From 1b0e2c057095df131e8e9592280ba98899aaa6eb Mon Sep 17 00:00:00 2001 From: zueuk Date: Mon, 20 Apr 2009 08:05:29 +0000 Subject: [PATCH] "symmetry" renamed to "color_speed" (almost...) --- 2.10/Source/Mutate.pas | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/2.10/Source/Mutate.pas b/2.10/Source/Mutate.pas index fbea05a..9e87883 100644 --- a/2.10/Source/Mutate.pas +++ b/2.10/Source/Mutate.pas @@ -292,7 +292,7 @@ begin begin for j := 0 to transforms - 1 do begin - if cps[0].xform[j].Symmetry = 1 then + if cps[0].xform[j].color_speed = 1 then begin mutants[i].xform[j].Assign(cps[0].xform[j]); { @@ -329,7 +329,7 @@ begin if cps[0].HasFinalXForm = false then begin cps[i].xform[cps[i].NumXForms].Clear; - cps[i].xform[cps[i].NumXForms].symmetry := 1; + cps[i].xform[cps[i].NumXForms].color_speed := 1; end; end; Interpolate; @@ -354,7 +354,7 @@ begin finally Registry.Free; end; - if cps[0].xform[0].density <> 0 then begin // hmm...!? + if cps[0].xform[0].weight <> 0 then begin // hmm...!? Interpolate; ShowMain; ShowMutants; @@ -484,7 +484,7 @@ begin begin for i := 0 to transforms - 1 do begin - if cpt.xform[i].Symmetry = 1 then + if cpt.xform[i].color_speed = 1 then begin cps[0].xform[i].Assign(cpt.xform[i]); {