDPREPOSTREGVAR(PressureWave)
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ADDPREPOSTREGVAR(Gamma)
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ADDPREPOSTREGVAR(PRose3D)
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ADDPREPOSTREGVAR(LogDB)
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//ADDPREPOSTREGVAR(LinearXZ)
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//ADDPREPOSTREGVAR(LinearYZ)
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//DC are special.
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ADDPREPOSTREGVAR(DCBubble)
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ADDPREPOSTREGVAR(DCCarpet)
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ADDPREPOSTREGVAR(DCCube)
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ADDPREPOSTREGVAR(DCCylinder)
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ADDPREPOSTREGVAR(DCGridOut)
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ADDPREPOSTREGVAR(DCLinear)
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ADDPREPOSTREGVAR(DCPerlin)
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ADDPREPOSTREGVAR(DCTriangle)
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ADDPREPOSTREGVAR(DCZTransl)
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for (auto var : m_Variations) var->Precalc();
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std::sort(m_Variations.begin(), m_Variations.end(), [&](const Variation<T>* var1, const Variation<T>* var2) { return var1->VariationId() < var2->VariationId(); });
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m_RegVariations.reserve(m_Variations.size() / 3);
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m_PreVariations.reserve(m_Variations.size() / 3);
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m_PostVariations.reserve(m_Variations.size() / 3);
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m_ParametricVariations.reserve(size_t(m_Variations.size() * .90));//This is a rough guess at how many are parametric.
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|
|
|
//Place pointers to variations in vectors specific to their type.
|
|
//Many of the elements in m_ParametricVariations will be present in the reg, pre and post vectors.
|
|
//Note that these are not new copies, rather just pointers to the original instances in m_Variations.
|
|
for (auto var : m_Variations)
|
|
{
|
|
if (var->VarType() == eVariationType::VARTYPE_REG)
|
|
m_RegVariations.push_back(var);
|
|
else if (var->VarType() == eVariationType::VARTYPE_PRE)
|
|
m_PreVariations.push_back(var);
|
|
else if (var->VarType() == eVariationType::VARTYPE_POST)
|
|
m_PostVariations.push_back(var);
|
|
|
|
if (auto parVar = dynamic_cast<ParametricVariation<T>*>(var))
|
|
m_ParametricVariations.push_back(parVar);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Delete each element of the list.
|
|
/// </summary>
|
|
~VariationList()
|
|
{
|
|
ClearVec(m_Variations);//No need to delete parametric because they point to the entries in original vector.
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get a pointer to the variation at the specified index.
|
|
/// </summary>
|
|
/// <param name="index">The index in the list to retrieve</param>
|
|
/// <returns>A pointer to the variation at the index if in range, else nullptr.</returns>
|
|
const Variation<T>* GetVariation(size_t index) const { return index < m_Variations.size() ? m_Variations[index] : nullptr; }
|
|
|
|
/// <summary>
|
|
/// Get a pointer to the variation of a specified type at the specified index.
|
|
/// </summary>
|
|
/// <param name="index">The index in the list to retrieve</param>
|
|
/// <param name="varType">The type of variation to retrieve</param>
|
|
/// <returns>A pointer to the variation of the specified type at the index if in range, else nullptr.</returns>
|
|
const Variation<T>* GetVariation(size_t index, eVariationType varType) const
|
|
{
|
|
switch (varType)
|
|
{
|
|
case eVariationType::VARTYPE_REG:
|
|
return index < m_RegVariations.size() ? m_RegVariations[index] : nullptr;
|
|
break;
|
|
|
|
case eVariationType::VARTYPE_PRE:
|
|
return index < m_PreVariations.size() ? m_PreVariations[index] : nullptr;
|
|
break;
|
|
|
|
case eVariationType::VARTYPE_POST:
|
|
return index < m_PostVariations.size() ? m_PostVariations[index] : nullptr;
|
|
break;
|
|
|
|
default:
|
|
return nullptr;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a pointer to a copy of the variation at the specified index.
|
|
/// Optionally specify a weight to assign the new copy.
|
|
/// </summary>
|
|
/// <param name="index">The index in the list to make a copy of</param>
|
|
/// <param name="weight">The weight to assign the new copy. Default: 1</param>
|
|
/// <returns>A pointer to the variation at the index if in range, else nullptr.</returns>
|
|
Variation<T>* GetVariationCopy(size_t index, T weight = 1) const { return MakeCopyWithWeight(GetVariation(index), weight); }
|
|
Variation<T>* GetVariationCopy(size_t index, eVariationType varType, T weight = 1) const { return MakeCopyWithWeight(GetVariation(index, varType), weight); }
|
|
|
|
/// <summary>
|
|
/// Get a pointer to the variation with the specified ID.
|
|
/// </summary>
|
|
/// <param name="id">The ID to search for</param>
|
|
/// <returns>A pointer to the variation if found, else nullptr.</returns>
|
|
const Variation<T>* GetVariation(eVariationId id) const
|
|
{
|
|
for (auto var : m_Variations)
|
|
if (var && id == var->VariationId())
|
|
return var;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a pointer to a copy of the variation with the specified ID.
|
|
/// Optionally specify a weight to assign the new copy.
|
|
/// </summary>
|
|
/// <param name="id">The id of the variation in the list to make a copy of</param>
|
|
/// <param name="weight">The weight to assign the new copy. Default: 1</param>
|
|
/// <returns>A pointer to the variation with a matching ID, else nullptr.</returns>
|
|
Variation<T>* GetVariationCopy(eVariationId id, T weight = 1) const { return MakeCopyWithWeight(GetVariation(id), weight); }
|
|
|
|
/// <summary>
|
|
/// Get a pointer to the variation with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name to search for</param>
|
|
/// <returns>A pointer to the variation if found, else nullptr.</returns>
|
|
const Variation<T>* GetVariation(const string& name) const
|
|
{
|
|
for (auto var : m_Variations)
|
|
if (var && !_stricmp(name.c_str(), var->Name().c_str()))
|
|
return var;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a pointer to a copy of the variation with the specified name.
|
|
/// Optionally specify a weight to assign the new copy.
|
|
/// </summary>
|
|
/// <param name="name">The name of the variation in the list to make a copy of</param>
|
|
/// <param name="weight">The weight to assign the new copy. Default: 1</param>
|
|
/// <returns>A pointer to the variation with a matching name, else nullptr.</returns>
|
|
Variation<T>* GetVariationCopy(const string& name, T weight = 1) const { return MakeCopyWithWeight(GetVariation(name), weight); }
|
|
|
|
/// <summary>
|
|
/// Get a parametric variation at the specified index.
|
|
/// Note this is the index in the parametric variations list, not in the master list.
|
|
/// </summary>
|
|
/// <param name="index">The index in the parametric variations list to retrieve</param>
|
|
/// <returns>The parametric variation at the index specified if in range, else nullptr.</returns>
|
|
const ParametricVariation<T>* GetParametricVariation(size_t index) const { return index < m_ParametricVariations.size() ? m_ParametricVariations[index] : nullptr; }
|
|
|
|
/// <summary>
|
|
/// Get a parametric variation with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the variation in the parametric variations list to retrieve</param>
|
|
/// <returns>The parametric variation with a matching name, else nullptr.</returns>
|
|
const ParametricVariation<T>* GetParametricVariation(const string& name) const
|
|
{
|
|
for (auto var : m_ParametricVariations)
|
|
if (var && !_stricmp(name.c_str(), var->Name().c_str()))
|
|
return var;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the index of the variation with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the variation whose index is returned</param>
|
|
/// <returns>The index of the variation with the matching name, else -1</returns>
|
|
int GetVariationIndex(const string& name)
|
|
{
|
|
for (size_t i = 0; i < m_Variations.size() && m_Variations[i]; i++)
|
|
if (!_stricmp(name.c_str(), m_Variations[i]->Name().c_str()))
|
|
return int(i);
|
|
|
|
return -1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Accessors.
|
|
/// </summary>
|
|
size_t Size() const { return m_Variations.size(); }
|
|
size_t RegSize() const { return m_RegVariations.size(); }
|
|
size_t PreSize() const { return m_PreVariations.size(); }
|
|
size_t PostSize() const { return m_PostVariations.size(); }
|
|
size_t ParametricSize() const { return m_ParametricVariations.size(); }
|
|
|
|
private:
|
|
/// <summary>
|
|
/// Make a dyncamically allocated copy of a variation and assign it a specified weight.
|
|
/// Return a pointer to the new copy.
|
|
/// </summary>
|
|
/// <param name="var">The variation to copy</param>
|
|
/// <param name="weight">The weight to assign it</param>
|
|
/// <returns>A pointer to the new variation copy if success, else nullptr.</returns>
|
|
Variation<T>* MakeCopyWithWeight(const Variation<T>* var, T weight) const
|
|
{
|
|
if (var)
|
|
{
|
|
auto var2 = var->Copy();
|
|
var2->m_Weight = weight;
|
|
return var2;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Assignment operator which does nothing since these are non-copyable.
|
|
/// Do not provide a copy constructor and ensure the assignment operator does nothing.
|
|
/// </summary>
|
|
/// <param name="varList">The VariationList object which won't be copied</param>
|
|
/// <returns>Reference to unchanged self</returns>
|
|
VariationList<T>& operator = (const VariationList<T>& varList)
|
|
{
|
|
return *this;
|
|
}
|
|
|
|
vector<Variation<T>*> m_Variations;//A list of pointers to dynamically allocated variation objects.
|
|
vector<Variation<T>*> m_RegVariations;
|
|
vector<Variation<T>*> m_PreVariations;
|
|
vector<Variation<T>*> m_PostVariations;
|
|
vector<ParametricVariation<T>*> m_ParametricVariations;//A list of pointers to elements in m_Variations which are derived from ParametricVariation.
|
|
};
|
|
}
|