mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-16 13:14:51 -04:00
--User changes
-Edits will not save back to the file in memory on render completion when preview renderer is running. --Bug fixes -dc_perlin was crashing on Nvidia when using SP. -Duplicate images were randomly getting added to the file in memory. -Crash when opening an Xml with less than 2 flames in it. --Code changes -Use raw array of floats in OpenCL for perlin noise, rather than float3/double3. -Add some default cases to dc_perlin. -Redo singleton pattern yet again. Deriving from a templated Singleton<T> class was creating a separate instance per module. Now only one instance of each type will ever be created and it will be wrapped in a shared_ptr which guarantees its deletion as main() exits.
This commit is contained in:
@ -27,6 +27,8 @@ int main(int argc, char* argv[])
|
||||
putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
|
||||
#endif
|
||||
int rv = -1;
|
||||
auto vlf = VariationList<float>::Instance();//Create two instances that will stay alive until this function exits.
|
||||
auto vld = VariationList<double>::Instance();//No further creations should occur after this.
|
||||
|
||||
try
|
||||
{
|
||||
|
Reference in New Issue
Block a user