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Bradlee Speice 2018-10-05 23:28:00 -04:00
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One of the first conversations I had about programming went like this:
One of my first conversations about programming went like this:
> Programmers have it too easy these days. They should learn to develop
> in low memory environments and be efficient.
@ -21,25 +21,25 @@ The principle remains though: be efficient with the resources you're given, beca
[what Intel giveth, Microsoft taketh away](http://exo-blog.blogspot.com/2007/09/what-intel-giveth-microsoft-taketh-away.html).
My professional work has been focused on this kind of efficiency; low-latency financial markets demand that
you understand at a deep level *exactly* what your code is doing. As I've been experimenting with Rust for
personal projects, I'm glad to see that it's possible to bring that mindset with me. There's flexibility for
programming as if there was a garbage collector, and flexibility for the times when I really care about efficiency.
personal projects, it's exciting to bring that mindset with me. There's flexibility for the times where I'd rather
have a garbage collector, and flexibility for the times that I really care about efficiency.
This post is a (small) case study in how I went from the former to the latter. And it's an attempt to prove how easy
it is for you to do the same.
# The Starting Line
When I first started building the [dtparse] crate, my intention was to mirror as closely as possible the logic from
When I first started building the [dtparse] crate, my intention was to mirror as closely as possible
the equivalent [Python library][dateutil]. Python, as you may know, is garbage collected. Very rarely is memory
usage considered in Python, and so I likewise wasn't paying attention when `dtparse` was first being built.
usage considered in Python, and I likewise wasn't paying too much attention when `dtparse` was first being built.
That works out well enough, and I'm not planning on tuning the crate for memory usage.
But every so often I wondered "what exactly is going on in memory?" With the advent of Rust 1.28 and the
That works out well enough, and I'm not planning on making that crate hyper-efficient.
But every so often I've wondered: "what exactly is going on in memory?" With the advent of Rust 1.28 and the
[Global Allocator trait](https://doc.rust-lang.org/std/alloc/trait.GlobalAlloc.html), I had a really great idea:
*build a custom allocator that allows you to track your own allocations.* That way, you can do things like
writing tests for both correct results and correct memory usage. I gave it a [shot][qadapt], but learned
very quickly: **never write your own allocator**. It very quickly turned from "fun weekend project" into
"I have literally no idea what my computer is doing."
very quickly: **never write your own allocator**. It went from "fun weekend project" into
"I have literally no idea what my computer is doing" at breakneck speed.
Instead, let's highlight another (easier) way you can make sense of your memory usage: [heaptrack]
@ -47,8 +47,8 @@ Instead, let's highlight another (easier) way you can make sense of your memory
This is the hardest part of the post. Because Rust uses
[its own allocator](https://github.com/rust-lang/rust/pull/27400#issue-41256384) by default,
`heaptrack` is unable to properly record what your code is actually doing. We have to
instead compile our programs with some special options to make it work.
`heaptrack` is unable to properly record what your code is doing out of the box. Instead,
we compile our programs with some special options to make it work.
Specifically, in `lib.rs` or `main.rs`, make sure you add this:
@ -89,7 +89,7 @@ which is the last picture I showed above. Normally these charts are used to show
you spend executing different functions, but the focus for now is to show how much memory
was allocated during those functions.
I'm not going to spend too much time on how to read flamegraphs, but the idea is this:
As a quick introduction to reading flamegraphs, the idea is this:
The width of the bar is how much memory was allocated by that function, and all functions
that it calls.
@ -137,9 +137,9 @@ The issue is that I keep on creating a new `Parser` every time you call the `par
Now this is a bit excessive, but was necessary at the time because `Parser.parse()` used `&mut self`.
In order to properly parse a string, the parser itself required mutable state.
So, I put some time in to
[make the parser immutable](https://github.com/bspeice/dtparse/commit/741afa34517d6bc1155713bbc5d66905fea13fad#diff-b4aea3e418ccdb71239b96952d9cddb6),
and now I could re-use the same parser over and over. And would you believe it? No more allocations of default parsers:
Armed with that information, I put some time in to
[make the parser immutable](https://github.com/bspeice/dtparse/commit/741afa34517d6bc1155713bbc5d66905fea13fad#diff-b4aea3e418ccdb71239b96952d9cddb6).
Now I can re-use the same parser over and over! And would you believe it? No more allocations of default parsers:
![allocations cleaned up](/assets/images/2018-10-heaptrack/heaptrack-flamegraph-after.png)
@ -154,7 +154,7 @@ All the way down to 300KB:
# Conclusion
In the end, you don't need to write a custom allocator to test memory performance. Rather, there are some
pretty good tools that already exist you can make use of!
great tools that already exist you can put to work!
**Use them.**