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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial. -Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z. -Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large. -Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type. -These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate. -Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale: --quality --demin --demax --Bug fixes -Left pad instead of right pad names of sequence outputs from EmberGenome. -Unique file naming was broken for files which already had an underscore in them. -Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg. -Make command line programs search these folders in this order for the palette file: ./ ~/.fractorium ~/.config/fractorium /usr/share/fractorium /usr/local/share/fractorium -Fix possible bad values in hexes. -Better assignment of Z variables. -Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now. -wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters. -Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator. -Make Z assignment compatible with the originals in: -arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale. --Code changes -Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper(). --Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString(). -Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
This commit is contained in:
parent
6b02ea3465
commit
cf9da379b6
@ -299,6 +299,7 @@
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<ClInclude Include="..\..\..\Source\Ember\Variations04.h" />
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<ClInclude Include="..\..\..\Source\Ember\Variations05.h" />
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<ClInclude Include="..\..\..\Source\Ember\Variations06.h" />
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<ClInclude Include="..\..\..\Source\Ember\Variations07.h" />
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<ClInclude Include="..\..\..\Source\Ember\VariationsDC.h" />
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<ClInclude Include="..\..\..\Source\Ember\Xform.h" />
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<ClInclude Include="..\..\..\Source\Ember\Isaac.h" />
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@ -122,6 +122,9 @@
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<ClInclude Include="..\..\..\Source\Ember\VarFuncs.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\Source\Ember\Variations07.h">
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<Filter>Header Files\Variations</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\Source\Ember\DllMain.cpp">
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@ -59,6 +59,7 @@ HEADERS += \
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$$PRJ_DIR/Variations04.h \
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$$PRJ_DIR/Variations05.h \
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$$PRJ_DIR/Variations06.h \
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$$PRJ_DIR/Variations07.h \
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$$PRJ_DIR/VariationsDC.h \
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$$PRJ_DIR/VarFuncs.h \
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$$PRJ_DIR/Xform.h \
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@ -14,16 +14,21 @@ unix|macx {
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#This cannot be this...
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#EMBER_ROOT = $$(PWD)/../../..
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#It must be this...
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EMBER_ROOT = ./../../../
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win32:{
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EMBER_ROOT = ./../../
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}
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unix|macx{
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EMBER_ROOT = ./../../..
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}
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# When compiling from project root
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autobuild {
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EMBER_ROOT = $$(PWD)/../..
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# EMBER_ROOT = $$(PWD)/../..
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}
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win32:{
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EMBER_ROOT = $$(PWD)../../..
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EXTERNAL_DIR = $$(PWD)../../../../External
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EXTERNAL_LIB = $$(PWD)../../../External/libs
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#EMBER_ROOT = $$(PWD)../../..
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EXTERNAL_DIR = $$(EMBER_ROOT)/../
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EXTERNAL_LIB = $$(EMBER_ROOT)/../
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# EXTERNAL_DIR which contains Third Party Codes is in the parent folder of "fractorium"
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# EXTERNAL_LIB is in EXTERNAL_DIR actually, but it is strange that EXTERNAL_DIR must go
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# one more step upper than EXTERNAL_LIB to get it work
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@ -32,7 +37,7 @@ win32:{
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SHARE_INSTALL_DIR = $$(PWD)../../../Install/share/fractorium
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# INSTALL_DIRs Don't work?
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message(EMBER_ROOT: $$absolute_path($$EMBER_ROOT))
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message(EXTERNAL: $$absolute_path($$EXTERNAL_DIR))
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message(EXTERNAL_DIR: $$absolute_path($$EXTERNAL_DIR))
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message(EXTERNAL_LIB: $$absolute_path($$EXTERNAL_LIB) )
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}
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@ -537,6 +537,7 @@ QTableWidget#ColorTableHeader QHeaderView::section::horizontal,
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QTableWidget#GeometryTableHeader QHeaderView::section::horizontal,
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QTableWidget#FilterTableHeader QHeaderView::section::horizontal,
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QTableWidget#IterationTableHeader QHeaderView::section::horizontal,
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QTableWidget#AnimationTableHeader QHeaderView::section::horizontal,
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QTreeWidget#LibraryTree QHeaderView::section::horizontal
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{
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border-right: none;
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@ -546,6 +547,7 @@ QTableWidget#ColorTable,
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QTableWidget#GeometryTable,
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QTableWidget#FilterTable,
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QTableWidget#IterationTable,
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QTableWidget#AnimationTable,
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QTableWidget#XformWeightNameTable
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{
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border-left: 1px solid gray;
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@ -617,4 +619,3 @@ QTableView#FinalRenderParamsTable QPushButton
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margin-bottom: 2px;
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padding: 0px;
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}
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