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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Add buttons to copy and paste affine transforms. -Show xform names on the column headers of the xaos table. -Add a color-coded third column to the variations tree which shows any properties of each variation which are non-standard. -Draw a transparent circle over hovered xforms. -Change how xforms respond to dragging. Rotate only is now the default, and scale will only happen with shift. --Optionally do scale and rotate when holding shift, via a setting in the options dialog. --Bug fixes -Snapping when dragging was wrong sometimes. -The program would very rarely crash on startup due to some values being in an uninitialized state. --Code changes -Change almost every variation to use fma() in OpenCL when doing computations of the form a * b + c. This provides a slight speedup, mostly in double precision mode. -Also apply fma() to affine calcs. -Cleanup of OpenGL affine drawing code. -Separate the concept of hovering and selecting xforms.
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@ -92,7 +92,7 @@ void Fractorium::FillXaosTable()
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{
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int count = int(m_Controller->XformCount());
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QStringList hl, vl;
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auto oldModel = m_XaosTableModel;
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auto oldModel = std::make_unique<QStandardItemModel>(m_XaosTableModel);
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hl.reserve(count);
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vl.reserve(count);
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m_XaosTableModel = new QStandardItemModel(count, count, this);
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@ -101,7 +101,7 @@ void Fractorium::FillXaosTable()
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for (int i = 0; i < count; i++)
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{
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auto s = QString::number(i + 1);
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auto s = m_Controller->MakeXformCaption(i);
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hl.push_back("F" + s);
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vl.push_back("T" + s);
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}
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@ -113,10 +113,6 @@ void Fractorium::FillXaosTable()
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SetTabOrder(this, ui.ClearXaosButton, ui.RandomXaosButton);
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m_Controller->FillXaos();
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ui.XaosTableView->blockSignals(false);
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if (oldModel)
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delete oldModel;
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//Needed to get the dark stylesheet to correctly color the top left corner button.
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auto widgetList = ui.XaosTableView->findChildren<QAbstractButton*>();
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