diff --git a/Builds/MSVC/Installer/FractoriumInstaller.wixproj b/Builds/MSVC/Installer/FractoriumInstaller.wixproj
index a91a64a..4d2384c 100644
--- a/Builds/MSVC/Installer/FractoriumInstaller.wixproj
+++ b/Builds/MSVC/Installer/FractoriumInstaller.wixproj
@@ -6,7 +6,7 @@
3.7
{c8096c47-e358-438c-a520-146d46b0637d}
2.0
- Fractorium_1.0.0.8
+ Fractorium_1.0.0.9
Package
$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets
$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets
diff --git a/Builds/MSVC/Installer/Product.wxs b/Builds/MSVC/Installer/Product.wxs
index deef6ff..f2e9141 100644
--- a/Builds/MSVC/Installer/Product.wxs
+++ b/Builds/MSVC/Installer/Product.wxs
@@ -1,6 +1,6 @@
-
+
@@ -13,7 +13,7 @@
-
+
::epsilon()//Apoplugin.h uses -20, but it's more mathematically correct to do it this way.
#define ISAAC_SIZE 4
diff --git a/Source/EmberCL/RendererCL.cpp b/Source/EmberCL/RendererCL.cpp
index fd43163..b86aecd 100644
--- a/Source/EmberCL/RendererCL.cpp
+++ b/Source/EmberCL/RendererCL.cpp
@@ -997,6 +997,10 @@ bool RendererCL::RunIter(size_t iterCount, size_t temporalSample, si
while (b && (atomLaunchesRan.fetch_add(1) + 1 <= launches) && ((itersRemaining = atomItersRemaining.load()) > 0) && !m_Abort)
{
+ //Check if the user wanted to suspend the process.
+ while (Paused())
+ std::this_thread::sleep_for(500ms);
+
cl_uint argIndex = 0;
#ifdef TEST_CL
uint fuse = 0;
diff --git a/Source/Fractorium/AboutDialog.ui b/Source/Fractorium/AboutDialog.ui
index c7cecdb..5c7f3a2 100644
--- a/Source/Fractorium/AboutDialog.ui
+++ b/Source/Fractorium/AboutDialog.ui
@@ -58,7 +58,7 @@
QFrame::NoFrame
- <html><head/><body><p align="center">Fractorium 1.0.0.8</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" text-decoration: underline; color:#0000ff;">fractorium.com</span></a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge, Michel Mastriani</span></p></body></html>
+ <html><head/><body><p align="center">Fractorium 1.0.0.9</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" text-decoration: underline; color:#0000ff;">fractorium.com</span></a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge, Michel Mastriani</span></p></body></html>
Qt::RichText
diff --git a/debian/changelog b/debian/changelog
index 49f197b..3474eb2 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,9 @@
+fractorium (1.0.0.9-0ubuntu1) artful; urgency=low
+
+ * release 1.0.0.9
+
+ -- Matt Feemster Sun, 13 May 2018 14:22:34 -0700
+
fractorium (1.0.0.8-0ubuntu1) artful; urgency=low
* release 1.0.0.8