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1.0.0.9 Release
--Bug fixes -Pausing did not work when using OpenCL renderer.
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@ -37,7 +37,7 @@ static void sincos(float x, float* s, float* c)
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namespace EmberNs
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{
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#define EMBER_VERSION "1.0.0.8"
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#define EMBER_VERSION "1.0.0.9"
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#define EPS6 T(1e-6)
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#define EPS std::numeric_limits<T>::epsilon()//Apoplugin.h uses -20, but it's more mathematically correct to do it this way.
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#define ISAAC_SIZE 4
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@ -997,6 +997,10 @@ bool RendererCL<T, bucketT>::RunIter(size_t iterCount, size_t temporalSample, si
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while (b && (atomLaunchesRan.fetch_add(1) + 1 <= launches) && ((itersRemaining = atomItersRemaining.load()) > 0) && !m_Abort)
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{
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//Check if the user wanted to suspend the process.
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while (Paused())
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std::this_thread::sleep_for(500ms);
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cl_uint argIndex = 0;
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#ifdef TEST_CL
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uint fuse = 0;
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@ -58,7 +58,7 @@
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<enum>QFrame::NoFrame</enum>
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</property>
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<property name="text">
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<string><html><head/><body><p align="center">Fractorium 1.0.0.8</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" text-decoration: underline; color:#0000ff;">fractorium.com</span></a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge, Michel Mastriani</span></p></body></html></string>
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<string><html><head/><body><p align="center">Fractorium 1.0.0.9</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" text-decoration: underline; color:#0000ff;">fractorium.com</span></a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge, Michel Mastriani</span></p></body></html></string>
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</property>
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<property name="textFormat">
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<enum>Qt::RichText</enum>
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