--Bug fixes

-Switching between SP/DP was resetting palette rotation.
This commit is contained in:
Person 2019-05-20 15:44:46 -07:00
parent 4550f9dc87
commit 142b597565

View File

@ -724,6 +724,7 @@ bool Fractorium::CreateControllerFromOptions()
auto con = m_PaletteContrastSpin->value();
auto blur = m_PaletteBlurSpin->value();
auto freq = m_PaletteFrequencySpin->value();
auto rot = m_PreviewPaletteRotation;
double scale;
uint current = 0;
#ifdef DO_DOUBLE
@ -784,6 +785,7 @@ bool Fractorium::CreateControllerFromOptions()
m_PaletteContrastSpin->SetValueStealth(con);
m_PaletteBlurSpin->SetValueStealth(blur);
m_PaletteFrequencySpin->SetValueStealth(freq);
m_PreviewPaletteRotation = rot;
m_Controller->PaletteAdjust();//Applies the adjustments to temp and saves in m_Ember.m_Palette, then fills in the palette preview widget.
}