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Further reorganization
This commit is contained in:
parent
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@ -7,8 +7,15 @@ tags: [python]
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---
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Other languages have done similar things (interfaces in Java), but think the Rust comparison is
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useful because both languages are "system." Mostly looking at how static polymorphism is implemented
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in C++ and Rust, but also some comparisons to Rust behavior not strictly related to polymorphism.
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useful because both languages are "system."
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# System Differences
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Worth noting differences in goals: polymorphism in C++ is only duck typing. Means that static
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polymorphism happens separate from visibility, overloading, etc.
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Rust's trait system is different (need a better way to explain that) which allows for trait markers,
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auto-deriving, arbitrary self.
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# Simple Example
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@ -26,10 +33,11 @@ Same name and parameter signature, but return different types - `AsRef`
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Rust has some types named by the compiler, but inaccessible in traits; can't return `impl SomeTrait`
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from traits. Can return `impl Future` from free functions and structs, but traits can't use
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compiler-generated types (associated types still need to name the type). Can have traits return
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references (and use vtable, so no longer statically polymorphic), but typically get into all sorts
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of lifetime issues. Can also use `Box` trait objects to avoid lifetime issues, but again, uses
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vtable.
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compiler-generated types (associated types still need to name the type).
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Can have traits return references (`&dyn Trait`), but uses vtable (so no longer statically
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polymorphic), and very likely get into all sorts of lifetime issues. Can use `Box<dyn Trait>` trait
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objects to avoid lifetime issues, but again, uses vtable.
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C++ doesn't appear to have the same restrictions, mostly because the "contract" is just duck typing.
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@ -37,126 +45,70 @@ C++ doesn't appear to have the same restrictions, mostly because the "contract"
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Shouldn't be too hard - `T::some_method()` should be compilable.
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# Arbitrary `self`
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Forms the basis for Rust's async system, but used very rarely aside from that.
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[`std::enable_shared_from_this`](https://en.cppreference.com/w/cpp/memory/enable_shared_from_this)
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`enable_unique_from_this` doesn't make a whole lot of sense, but Rust can do it:
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```rust
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struct MyStruct {}
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impl MyStruct {
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fn my_function(self: &Box<Self>) {}
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}
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fn main() {
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let unboxed = MyStruct {};
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// error[E0599]: no method named `my_function` found for struct `MyStruct` in the current scope
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// unboxed.my_function();
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let boxed = Box::new(MyStruct {});
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boxed.my_function();
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boxed.my_function();
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}
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```
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Interestingly enough, can't bind `static` version using equality:
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```c++
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#include <iterator>
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#include <vector>
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#include <concepts>
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std::uint64_t free_get_value() {
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return 24;
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}
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class MyClass {
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public:
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// <source>:11:47: error: invalid pure specifier (only '= 0' is allowed) before ';' token
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std::uint64_t get_value() = free_get_value;
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};
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int main() {
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auto x = MyClass {};
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}
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```
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---
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Turns out the purpose of `enable_shared_from_this` is so that you can create new shared instances of
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yourself from within yourself, it doesn't have anything to do with enabling extra functionality
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depending on whether you're owned by a shared pointer. _At best_, you could have other runtime
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checks to see if you're owned exclusively, or as part of some other smart pointer, but the type
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system can't enforce that. And if you're _not_ owned by that smart pointer, what then? Exceptions?
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UFCS would be able to help with this - define new methods like:
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```c++
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template<>
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void do_a_thing(std::unique_ptr<MyType> value) {}
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```
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In this case, the extension is actually on `unique_ptr`, but the overload resolution applies only to
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pointers of `MyType`. Note that `shared_ptr` and others seem to work by overloading `operator ->` to
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proxy function calls to the delegates; you could inherit `std::shared_ptr` and specialize the
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template to add methods for specific classes I guess? But it's still inheriting `shared_ptr`, you
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can't define things directly on it.
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Generally, "you can just use free functions" seems like a shoddy explanation. We could standardize
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overload `MyClass_init` as a constructor and function similar to C, etc., but the language is
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designed to assist us so we don't have to do crap like that. I do hope UFCS becomes a thing.
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That said, it is interesting that for Rust, arbitrary self can be replaced with traits:
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```rust
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trait MyTrait {
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fn my_function(&self);
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}
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impl MyTrait for Box<MyStruct> {
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fn my_function(&self) {}
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}
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```
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Just have to make sure that `MyTrait` is in scope all the time, and that's not fun. Ultimately, Rust
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kinda already has UFCS. It's only "kinda" because you have to bring it in scope, and it's
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potentially unclear when it's being used (extension traits), but it does get the basic job done.
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# Default implementation
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First: example of same name, different arguments. Not possible in Rust.
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Can you bind a free function in a non-static way? Pseudocode:
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```rust
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trait MyTrait {
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// This is illegal in Rust, even though name-mangling is unique:
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// fn method(&self, value: usize) -> usize;
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// Works if you rename the method, but is a pain to type:
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fn method_with_options(&self, value: usize) -> usize;
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fn method(&self) -> usize {
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self.method_with_options(42);
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}
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}
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struct MyStruct {}
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impl MyTrait for MyStruct {
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fn method_with_options(&self, value: usize) -> usize {
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println!("{}", value);
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value
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}
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}
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```
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Second: example of same name, different arguments, but can't provide default implementation.
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```c++
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template<typename T>
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concept DoMethod = requires (T a) {
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{ a.do_method(std::declval<std::uint64_t>() } -> std::same_as<std::uint64_t>;
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{ a.do_method() } -> std::same_as<std::uint64_t>;
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}
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template<typename T> requires DoMethod<T>
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std::uint64_t free_do_method(T& a) {
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a.do_method(0);
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template <typename T>
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concept MyTrait = requires (T a) {
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{ a.method(declval<std::size_t>()) } -> std::same_as<std::size_t>,
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{ a.method() } -> std::same_as<std::size_t>,
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}
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// Each class must implement both `method` signatures.
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class MyClass {
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public:
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std::uint64_t do_method(std::uint64_t value) {
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return value * 2;
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std::size_t method(std::size_t value) {
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std::cout << value << std::endl;
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return value;
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}
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// Because the free function still needs a "this" reference (unlike Javascript which has a
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// floating `this`), we can't bind as `std::uint64_t do_method() = free_do_method`
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// Also can't do it because it's a syntax error; can only use `= 0` to indicate pure virtual.
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std::uint64_t do_method() {
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return free_do_method(this);
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std::size_t method() {
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return method(42);
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}
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};
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// Can write free functions as the default and then call explicitly, but for trivial
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// implementations (replacing defaults) it's not likely to be worth it.
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auto method_default_(auto MyTrait this) std::size_t {
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return this.method(42);
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}
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class MyClassDefault {
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public:
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std::size_t method(std::size_t value) {
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std::cout << value << std::endl;
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return value;
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}
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std::size_t method() {
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return method_default_(this);
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}
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}
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```
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# Require concept methods to take `const this`?
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@ -165,8 +117,9 @@ public:
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---
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`is_const` could be used to declare the entire class is const, but don't think you could require
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const-ness for only certain methods. Can use `const_cast` to assert "constness" though:
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`is_const` could be used to declare the class is const for an entire concept, but don't think you
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could require const-ness for only certain methods. Can use `const_cast` to assert "constness"
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though:
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```c++
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#include <concepts>
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@ -294,8 +247,167 @@ Alternately, `ClientExt: AnotherTrait` implementations where the default `Client
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is used. To do this, Rust compiles the entire crate as a single translation unit, and the orphan
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rule.
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Rust can do one thing special though - can run methods on literals - `42.my_method()`.
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# Checking a type fulfills the concept
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With concepts, you find out that there's an issue only when you attempt to use it. Traits in Rust
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will let you know during implementation that something is wrong (there's a local error).
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https://www.ecorax.net/as-above-so-below-1/
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Can use `static_assert` to kinda make sure a contract is fulfilled:
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```c++
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#include <cstdint>
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#include <type_traits>
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template<typename T>
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constexpr bool has_method = std::is_same_v<decltype(std::declval<T>().method()), std::uint64_t>;
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class WithMethod {
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public:
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std::uint64_t method() { return 0; }
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};
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static_assert(has_method<WithMethod>);
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class WithoutMethod {};
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// <source>: In instantiation of 'constexpr const bool has_method<WithoutMethod>':
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// <source>:16:16: required from here
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// <source>:5:71: error: 'class WithoutMethod' has no member named 'method'
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// 5 | constexpr bool has_method = std::is_same_v<decltype(std::declval<T>().method()), std::uint64_t>;
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// | ~~~~~~~~~~~~~~~~~~^~~~~~
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// <source>:16:15: error: non-constant condition for static assertion
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// 16 | static_assert(has_method<WithoutMethod>);
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// |
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static_assert(has_method<WithoutMethod>);
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```
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We'd rather the example fail the static assert, rather than have an error on the `decltype`, but it
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does get the job done; we're told explicitly that `WithoutMethod` has no member `method`, so the
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error message for `decltype()` is actually much nicer than the `static_assert`.. Can use
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[custom SFINAE](https://stackoverflow.com/a/257382) or
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[experimental](https://stackoverflow.com/a/22014784)
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[type traits](http://en.cppreference.com/w/cpp/experimental/is_detected) to fix those issues, but
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mostly please just use concepts.
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# Potentially excluded
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Some ideas related to traits, but that I'm not sure sufficiently fit the theme. May be worth
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investigating in a future post?
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## Visibility
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Worth acknowledging that C++ can do interesting things with `protected`, `friend`, and others, that
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Rust can't. However, Rust can limit trait implementations to current crate ("sealed traits"), where
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C++ concepts are purely duck typing.
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## Move/consume `self` as opposed to `&self`?
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Not exactly polymorphism, but is a significant feature of Rust trait system. Is there a way to force
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`std::move(object).method()`? C++ can still use objects after movement makes them invalid, so not
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sure that it makes conceptual sense - it's your job to prevent use-after-move, not the compiler's.
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## Automatic markers?
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Alternately, conditional inheritance based on templates?
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## Arbitrary `self`
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Handled as part of section on `impl Trait` for remote type, not sure this needs it's own section.
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Forms the basis for Rust's async system, but used very rarely aside from that.
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[`std::enable_shared_from_this`](https://en.cppreference.com/w/cpp/memory/enable_shared_from_this)
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`enable_unique_from_this` doesn't make a whole lot of sense, but Rust can do it:
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```rust
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struct MyStruct {}
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impl MyStruct {
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fn my_function(self: &Box<Self>) {}
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}
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fn main() {
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let unboxed = MyStruct {};
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// error[E0599]: no method named `my_function` found for struct `MyStruct` in the current scope
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// unboxed.my_function();
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let boxed = Box::new(MyStruct {});
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boxed.my_function();
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boxed.my_function();
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}
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```
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Interestingly enough, can't bind `static` version using equality:
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```c++
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#include <iterator>
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#include <vector>
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#include <concepts>
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std::uint64_t free_get_value() {
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return 24;
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}
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class MyClass {
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public:
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// <source>:11:47: error: invalid pure specifier (only '= 0' is allowed) before ';' token
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std::uint64_t get_value() = free_get_value;
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};
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int main() {
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auto x = MyClass {};
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}
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```
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---
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|
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Turns out the purpose of `enable_shared_from_this` is so that you can create new shared instances of
|
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yourself from within yourself, it doesn't have anything to do with enabling extra functionality
|
||||
depending on whether you're owned by a shared pointer. _At best_, you could have other runtime
|
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checks to see if you're owned exclusively, or as part of some other smart pointer, but the type
|
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system can't enforce that. And if you're _not_ owned by that smart pointer, what then? Exceptions?
|
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|
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UFCS would be able to help with this - define new methods like:
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|
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```c++
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template<>
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void do_a_thing(std::unique_ptr<MyType> value) {}
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```
|
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|
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In this case, the extension is actually on `unique_ptr`, but the overload resolution applies only to
|
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pointers of `MyType`. Note that `shared_ptr` and others seem to work by overloading `operator ->` to
|
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proxy function calls to the delegates; you could inherit `std::shared_ptr` and specialize the
|
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template to add methods for specific classes I guess? But it's still inheriting `shared_ptr`, you
|
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can't define things directly on it.
|
||||
|
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Generally, "you can just use free functions" seems like a shoddy explanation. We could standardize
|
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overload `MyClass_init` as a constructor and function similar to C, etc., but the language is
|
||||
designed to assist us so we don't have to do crap like that. I do hope UFCS becomes a thing.
|
||||
|
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That said, it is interesting that for Rust, arbitrary self can be replaced with traits:
|
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|
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```rust
|
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trait MyTrait {
|
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fn my_function(&self);
|
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}
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|
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impl MyTrait for Box<MyStruct> {
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fn my_function(&self) {}
|
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}
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```
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|
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Just have to make sure that `MyTrait` is in scope all the time, and that's not fun. Ultimately, Rust
|
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kinda already has UFCS. It's only "kinda" because you have to bring it in scope, and it's
|
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potentially unclear when it's being used (extension traits), but it does get the basic job done.
|
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|
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# Trait objects as arguments
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Handled as part of `decltype` and compiler-named types, not sure it needs it's own section.
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|
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```rust
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trait MyTrait {
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fn some_method(&self);
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@ -357,67 +469,3 @@ disorienting.
|
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`dyn Trait` seems to be used in Rust mostly for type erasure - `Box<Pin<dyn Future>>` for example,
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but is generally fairly rare, and C++ probably doesn't suffer for not having it. Can use inheritance
|
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to force virtual if truly necessary, but not sure why you'd need that.
|
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|
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# Checking a type fulfills the concept
|
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|
||||
With concepts, you find out that there's an issue only when you attempt to use it. Traits in Rust
|
||||
will let you know during implementation that something is wrong (there's a local error).
|
||||
https://www.ecorax.net/as-above-so-below-1/
|
||||
|
||||
Can use `static_assert` to kinda make sure a contract is fulfilled:
|
||||
|
||||
```c++
|
||||
#include <cstdint>
|
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#include <type_traits>
|
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|
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template<typename T>
|
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constexpr bool has_method = std::is_same_v<decltype(std::declval<T>().method()), std::uint64_t>;
|
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|
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class WithMethod {
|
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public:
|
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std::uint64_t method() { return 0; }
|
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};
|
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|
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static_assert(has_method<WithMethod>);
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|
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class WithoutMethod {};
|
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|
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// <source>: In instantiation of 'constexpr const bool has_method<WithoutMethod>':
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// <source>:16:16: required from here
|
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// <source>:5:71: error: 'class WithoutMethod' has no member named 'method'
|
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// 5 | constexpr bool has_method = std::is_same_v<decltype(std::declval<T>().method()), std::uint64_t>;
|
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// | ~~~~~~~~~~~~~~~~~~^~~~~~
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// <source>:16:15: error: non-constant condition for static assertion
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// 16 | static_assert(has_method<WithoutMethod>);
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// |
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static_assert(has_method<WithoutMethod>);
|
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```
|
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|
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We'd rather the example fail the static assert, rather than have an error on the `decltype`, but it
|
||||
does get the job done; we're told explicitly that `WithoutMethod` has no member `method`, so the
|
||||
error message for `decltype()` is actually much nicer than the `static_assert`.. Can use
|
||||
[custom SFINAE](https://stackoverflow.com/a/257382) or
|
||||
[experimental](https://stackoverflow.com/a/22014784)
|
||||
[type traits](http://en.cppreference.com/w/cpp/experimental/is_detected) to fix those issues, but
|
||||
mostly please just use concepts.
|
||||
|
||||
# Visibility
|
||||
|
||||
Worth acknowledging that C++ can do interesting things with `protected`, `friend`, and others, that
|
||||
Rust can't. However, Rust can limit trait implementations to current crate ("sealed traits"), where
|
||||
C++ concepts are purely duck typing.
|
||||
|
||||
# Potentially excluded
|
||||
|
||||
Some ideas related to traits, but that I'm not sure sufficiently fit the theme. May be worth
|
||||
investigating in a future post?
|
||||
|
||||
## Move/consume `self` as opposed to `&self`?
|
||||
|
||||
Not exactly polymorphism, but is a significant feature of Rust trait system. Is there a way to force
|
||||
`std::move(object).method()`? C++ can still use objects after movement makes them invalid, so not
|
||||
sure that it makes conceptual sense - it's your job to prevent use-after-move, not the compiler's.
|
||||
|
||||
## Automatic markers?
|
||||
|
||||
Alternately, conditional inheritance based on templates?
|
||||
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