Commit Graph

1038 Commits

Author SHA1 Message Date
bf706ac705 --User changes
-Add two new options --width and --height to EmberRender and EmberAnimate to allow the user to specify absolute dimensions to render the image at.
2022-03-15 17:49:48 -06:00
a0406174b1 BuildGuideQtCreator.md edited online with Bitbucket 2022-03-14 13:19:08 +00:00
24db55010c Merged in warning_fix (pull request #62)
Converted AtomicString to constexpr char[]

Approved-by: Matt Feemster
2022-03-14 05:09:46 +00:00
c841f1f5b7 BuildGuideQtCreator.md edited online with Bitbucket 2022-03-14 04:49:13 +00:00
5605faeed7 Converted AtomicString to constexpr char[] 2022-03-13 14:30:48 -07:00
94c3e6bed3 --Bug fixes
-Make FPS default to 30 if option is not present.
2022-03-11 16:04:07 -07:00
3add3cbba7 Merged in fps_ui (pull request #61)
Add FPS parameter to UI

Approved-by: Matt Feemster
2022-03-11 22:32:42 +00:00
0b39113f5a Merged in warning_fix (pull request #60)
Fix warning about unused CLStrings

Approved-by: Matt Feemster
2022-03-11 22:31:15 +00:00
2ae68776a9 Add FPS parameter to UI 2022-03-11 14:11:53 -08:00
f922b1731d Fix warning about unused CLStrings 2022-03-11 14:06:09 -08:00
41f26c8b72 --Code changes
-Add include for /usr/include/Imath for OpenEXR to defaults.pri because it wasn't building on some linux systems with out it.
2022-03-02 19:34:34 -07:00
2909af2408 --Code changes
-Cleanup and small bug fix for the new animation preview feature.
2022-02-28 20:36:11 -07:00
4bbc8466e2 Merged animate_review_prework_part2 into master 2022-02-28 06:07:56 +00:00
d4174ef92a Merged in animate_review_rebased_bit (pull request #59)
Animated Rendering

Approved-by: Matt Feemster
2022-02-28 06:01:51 +00:00
7081d8863b Merged in cleanups_p0 (pull request #56)
Few pre work cleanups

Approved-by: Matt Feemster
2022-02-28 06:01:30 +00:00
60693a26d3 Merged in animate_review_prework_part3 (pull request #58)
Fix 2000+ instances of Wunused-variable in Variations

Approved-by: Matt Feemster
2022-02-28 06:00:15 +00:00
8ab6c920ee --Code Change
-Add Animate Button
2022-02-27 20:44:03 -08:00
36e83c5552 --Code Change
-Add Clear Sequence button to Sequence Panel
2022-02-27 20:44:03 -08:00
0fc2d3107e --Code Change
-Change Sequence Preview to PREVIEW_SIZE (128)
2022-02-27 20:44:03 -08:00
9558f81e69 --Code Change
-Remove unused `varIndex = IndexInXform;`
    Removes 2087 instances of  [-Wunused-variable] warnings
2022-02-27 20:42:31 -08:00
344c8c6457 --Code Change
-Fix compiler warnings in XmlToEmber
2022-02-27 20:39:13 -08:00
345262a6cc --Code Changes
-Test if directories exist before adding to INCLUDEPATH
    Fixes all 190 instances of [-Wmissing-include-dirs] for me
2022-02-13 14:42:28 -08:00
55014fd83a --Code Changes
-Fix mixed tap/space use in defaults.pri
2022-02-12 17:45:01 -08:00
ee7ca7065e --Code changes
-Remove all dependencies on Intel Threading Building Blocks.
 -Write our own version of parallel_for().
2021-12-29 23:10:54 -07:00
5524180d4b --Code changes
-More work on upgrading openexr.
2021-11-16 23:22:02 -07:00
c72c40a204 --Code changes
-Upgrade openexr to version 3.1.3
2021-11-16 22:56:33 -07:00
f476afa545 --Bug fixes
-Numbering of rendered files was wrong.
 -Truchet_hex_fill was not compiling with some newer Nvidia drivers.

--Code changes
 -Update Wix installer to use VS 2019.
2021-08-08 15:20:09 -06:00
2219ea755f --Bug fixes
-Start and end tags were not properly included in the final render backup file output.
2021-07-01 09:54:17 -06:00
21d9f7f465 Merged in fix-esheephd (pull request #55)
Revert file path construction behavior to not strip forward slashes from prefix so it can be utilized to change output directory

Approved-by: Matt Feemster
2021-04-27 19:31:58 +00:00
da64ccf87f Revert file path construction behavior to not strip forward slashes from prefix so it can be utilized to change output directory 2021-04-27 15:11:03 -04:00
461f66a9a0 README.md edited online with Bitbucket 2021-04-23 21:28:36 +00:00
6a6e2f3dde --Bug fixes
-Text output of command line programs was not being flushed.
2021-04-22 13:21:29 -06:00
e64dd6c67d --Bug fixes
-Fix build.
2021-04-19 22:23:29 -06:00
a726b99dea --Code changes
-Modernize some C++ code.
2021-04-19 21:53:25 -06:00
8086cfa731 22.21.4.2 4/19/2021
--User changes
 -Allow users to set the Exp value when using the Exp temporal filter type.
 -Set the default temporal filter type to be Box, which does not alter the palette values at all during animation. This is done to avoid confusion when using Gaussian or Exp which can produce darkened images.

--Bug fixes
 -Sending a sequence to the final render dialog when the keyframes had non zero rotate and center Y values would produce off center animations when rendered.
 -Temporal filters were being unnecessarily recreated many times when rendering or generating sequences.
 -Exp filter was always treated like a Box filter.

--Code changes
 -Add a new member function SaveCurrentAsXml(QString filename = "") to the controllers which is only used for testing.
 -Modernize some C++ code.
2021-04-19 21:07:24 -06:00
652ccc242c Merge branch 'master' of https://bitbucket.org/mfeemster/fractorium 2021-04-10 01:10:42 -06:00
eacaa185eb sync 2021-04-10 01:10:28 -06:00
9d95c29b04 README.md edited online with Bitbucket 2021-04-10 07:09:18 +00:00
e78c64711b README.md edited online with Bitbucket 2021-04-10 07:08:28 +00:00
f411c355f3 21.21.4.1 Release 2021-04-07 08:49:35 -06:00
0956cd6592 --User changes
-Allow for specifying linear or smooth interpolation when generating a sequence in the Library tab (was formerly hardcoded to smooth). This has the effect of exposing the --unsmoother option used in EmberGenome in the GUI.
 -Clarify tool tips of the sequence interpolation fields in the animation group on the Flame tab.
 -Change caption of the Bounds tab to be Bounds & Log.
2021-03-28 20:37:02 -06:00
897ccdd375 --User changes
-Make Shift+F keys select the flames in the file, and Shift +/- cycle through them.
2021-03-08 08:20:35 -07:00
6156036370 --Bug fixes
-depth_blur2 was wrong.
2021-02-04 23:49:06 -08:00
e3e5120130 --Bug fixes
-Sequence generation was generating the wrong color curves when a non-default curve had less than 5 nodes in it.
2021-02-03 00:49:10 -08:00
c23d2ad049 --Bug fixes
-ETA in the final render dialog was not correct when doing incremental renders.
2021-01-21 20:48:45 -08:00
b31f45251c --Bug fixes
-bcircle was not properly setting output values to zero when the bcircle_borderwidth was zero.
2021-01-13 21:43:10 -08:00
5d11fbe66c Merged in master (pull request #54)
--Bug fixes -Pixel_flow sincos x,y was inverted

Approved-by: Matt Feemster
2021-01-03 18:30:31 +00:00
81253863cc --Bug fixes -Pixel_flow sincos x,y was inverted 2021-01-03 13:32:04 +00:00
11d0bcd403 Merge branch 'master' of https://bitbucket.org/mfeemster/fractorium 2020-12-29 23:33:52 -08:00
8c591d6163 --User changes
-Make a space bar press be the equivalent of a double click when inside of a spin box. This makes it easy to toggle without using the mouse.
2020-12-29 23:33:44 -08:00