"symmetry" renamed to "color_speed" (almost...)

This commit is contained in:
zueuk 2009-04-20 08:05:29 +00:00
parent 05f959e837
commit 1b0e2c0570

View File

@ -292,7 +292,7 @@ begin
begin
for j := 0 to transforms - 1 do
begin
if cps[0].xform[j].Symmetry = 1 then
if cps[0].xform[j].color_speed = 1 then
begin
mutants[i].xform[j].Assign(cps[0].xform[j]);
{
@ -329,7 +329,7 @@ begin
if cps[0].HasFinalXForm = false then
begin
cps[i].xform[cps[i].NumXForms].Clear;
cps[i].xform[cps[i].NumXForms].symmetry := 1;
cps[i].xform[cps[i].NumXForms].color_speed := 1;
end;
end;
Interpolate;
@ -354,7 +354,7 @@ begin
finally
Registry.Free;
end;
if cps[0].xform[0].density <> 0 then begin // hmm...!?
if cps[0].xform[0].weight <> 0 then begin // hmm...!?
Interpolate;
ShowMain;
ShowMutants;
@ -484,7 +484,7 @@ begin
begin
for i := 0 to transforms - 1 do
begin
if cpt.xform[i].Symmetry = 1 then
if cpt.xform[i].color_speed = 1 then
begin
cps[0].xform[i].Assign(cpt.xform[i]);
{