Steven Robertson
a12714f4c4
Fix MWC test
2011-10-12 07:36:07 -04:00
Steven Robertson
72ca02032a
Fix flicker (and a few other things).
2011-10-11 20:58:09 -04:00
Steven Robertson
9b03f557c2
Fix missing control points in async version.
...
The allocation pool was reallocating the same frame as soon as it had
left the current scope, before it had been copied. We just reallocate
the same chunks. I don't think this has any real performance impact but
this can be verified.
2011-10-11 20:54:33 -04:00
Steven Robertson
b081bc9378
Remove a sync from iter.
...
A small but consistent improvement.
2011-10-11 14:56:23 -04:00
Steven Robertson
095936666e
Actually asynchronous rendering.
...
This change didn't affect GPU performance at all, but it did improve CPU
startup time, and should also improve time for long-running animations.
2011-10-11 11:27:40 -04:00
Steven Robertson
8c7e86c7c7
Fixed fraction to not exceed range
2011-10-11 11:26:38 -04:00
Steven Robertson
618b51b1b1
Speed enhancement: alpha packing.
...
When the alpha channel is used in a color palette, the code now replaces
the blue channel in the accumulation buffer with a pair of two U16s,
which encode the values of the blue and alpha channels as a fraction of
the value of the density. When the alpha channel is always 1.0, the blue
channel works as normal. Density is now always the last element in the
accumulation buffer.
Eliminating the separate IO operations improved total runtime by more
than 30% on my card, while the extra calculations reduced that to 20%
when alpha was present (though that can be optimized further).
2011-10-11 09:57:37 -04:00
Steven Robertson
a052f7f4c5
Add README
2011-10-03 17:37:32 -04:00
Steven Robertson
6959729ea1
Add quick debug option
2011-10-03 17:10:38 -04:00
Steven Robertson
46c6074b92
Use C++ pass-by-reference to explicitly share.
2011-10-03 16:53:29 -04:00
Steven Robertson
72dbae1ebe
Done. The Boost version is much faster, alas.
2011-08-31 13:24:44 -04:00
Steven Robertson
83704dd303
Fine performance, but the scan's mis-ordering is worse than I thought.
2011-08-31 10:39:01 -04:00
Steven Robertson
638d068a00
Promising performance here.
2011-08-27 12:56:06 -04:00
Steven Robertson
82344d7760
Additional progress on sorting types
2011-08-26 11:08:18 -04:00
Erik Reckase
851980f682
mobius d params were missing
2011-07-06 12:47:03 -06:00
Steven Robertson
18a60ec066
Major bugfix. Also include thread-swapping that works.
2011-06-25 20:37:08 -04:00
Erik Reckase
44f897f28e
fixed enable/disable chaos 'if chain' in iter kernel function
2011-06-24 09:59:14 -06:00
Erik Reckase
b732a3c244
now the chaos 'if chain' is only used if there are non-unity chaos entries in the genome.
2011-06-24 08:18:08 -06:00
Erik Reckase
50b664b1f9
chaos support \0/
2011-06-24 06:09:04 -06:00
Erik Reckase
bc2aa00e2a
removed stray debug printfs
2011-06-21 11:24:06 -06:00
Erik Reckase
addad052b1
closes 11 - all black pixels with non-zero density were not being handled properly.
2011-06-21 11:22:20 -06:00
Erik Reckase
981de94be5
added <stdio.h> for printf support in cuda code
2011-06-21 11:17:11 -06:00
Erik Reckase
90948704d1
pre_ variation support
2011-06-20 14:08:56 -06:00
Erik Reckase
f14d56558c
added support for 'pre_' variations
2011-06-20 14:08:19 -06:00
Erik Reckase
746185ce4d
added support for pre_blur. all variations that start with 'pre_' will be applied to the
...
output of the affine transform before the other variation contributions are calculated.
2011-06-20 14:05:00 -06:00
Steven Robertson
449f7d9374
Add two new kinds of prefix scan; one slower, one faster
2011-06-19 20:33:34 -04:00
Steven Robertson
0813bacebe
Added first prefix-scan tests.
2011-06-19 18:13:39 -04:00
Steven Robertson
c66cb463d4
Add background color support, and tentatively disable density blurring.
2011-06-19 00:30:54 -04:00
Steven Robertson
883de380fc
Did check. It is right.
2011-06-18 22:30:09 -04:00
Erik Reckase
98fb376545
fixed extra ) in var59
2011-06-17 16:36:27 -06:00
Erik Reckase
f684f90956
fixed a few more variations
2011-06-17 13:00:57 -06:00
Erik Reckase
3ee437d9b2
more fixes for variations...just about have all of the written ones validated.
2011-06-17 10:24:13 -06:00
Erik Reckase
6cd4f328f0
fixes for various variations
2011-06-16 21:25:06 -06:00
Steven Robertson
9e74ff57ce
Fix julia variation. Closes issue 10.
2011-06-16 13:42:17 -04:00
Erik Reckase
8a3365712c
fixed super_shape
2011-06-16 10:23:47 -06:00
Erik Reckase
e05d43fc57
fixed pie variation.
2011-06-16 06:50:26 -06:00
Erik Reckase
e83e67b440
fixed waves variation.
2011-06-16 05:34:46 -06:00
Erik Reckase
842efb6317
more variation fixes, syntax errors and so on.
2011-06-15 20:21:40 -06:00
Steven Robertson
702e303509
Gaussian dither
2011-06-13 23:20:39 -04:00
Steven Robertson
18ca9cf2f9
Higher-quality JPEG conversions
2011-06-13 23:20:18 -04:00
Steven Robertson
e579c837ce
Missed a double in the filtering
2011-06-13 00:50:41 -04:00
Steven Robertson
5ebf62b1a3
Reduce some double-precision constants
2011-06-13 00:48:31 -04:00
Erik Reckase
131ce96263
fixed some missing ; in the variation code.
2011-06-12 21:53:33 -06:00
Steven Robertson
ae914d0b81
Fix some animation bugs
2011-06-12 20:20:36 -04:00
Steven Robertson
89b6732752
Skip the final xform when (re)joining the attractor
2011-06-12 19:29:10 -04:00
Steven Robertson
9a8e57cbc6
Fix a type error when gamma linearization == 0
2011-06-12 19:18:47 -04:00
Steven Robertson
9f2bc49009
Clean up some leftover debugging code in filtering
2011-06-12 19:17:02 -04:00
Steven Robertson
f872baf844
Use much more accurate filtsum estimation polynomials
2011-06-12 17:37:57 -04:00
Steven Robertson
e9998c28da
Re-add a hard clamp for an estimator minimum.
...
The value 0.4 is above what it should be (0.3 is the theoretical minimum), and
having the harder clamp threshold causes some problems, but fixes others.
There's a deeper bug here.
2011-06-11 23:39:51 -04:00
Steven Robertson
299b5d5dab
Fix filtering - or at least make it less broken
2011-06-11 23:28:32 -04:00