--User changes

-Attempt to preserve xaos when adding xforms. Note this is not an exact copy, but just a preservation of some values based on position.
 -Add some acceleration to the changing of spinner values when dragging the right mouse button to adjust.
 -Make the pivot be the center of the viewable area when doing drag/rotate/scale with the right mouse button.
 --Clamp minimum scale to 10
 --Draw a line from the mouse position to the pivot.
 -Keep a cache of the last added final xform with each flame so that it can be quickly added, removed, then added back for testing its effect.
 --This is not saved with the xml file and is solely for interactive editing.

--Bug fixes
 -File filtering in open and save dialogs were broken.
 -Right clicking on integer spin boxes was causing the context menu to pop up, when it should be supressed just like double spin boxes.
 -Deleting xforms was still broken.

--Code changes
 -Refactor the code for adding and pasting xforms into a single global static function called AddXformsWithXaos().
This commit is contained in:
Person 2018-08-10 18:06:04 -07:00
parent 26c558a2f5
commit dee4304bf2
13 changed files with 173 additions and 62 deletions

View File

@ -179,6 +179,7 @@ public:
CopyCont(m_EmberMotionElements, ember.m_EmberMotionElements); CopyCont(m_EmberMotionElements, ember.m_EmberMotionElements);
m_Solo = ember.m_Solo; m_Solo = ember.m_Solo;
m_CachedFinal = ember.m_CachedFinal;
return *this; return *this;
} }
@ -1724,9 +1725,6 @@ public:
//The list of motion elements for the top-level flame params //The list of motion elements for the top-level flame params
vector<EmberMotion<T>> m_EmberMotionElements; vector<EmberMotion<T>> m_EmberMotionElements;
//Index of xform to have non-zero opacity, while all others have zero. This is an interactive rendering parameter and is not saved to Xml. -1 means solo is not used.
intmax_t m_Solo = -1;
private: private:
/// <summary> /// <summary>
/// The type of scaling used when resizing. /// The type of scaling used when resizing.
@ -1810,6 +1808,13 @@ private:
for (size_t k = 0; k < size; k++) for (size_t k = 0; k < size; k++)
xform->*m += coefs[k] * embers[k].GetTotalXform(i)->*m; xform->*m += coefs[k] * embers[k].GetTotalXform(i)->*m;
} }
public:
//Index of xform to have non-zero opacity, while all others have zero. This is an interactive rendering parameter and is not saved to Xml. -1 means solo is not used.
intmax_t m_Solo = -1;
//Cached copy of the final xform which makes it easy to add and remove the final repeatedly during editing without losing information. Used only with interactive rendering.
Xform<T> m_CachedFinal;
}; };
/// <summary> /// <summary>

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@ -793,6 +793,43 @@ static vector<const Variation<T>*> FindVarsWithout(const vector<const Variation<
return vec; return vec;
} }
/// <summary>
/// Add a vector of xforms to the passed in ember, and optionally preserve the xaos based on position.
/// </summary>
/// <param name="ember">The ember to add xforms to</param>
/// <param name="xforms">The vector of xforms to add</param>
/// <param name="preserveXaos">True to preserve xaos else false.</param>
template <typename T>
static void AddXformsWithXaos(Ember<T>& ember, std::vector<Xform<T>>& xforms, bool preserveXaos)
{
auto origXformCount = ember.XformCount();
for (auto& it : xforms)
ember.AddXform(it);
for (auto i = 0; i < ember.XformCount(); i++)
{
auto xf = ember.GetXform(i);
if (i < origXformCount)
{
for (auto j = 0; j < ember.XformCount(); j++)
if (j >= origXformCount)
xf->SetXaos(j, 0);
}
else
{
for (auto j = 0; j < ember.XformCount(); j++)
if (j < origXformCount)
xf->SetXaos(j, 0);
else if (!preserveXaos)
xf->SetXaos(j, 1);
else if (i - origXformCount < xforms.size())//Should never be out of bounds, but just to be safe.
xf->SetXaos(j, xforms[i - origXformCount].Xaos(j - origXformCount));
}
}
}
} }
/// <summary> /// <summary>

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@ -146,6 +146,7 @@ void DoubleSpinBox::OnTimeout()
int xdistance = m_MouseMovePoint.x() - m_MouseDownPoint.x(); int xdistance = m_MouseMovePoint.x() - m_MouseDownPoint.x();
int ydistance = m_MouseMovePoint.y() - m_MouseDownPoint.y(); int ydistance = m_MouseMovePoint.y() - m_MouseDownPoint.y();
int distance = abs(xdistance) > abs(ydistance) ? xdistance : ydistance; int distance = abs(xdistance) > abs(ydistance) ? xdistance : ydistance;
distance = Sqr(distance) * (distance < 0 ? -1 : 1);
double scale, val; double scale, val;
double d = value(); double d = value();
bool shift = QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier); bool shift = QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier);

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@ -601,7 +601,7 @@ QStringList Fractorium::SetupOpenXmlDialog()
connect(m_FileDialog, &QFileDialog::filterSelected, [&](const QString & filter) { m_Settings->OpenXmlExt(filter); }); connect(m_FileDialog, &QFileDialog::filterSelected, [&](const QString & filter) { m_Settings->OpenXmlExt(filter); });
m_FileDialog->setFileMode(QFileDialog::ExistingFiles); m_FileDialog->setFileMode(QFileDialog::ExistingFiles);
m_FileDialog->setAcceptMode(QFileDialog::AcceptOpen); m_FileDialog->setAcceptMode(QFileDialog::AcceptOpen);
m_FileDialog->setNameFilter("*.flam3;;*.flame;;*.xml"); m_FileDialog->setNameFilter("Flam3 (*.flam3);;Flame (*.flame);;Xml (*.xml)");
m_FileDialog->setWindowTitle("Open Flame"); m_FileDialog->setWindowTitle("Open Flame");
m_FileDialog->setDirectory(m_Settings->OpenFolder()); m_FileDialog->setDirectory(m_Settings->OpenFolder());
m_FileDialog->selectNameFilter(m_Settings->OpenXmlExt()); m_FileDialog->selectNameFilter(m_Settings->OpenXmlExt());
@ -616,7 +616,7 @@ QStringList Fractorium::SetupOpenXmlDialog()
#else #else
auto defaultFilter(m_Settings->OpenXmlExt()); auto defaultFilter(m_Settings->OpenXmlExt());
auto filenames = QFileDialog::getOpenFileNames(this, tr("Open Flame"), m_Settings->OpenFolder(), tr("Flame Files (*.flam3 *.flame *.xml)"), &defaultFilter); auto filenames = QFileDialog::getOpenFileNames(this, tr("Open Flame"), m_Settings->OpenFolder(), tr("Flam3(*.flam3);; Flame(*.flame);; Xml(*.xml)"), &defaultFilter);
m_Settings->OpenXmlExt(defaultFilter); m_Settings->OpenXmlExt(defaultFilter);
if (!filenames.empty()) if (!filenames.empty())
@ -655,7 +655,7 @@ QString Fractorium::SetupSaveXmlDialog(const QString& defaultFilename)
//This is most likely a bug in QFileDialog. //This is most likely a bug in QFileDialog.
m_FileDialog->setAcceptMode(QFileDialog::AcceptSave); m_FileDialog->setAcceptMode(QFileDialog::AcceptSave);
m_FileDialog->selectFile(defaultFilename); m_FileDialog->selectFile(defaultFilename);
m_FileDialog->setNameFilter(".flam3;;.flame;;.xml"); m_FileDialog->setNameFilter("Flam3 (*.flam3);;Flame (*.flame);;Xml (*.xml)");
m_FileDialog->setWindowTitle("Save flame as xml"); m_FileDialog->setWindowTitle("Save flame as xml");
m_FileDialog->setDirectory(m_Settings->SaveFolder()); m_FileDialog->setDirectory(m_Settings->SaveFolder());
m_FileDialog->selectNameFilter(m_Settings->SaveXmlExt()); m_FileDialog->selectNameFilter(m_Settings->SaveXmlExt());

View File

@ -1922,10 +1922,13 @@
</widget> </widget>
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="SpinBox" name="AddLayerSpinBox"> <widget class="QSpinBox" name="AddLayerSpinBox">
<property name="focusPolicy"> <property name="focusPolicy">
<enum>Qt::StrongFocus</enum> <enum>Qt::StrongFocus</enum>
</property> </property>
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix"> <property name="suffix">
<string> Xforms</string> <string> Xforms</string>
</property> </property>
@ -8374,11 +8377,6 @@
<extends>QTreeWidget</extends> <extends>QTreeWidget</extends>
<header>LibraryTreeWidget.h</header> <header>LibraryTreeWidget.h</header>
</customwidget> </customwidget>
<customwidget>
<class>SpinBox</class>
<extends>QSpinBox</extends>
<header>spinbox.h</header>
</customwidget>
</customwidgets> </customwidgets>
<tabstops> <tabstops>
<tabstop>LibraryDockWidget</tabstop> <tabstop>LibraryDockWidget</tabstop>

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@ -699,8 +699,7 @@ void FractoriumEmberController<T>::PasteSelectedXforms()
{ {
Update([&]() Update([&]()
{ {
for (auto& it : m_CopiedXforms) AddXformsWithXaos(m_Ember, m_CopiedXforms, true);
m_Ember.AddXform(it);
if (!m_CopiedFinalXform.Empty()) if (!m_CopiedFinalXform.Empty())
m_Ember.SetFinalXform(m_CopiedFinalXform); m_Ember.SetFinalXform(m_CopiedFinalXform);

View File

@ -180,28 +180,9 @@ void FractoriumEmberController<T>::AddLayer(int xforms)
{ {
Update([&] Update([&]
{ {
auto origXformCount = m_Ember.XformCount(); std::vector<Xform<T>> vec(xforms);
m_Ember.AddXforms(xforms); AddXformsWithXaos(m_Ember, vec, false);
for (auto i = 0; i < m_Ember.XformCount(); i++)
{
auto xf = m_Ember.GetXform(i);
if (i < origXformCount)
{
for (auto j = 0; j < m_Ember.XformCount(); j++)
if (j >= origXformCount)
xf->SetXaos(j, 0);
}
else
{
for (auto j = 0; j < m_Ember.XformCount(); j++)
if (j < origXformCount)
xf->SetXaos(j, 0);
else
xf->SetXaos(j, 1);
}
}
}); });
FillXforms(); FillXforms();
FillSummary(); FillSummary();
@ -210,25 +191,35 @@ void FractoriumEmberController<T>::AddLayer(int xforms)
void Fractorium::OnAddLayerButtonClicked(bool checked) { m_Controller->AddLayer(ui.AddLayerSpinBox->value()); } void Fractorium::OnAddLayerButtonClicked(bool checked) { m_Controller->AddLayer(ui.AddLayerSpinBox->value()); }
/// <summary> /// <summary>
/// Toggle all xaos values in one row. /// Toggle all xaos values in one row on left mouse button double click and resize all cells to fit their data.
/// Skip toggling and only refit on right mouse button double click.
/// Resets the rendering process. /// Resets the rendering process.
/// </summary> /// </summary>
/// <param name="logicalIndex">The index of the row that was double clicked</param> /// <param name="logicalIndex">The index of the row that was double clicked</param>
void Fractorium::OnXaosRowDoubleClicked(int logicalIndex) void Fractorium::OnXaosRowDoubleClicked(int logicalIndex)
{ {
ToggleTableRow(ui.XaosTableView, logicalIndex); auto btn = QApplication::mouseButtons();
if (!btn.testFlag(Qt::RightButton))
ToggleTableRow(ui.XaosTableView, logicalIndex);
ui.XaosTableView->resizeRowsToContents(); ui.XaosTableView->resizeRowsToContents();
ui.XaosTableView->resizeColumnsToContents(); ui.XaosTableView->resizeColumnsToContents();
} }
/// <summary> /// <summary>
/// Toggle all xaos values in one column. /// Toggle all xaos values in one column on left mouse button double click and resize all cells to fit their data.
/// Skip toggling and only refit on right mouse button double click.
/// Resets the rendering process. /// Resets the rendering process.
/// </summary> /// </summary>
/// <param name="logicalIndex">The index of the column that was double clicked</param> /// <param name="logicalIndex">The index of the column that was double clicked</param>
void Fractorium::OnXaosColDoubleClicked(int logicalIndex) void Fractorium::OnXaosColDoubleClicked(int logicalIndex)
{ {
ToggleTableCol(ui.XaosTableView, logicalIndex); auto btn = QApplication::mouseButtons();
if (!btn.testFlag(Qt::RightButton))
ToggleTableCol(ui.XaosTableView, logicalIndex);
ui.XaosTableView->resizeRowsToContents(); ui.XaosTableView->resizeRowsToContents();
ui.XaosTableView->resizeColumnsToContents(); ui.XaosTableView->resizeColumnsToContents();
} }

View File

@ -224,9 +224,7 @@ void FractoriumEmberController<T>::DuplicateXform()
}, eXformUpdate::UPDATE_SELECTED_EXCEPT_FINAL, false); }, eXformUpdate::UPDATE_SELECTED_EXCEPT_FINAL, false);
Update([&]() Update([&]()
{ {
for (auto& it : vec) AddXformsWithXaos(m_Ember, vec, true);
m_Ember.AddXform(it);
int index = int(m_Ember.TotalXformCount(forceFinal) - (forceFinal ? 2 : 1));//Set index to the last item before final. int index = int(m_Ember.TotalXformCount(forceFinal) - (forceFinal ? 2 : 1));//Set index to the last item before final.
FillXforms(index);//Handles xaos. FillXforms(index);//Handles xaos.
}); });
@ -254,6 +252,7 @@ void Fractorium::OnClearXformButtonClicked(bool checked) { m_Controller->ClearXf
/// <summary> /// <summary>
/// Delete the selected xforms. /// Delete the selected xforms.
/// Cache a copy of the final xform if it's been selected for removal.
/// Will not delete the last remaining non-final xform. /// Will not delete the last remaining non-final xform.
/// Called when the delete xform button is clicked. /// Called when the delete xform button is clicked.
/// Resets the rendering process. /// Resets the rendering process.
@ -263,11 +262,12 @@ template <typename T>
void FractoriumEmberController<T>::DeleteXforms() void FractoriumEmberController<T>::DeleteXforms()
{ {
bool removed = false; bool removed = false;
bool anyChecked = false;
bool haveFinal = m_Fractorium->HaveFinal(); bool haveFinal = m_Fractorium->HaveFinal();
auto combo = m_Fractorium->ui.CurrentXformCombo; auto combo = m_Fractorium->ui.CurrentXformCombo;
Xform<T>* finalXform = nullptr; Xform<T>* finalXform = nullptr;
vector<Xform<T>> xforms; vector<Xform<T>> xformsToKeep;
xforms.reserve(m_Ember.TotalXformCount()); xformsToKeep.reserve(m_Ember.TotalXformCount());
//Iterating over the checkboxes must be done instead of using UpdateXform() to iterate over xforms //Iterating over the checkboxes must be done instead of using UpdateXform() to iterate over xforms
//because xforms are being deleted inside the loop. //because xforms are being deleted inside the loop.
//Also manually calling UpdateRender() rather than using the usual Update() call because //Also manually calling UpdateRender() rather than using the usual Update() call because
@ -280,37 +280,49 @@ void FractoriumEmberController<T>::DeleteXforms()
if (isFinal) if (isFinal)
finalXform = m_Ember.NonConstFinalXform(); finalXform = m_Ember.NonConstFinalXform();
else if (auto xform = m_Ember.GetXform(i)) else if (auto xform = m_Ember.GetXform(i))
xforms.push_back(*xform); xformsToKeep.push_back(*xform);
} }
else
anyChecked = true;//At least one was selected for removal.
}); });
//They might not have selected any checkboxes, in which case just delete the current. //They might not have selected any checkboxes, in which case just delete the current.
auto current = combo->currentIndex(); auto current = combo->currentIndex();
auto count = m_Ember.TotalXformCount(); auto totalCount = m_Ember.TotalXformCount();
bool anySelected = xforms.size() < m_Ember.XformCount(); bool keepFinal = finalXform && haveFinal;
bool finalSelected = !finalXform && haveFinal;
//Nothing was selected, so just delete current. //Nothing was selected, so just delete current.
if (!anySelected && !finalSelected) if (!anyChecked)
{ {
//Disallow deleting the only remaining non-final xform. //Disallow deleting the only remaining non-final xform.
if (!(haveFinal && count <= 2 && current == 0) &&//One non-final, one final, disallow deleting non-final. if (!(haveFinal && totalCount <= 2 && current == 0) &&//One non-final, one final, disallow deleting non-final.
!(!haveFinal && count == 1))//One non-final, no final, disallow deleting. !(!haveFinal && totalCount == 1))//One non-final, no final, disallow deleting.
{ {
m_Ember.DeleteTotalXform(current, haveFinal); if (haveFinal && m_Ember.IsFinalXform(CurrentXform()))//Is final the current?
m_Ember.m_CachedFinal = *m_Ember.FinalXform();//Keep a copy in case the user wants to re-add the final.
m_Ember.DeleteTotalXform(current, haveFinal);//Will cover the case of current either being final or non-final.
removed = true; removed = true;
} }
} }
else else
{ {
if (!xforms.empty() && (xforms.size() != m_Ember.XformCount()))//Remove if they requested to do so, but ensure it's not removing all. if (!xformsToKeep.empty())//Remove if they requested to do so, but ensure it's not removing all.
{ {
removed = true; removed = true;
m_Ember.ReplaceXforms(xforms); m_Ember.ReplaceXforms(xformsToKeep);//Replace with only those they chose to keep (the inverse of what was checked).
}
else//They selected all to delete, which is not allowed, so just keep the first xform.
{
removed = true;
while (m_Ember.XformCount() > 1)
m_Ember.DeleteXform(m_Ember.XformCount() - 1);
} }
if (finalSelected) if (!keepFinal)//They selected final to delete.
{ {
removed = true; removed = true;
m_Ember.m_CachedFinal = *m_Ember.FinalXform();//Keep a copy in case the user wants to re-add the final.
m_Ember.NonConstFinalXform()->Clear(); m_Ember.NonConstFinalXform()->Clear();
} }
} }
@ -320,6 +332,7 @@ void FractoriumEmberController<T>::DeleteXforms()
int index = int(m_Ember.TotalXformCount() - (m_Ember.UseFinalXform() ? 2 : 1));//Set index to the last item before final. Note final is requeried one last time. int index = int(m_Ember.TotalXformCount() - (m_Ember.UseFinalXform() ? 2 : 1));//Set index to the last item before final. Note final is requeried one last time.
FillXforms(index); FillXforms(index);
UpdateRender(); UpdateRender();
m_Fractorium->ui.GLDisplay->repaint();//Force update because for some reason it doesn't always happen.
} }
} }
@ -327,6 +340,7 @@ void Fractorium::OnDeleteXformButtonClicked(bool checked) { m_Controller->Delete
/// <summary> /// <summary>
/// Add a final xform to the ember and set it as the current xform. /// Add a final xform to the ember and set it as the current xform.
/// Will only take action if a final xform is not already present. /// Will only take action if a final xform is not already present.
/// Will re-add a copy of the last used final xform for the current ember if one had already been added then removed.
/// Called when the add final xform button is clicked. /// Called when the add final xform button is clicked.
/// Resets the rendering process. /// Resets the rendering process.
/// </summary> /// </summary>
@ -339,9 +353,12 @@ void FractoriumEmberController<T>::AddFinalXform()
{ {
Update([&]() Update([&]()
{ {
Xform<T> final; auto& final = m_Ember.m_CachedFinal;
final.m_Animate = 0; final.m_Animate = 0;
final.AddVariation(m_VariationList->GetVariationCopy(eVariationId::VAR_LINEAR));//Just a placeholder so other parts of the code don't see it as being empty.
if (final.Empty())
final.AddVariation(m_VariationList->GetVariationCopy(eVariationId::VAR_LINEAR));//Just a placeholder so other parts of the code don't see it as being empty.
m_Ember.SetFinalXform(final); m_Ember.SetFinalXform(final);
int index = int(m_Ember.TotalXformCount() - 1);//Set index to the last item. int index = int(m_Ember.TotalXformCount() - 1);//Set index to the last item.
FillXforms(index); FillXforms(index);

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@ -82,7 +82,7 @@ T GLEmberController<T>::CalcScale()
{ {
//Can't operate using world coords here because every time scale changes, the world bounds change. //Can't operate using world coords here because every time scale changes, the world bounds change.
//So must instead calculate distance traveled based on window coords, which do not change outside of resize events. //So must instead calculate distance traveled based on window coords, which do not change outside of resize events.
v2T windowCenter(T(m_GL->width()) / T(2), T(m_GL->height()) / T(2)); auto windowCenter = ScrolledCenter(false);
v2T windowMousePosDistanceFromCenter(m_MousePos.x - windowCenter.x, m_MousePos.y - windowCenter.y); v2T windowMousePosDistanceFromCenter(m_MousePos.x - windowCenter.x, m_MousePos.y - windowCenter.y);
v2T windowMouseDownDistanceFromCenter(m_MouseDownPos.x - windowCenter.x, m_MouseDownPos.y - windowCenter.y); v2T windowMouseDownDistanceFromCenter(m_MouseDownPos.x - windowCenter.x, m_MouseDownPos.y - windowCenter.y);
T lengthMousePosFromCenterInPixels = glm::length(windowMousePosDistanceFromCenter); T lengthMousePosFromCenterInPixels = glm::length(windowMousePosDistanceFromCenter);
@ -98,11 +98,43 @@ T GLEmberController<T>::CalcScale()
template <typename T> template <typename T>
T GLEmberController<T>::CalcRotation() T GLEmberController<T>::CalcRotation()
{ {
T rotStart = NormalizeDeg180<T>(T(90) - (atan2(-m_MouseDownWorldPos.y, m_MouseDownWorldPos.x) * RAD_2_DEG_T)); auto scrolledWorldCenter = ScrolledCenter(true);
T rot = NormalizeDeg180<T>(T(90) - (atan2(-m_MouseWorldPos.y, m_MouseWorldPos.x) * RAD_2_DEG_T)); T rotStart = NormalizeDeg180<T>((std::atan2(m_MouseDownWorldPos.y - scrolledWorldCenter.y, m_MouseDownWorldPos.x - scrolledWorldCenter.x) * RAD_2_DEG_T));
T rot = NormalizeDeg180<T>((std::atan2(m_MouseWorldPos.y - scrolledWorldCenter.y, m_MouseWorldPos.x - scrolledWorldCenter.x) * RAD_2_DEG_T));
return rotStart - rot; return rotStart - rot;
} }
/// <summary>
/// Return the window coordinates of the center of the viewable area.
/// This is the middle of the parent scroll area plus the scroll bar offset, all scaled by the device pixel ratio.
/// </summary>
/// <param name="toWorld">True to return world coordinates, else return window coordinates.</param>
/// <returns>The coordinates of the center of the viewable area in either window space or world space.</returns>
template <typename T>
v3T GLEmberController<T>::ScrolledCenter(bool toWorld)
{
auto dprf = m_GL->devicePixelRatioF();
auto wpsa = m_Fractorium->ui.GLParentScrollArea->width();
auto hpsa = m_Fractorium->ui.GLParentScrollArea->height();
auto hpos = m_Fractorium->ui.GLParentScrollArea->horizontalScrollBar()->value();
auto vpos = m_Fractorium->ui.GLParentScrollArea->verticalScrollBar()->value();
v3T v;
if (!m_Fractorium->ui.GLParentScrollArea->horizontalScrollBar()->isVisible() && !m_Fractorium->ui.GLParentScrollArea->verticalScrollBar()->isVisible())
v = v3T(((m_GL->width() / 2)) * dprf,
((m_GL->height() / 2)) * dprf,
0);
else
v = v3T((hpos + (wpsa / 2)) * dprf,
(vpos + (hpsa / 2)) * dprf,
0);
if (toWorld)
return WindowToWorld(v, true);
return v;
}
/// <summary> /// <summary>
/// Snap the passed in world cartesian coordinate to the grid for rotation, scale or translation. /// Snap the passed in world cartesian coordinate to the grid for rotation, scale or translation.
/// </summary> /// </summary>

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@ -61,6 +61,7 @@ public:
void ClearAlt(); void ClearAlt();
void ClearShift(); void ClearShift();
void ClearControl(); void ClearControl();
eDragState DragState() { return m_DragState; }
virtual void DrawImage() { } virtual void DrawImage() { }
virtual void DrawAffines(bool pre, bool post) { } virtual void DrawAffines(bool pre, bool post) { }
virtual void ClearWindow() { } virtual void ClearWindow() { }
@ -111,6 +112,7 @@ public:
T CalcScale(); T CalcScale();
T CalcRotation(); T CalcRotation();
v3T ScrolledCenter(bool toWorld = false);
void CalcDragXAxis(); void CalcDragXAxis();
void CalcDragYAxis(); void CalcDragYAxis();
void CalcDragTranslation(); void CalcDragTranslation();

View File

@ -416,6 +416,8 @@ bool GLWidget::Init() { return m_Init; }
bool GLWidget::Drawing() { return m_Drawing; } bool GLWidget::Drawing() { return m_Drawing; }
GLint GLWidget::MaxTexSize() { return m_MaxTexSize; } GLint GLWidget::MaxTexSize() { return m_MaxTexSize; }
GLuint GLWidget::OutputTexID() { return m_OutputTexID; } GLuint GLWidget::OutputTexID() { return m_OutputTexID; }
GLint GLWidget::TexWidth() { return m_TexWidth; }
GLint GLWidget::TexHeight() { return m_TexHeight; }
/// <summary> /// <summary>
/// Initialize OpenGL, called once at startup after the main window constructor finishes. /// Initialize OpenGL, called once at startup after the main window constructor finishes.
@ -622,13 +624,28 @@ void GLEmberController<T>::DrawAffines(bool pre, bool post)
{ {
QueryVMP();//Resolves to float or double specialization function depending on T. QueryVMP();//Resolves to float or double specialization function depending on T.
if (!m_Fractorium->DrawXforms() || (m_DragState == eDragState::DragRotateScale)) if (!m_Fractorium->DrawXforms())
return; return;
auto ember = m_FractoriumEmberController->CurrentEmber(); auto ember = m_FractoriumEmberController->CurrentEmber();
bool dragging = m_DragState == eDragState::DragDragging; bool dragging = m_DragState == eDragState::DragDragging;
bool forceFinal = m_Fractorium->HaveFinal(); bool forceFinal = m_Fractorium->HaveFinal();
if (m_DragState == eDragState::DragRotateScale)
{
auto dprf = m_GL->devicePixelRatioF();
auto world = ScrolledCenter(true);
m_GL->glLineWidth(1.0f * dprf);
GLfloat vertices[] =
{
GLfloat(m_MouseWorldPos.x), GLfloat(m_MouseWorldPos.y),//Mouse position while dragging with right button down...
GLfloat(world.x), GLfloat(world.y)//...to center.
};
QVector4D col(0.0f, 1.0f, 1.0f, 1.0f);
m_GL->DrawPointOrLine(col, vertices, 2, GL_LINES);
}
//Draw grid if control key is pressed. //Draw grid if control key is pressed.
if ((m_GL->hasFocus() && GetControl()) || m_Fractorium->DrawGrid()) if ((m_GL->hasFocus() && GetControl()) || m_Fractorium->DrawGrid())
DrawGrid(); DrawGrid();
@ -1003,7 +1020,7 @@ void GLEmberController<T>::MouseMove(QMouseEvent* e)
T scale = CalcScale(); T scale = CalcScale();
ember->m_Rotate = NormalizeDeg180<T>(m_RotationDown + rot); ember->m_Rotate = NormalizeDeg180<T>(m_RotationDown + rot);
m_Fractorium->SetRotation(ember->m_Rotate, true); m_Fractorium->SetRotation(ember->m_Rotate, true);
m_Fractorium->SetScale(m_ScaleDown + scale);//Will restart the rendering process. m_Fractorium->SetScale(std::max(T(10), m_ScaleDown + scale));//Will restart the rendering process.
} }
else else
{ {
@ -1532,6 +1549,14 @@ void GLEmberController<T>::DrawAffine(Xform<T>* xform, bool pre, bool selected)
m_Verts.push_back(1.0f); m_Verts.push_back(1.0f);
col = QVector4D(color.r, color.g, color.b, 1.0f); col = QVector4D(color.r, color.g, color.b, 1.0f);
m_GL->DrawPointOrLine(col, m_Verts, GL_LINES, !pre); m_GL->DrawPointOrLine(col, m_Verts, GL_LINES, !pre);
//Line from x to y in the color of the xform combo, solid with no background to somewhat distinguish it.
m_Verts.clear();
m_Verts.push_back(0);
m_Verts.push_back(1);
m_Verts.push_back(1);
m_Verts.push_back(0);
auto qcol = final ? m_Fractorium->m_FinalXformComboColor : m_Fractorium->m_XformComboColors[index % XFORM_COLOR_COUNT];
m_GL->DrawPointOrLine(QVector4D(qcol.redF(), qcol.greenF(), qcol.blueF(), 1.0f), m_Verts, GL_LINES, !pre);
// //
m_Verts.clear(); m_Verts.clear();
m_Verts.push_back(0.0f); m_Verts.push_back(0.0f);

View File

@ -55,6 +55,8 @@ public:
bool Drawing(); bool Drawing();
GLint MaxTexSize(); GLint MaxTexSize();
GLuint OutputTexID(); GLuint OutputTexID();
GLint TexWidth();
GLint TexHeight();
protected: protected:
virtual void initializeGL() override; virtual void initializeGL() override;

View File

@ -29,6 +29,7 @@ SpinBox::SpinBox(QWidget* p, int h, int step)
setFocusPolicy(Qt::StrongFocus); setFocusPolicy(Qt::StrongFocus);
setMinimumHeight(h);//setGeometry() has no effect, so set both of these instead. setMinimumHeight(h);//setGeometry() has no effect, so set both of these instead.
setMaximumHeight(h); setMaximumHeight(h);
setContextMenuPolicy(Qt::PreventContextMenu);
lineEdit()->installEventFilter(this); lineEdit()->installEventFilter(this);
lineEdit()->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); lineEdit()->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
connect(this, SIGNAL(valueChanged(int)), this, SLOT(onSpinBoxValueChanged(int)), Qt::QueuedConnection); connect(this, SIGNAL(valueChanged(int)), this, SLOT(onSpinBoxValueChanged(int)), Qt::QueuedConnection);
@ -136,6 +137,7 @@ void SpinBox::OnTimeout()
int xdistance = m_MouseMovePoint.x() - m_MouseDownPoint.x(); int xdistance = m_MouseMovePoint.x() - m_MouseDownPoint.x();
int ydistance = m_MouseMovePoint.y() - m_MouseDownPoint.y(); int ydistance = m_MouseMovePoint.y() - m_MouseDownPoint.y();
int distance = abs(xdistance) > abs(ydistance) ? xdistance : ydistance; int distance = abs(xdistance) > abs(ydistance) ? xdistance : ydistance;
distance = Sqr(distance) * (distance < 0 ? -1 : 1);
double scale, val; double scale, val;
int d = value(); int d = value();
bool shift = QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier); bool shift = QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier);