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Finishing pass through const
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@ -127,15 +127,15 @@ Given this information, the compiler can efficiently lay out your memory usage s
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that the program never needs to ask the kernel/allocator for memory! This example
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was a bit silly though, so let's talk about the more interesting details.
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## **static** and **const**: Program Allocations
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## **const** and **static**: Program Allocations
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The first memory type we'll look at is pretty special: when Rust can prove that
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a *reference* is valid for the lifetime of the program (`static`, not specifically
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`'static`), and when a *value* is the same for the lifetime of the program (`const`).
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Understanding the distinction between reference and value is important for reasons
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a *value* is fixed for the life of a program, and when a *reference* is valid for
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the duration of the program (`static`, not specifically `'static`).
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Understanding the distinction between value and reference is important for reasons
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we'll go into below. The
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[full specification](https://github.com/rust-lang/rfcs/blob/master/text/0246-const-vs-static.md)
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for these two memory types is available, but I'd rather take a hands-on approach to the topic.
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for these two memory types is available, but we'll take a hands-on approach to the topic.
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### **const**
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@ -143,13 +143,16 @@ The quick summary is this: `const` declares a read-only block of memory that is
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as part of your program binary (during the call to [exec(3)](https://linux.die.net/man/3/exec)).
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Any `const` value resulting from calling a `const fn` is guaranteed to be materialized
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at compile-time (meaning that access at runtime will not invoke the `const fn`),
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even though the function is available at run-time as well. The compiler can choose to
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copy the constant value wherever it is deemed practical. Getting the address of a `const`
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value is legal, but not guaranteed to be the same even when referring to the same
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named identifier.
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even though the `const fn` functions are available at run-time as well. The compiler
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can choose to copy the constant value wherever it is deemed practical. Getting the address
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of a `const` value is legal, but not guaranteed to be the same even when referring to the
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same named identifier.
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The first point is a bit strange - "read-only memory". *Typically* in Rust you can use
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"inner mutability" to modify things that aren't declared `mut`.
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The first point is a bit strange - "read-only memory".
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[The Rust book](https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html#differences-between-variables-and-constants)
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mentions in a couple places that using `mut` with constants is illegal,
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but it's also important to demonstrate just how immutable they are. *Typically* in Rust
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you can use "inner mutability" to modify things that aren't declared `mut`.
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[`RefCell`](https://doc.rust-lang.org/std/cell/struct.RefCell.html) provides an API
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to guarantee at runtime that some consistency rules are enforced:
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@ -212,12 +215,15 @@ fn main() {
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```
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-- [Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=c3cc5979b5e5434eca0f9ec4a06ee0ed)
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[Clippy](https://github.com/rust-lang/rust-clippy) will treat this behavior as an error if attempted,
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When the [`const` specification](https://github.com/rust-lang/rfcs/blob/26197104b7bb9a5a35db243d639aee6e46d35d75/text/0246-const-vs-static.md)
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refers to ["rvalues"](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3055.pdf), this is
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what they mean. [Clippy](https://github.com/rust-lang/rust-clippy) will treat this as an error,
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but it's still something to be aware of.
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The next thing to mention is that `const` values are loaded into memory *as part of your program binary*.
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Because of this, any `const` values declared in your program will be "realized" at compile-time;
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accessing them may trigger a main-memory lookup, but that's it.
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accessing them may trigger a main-memory lookup (with a fixed address, so your CPU may
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be able to prefetch the value), but that's it.
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```rust
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use std::cell::RefCell;
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@ -250,18 +256,19 @@ pub fn multiply_twice(value: u32) -> u32 {
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In this example, the `FACTOR` value is turned into the `mov edi, 1000` instruction
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in both the `multiply` and `multiply_twice` functions; the "1000" value is never
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"stored" anywhere, as it's small enough to use directly.
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"stored" anywhere, as it's small enough to inline into the assembly instructions.
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Finally, getting the address of a `const` value is possible but not guaranteed
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to be unique (given that the compiler can choose to copy values). In my testing
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I was never able to get the compiler to copy a `const` value and get differing pointers,
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but the specifications are clear enough: *don't rely on pointers to `const`
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values being consistent*. To be frank, I have no idea why you'd ever care about
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a pointer to `const`.
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values being consistent*. To be frank, caring about locations for `const` values
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is almost certainly a code smell.
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### **static**
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Final note: `thread_local!()` is always a heap allocation.
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1. What's going on with `lazy_static!()`?
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2. What's going on with `thread_local!()`?
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## **push** and **pop**: Stack Allocations
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@ -276,6 +283,8 @@ Questions:
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5. How do Option<> or Result<> affect structs?
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6. How are arrays allocated?
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7. Legal to pass an array as an argument?
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8. Can you force a heap allocation with arrays that are larger than stack size?
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- Check `ulimit -s`
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# Piling On - Rust and the Heap
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@ -290,6 +299,7 @@ Questions:
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- If it uses `dyn Trait`, it's on the heap.
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4. Other pointer types? Do Rc<>/Arc<> force heap allocation?
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- Maybe? Part of the alloc crate, but should use qadapt to check
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5. How many allocations happen before `main()` is called?
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# Compiler Optimizations Make Everything Complicated
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@ -297,8 +307,6 @@ Example: Compiler stripping out allocations of Box<>, Vec::push()
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# Appendix and Further Reading
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[Embedonomicon]:
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[embedonomicon]: https://docs.rust-embedded.org/embedonomicon/
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[libc]: CRATES.IO LINK
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[winapi]: CRATES.IO LINK
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