mirror of
https://github.com/bspeice/speice.io
synced 2025-02-05 06:30:05 -05:00
Base formatting
This commit is contained in:
parent
56afc82010
commit
42039b0bac
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package-lock.json
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787
package-lock.json
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Load Diff
@ -10,6 +10,10 @@
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"prepare": "husky install"
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},
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"dependencies": {
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"@fontsource/jetbrains-mono": "^4.5.12",
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||||
"@fontsource/lato": "^4.5.10",
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"normalize.css": "^8.0.1",
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"prism-themes": "^1.9.0",
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"react": "^18.2.0",
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"react-dom": "^18.2.0"
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},
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@ -18,9 +22,11 @@
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"@mdx-js/rollup": "^2.3.0",
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"@types/react": "^18.0.28",
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"@types/react-dom": "^18.0.11",
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"@types/remark-prism": "^1.3.4",
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"@vitejs/plugin-react-swc": "^3.0.0",
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"husky": "^8.0.0",
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"pretty-quick": "^3.1.3",
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"remark-prism": "^1.3.6",
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"typescript": "^4.9.3",
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"vite": "^4.2.0"
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}
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|
20
pages/LayoutBase.tsx
Normal file
20
pages/LayoutBase.tsx
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@ -0,0 +1,20 @@
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import { PropsWithChildren } from "react";
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import "./style.css";
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const Sidebar: React.FC = () => (
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<span className={"navbar"}>
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<a href="/">Home</a>/<a href="/about">About</a>
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</span>
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);
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||||
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const Layout: React.FC<PropsWithChildren> = ({ children }) => (
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<div className="gridOffset">
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<div className="gridOffsetSide">
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<Sidebar />
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</div>
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{children}
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</div>
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);
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export default Layout;
|
12
pages/LayoutPage.tsx
Normal file
12
pages/LayoutPage.tsx
Normal file
@ -0,0 +1,12 @@
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import { PropsWithChildren } from "react";
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import Base from "./LayoutBase";
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const Layout: React.FC<PropsWithChildren> = ({ children }) => (
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<Base>
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<h1>The Old Speice Guy</h1>
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{children}
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</Base>
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);
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export default Layout;
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8
pages/about.mdx
Normal file
8
pages/about.mdx
Normal file
@ -0,0 +1,8 @@
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import Layout from "./Page";
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export default Layout;
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Developer currently living in New York City
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Email: [bradlee@speice.io](mailto:bradlee@speice.io)
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LinkedIn: [bradleespeice](https://www.linkedin.com/in/bradleespeice/)
|
@ -1,9 +1,9 @@
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import React from "react";
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import Layout from "./LayoutPage";
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export default function Page() {
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export default function () {
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return (
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<>
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<Layout>
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<p>Is this thing on?</p>
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</>
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</Layout>
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);
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}
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|
72
pages/style.css
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72
pages/style.css
Normal file
@ -0,0 +1,72 @@
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@import "normalize.css";
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@import "@fontsource/lato";
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@import "@fontsource/jetbrains-mono";
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@import "prism-themes/themes/prism-material-dark";
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body {
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font-family: "Lato", sans-serif;
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font-size: 14pt;
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line-height: 1.4;
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}
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h1,
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h2,
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h3,
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h4,
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h5,
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h6 {
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margin-top: 0.6em;
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margin-bottom: 0;
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}
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p,
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ul {
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margin-top: 0.5em;
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margin-bottom: 0.5em;
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}
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pre {
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padding: 1em 0;
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}
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code,
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code[class*="language-"] {
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font-family: "JetBrains Mono", monospace;
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}
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.gridOffset {
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display: grid;
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grid-template-columns:
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[full-start] minmax(1em, 2fr)
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[main-start] minmax(0, 45em) [main-end]
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minmax(0, 1fr)
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[side-start] minmax(0, 3fr) [side-end]
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minmax(1em, 2fr) [full-end];
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}
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|
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.gridOffset > :not(.gridOffsetSide) {
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grid-column: main;
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}
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.gridOffset > div.remark-highlight,
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.gridOffset > div.remark-highlight > pre {
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display: inherit;
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grid-column: full;
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grid-template-columns: inherit;
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}
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.gridOffset > div.remark-highlight > pre > code {
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grid-column: main;
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}
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.gridOffsetSide {
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grid-column: side;
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margin-top: 1em;
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margin-bottom: 1em;
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}
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.navbar > * {
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margin-left: 0.5em;
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margin-right: 0.5em;
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}
|
336
posts/2019/02/the-whole-world.mdx
Normal file
336
posts/2019/02/the-whole-world.mdx
Normal file
@ -0,0 +1,336 @@
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import Blog from "../../LayoutBlog";
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export default Blog({
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title: "Global Memory Usage: The Whole World",
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description: "Static considered slightly less harmful.",
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published: "2019-02-05",
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});
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The first memory type we'll look at is pretty special: when Rust can prove that a _value_ is fixed
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for the life of a program (`const`), and when a _reference_ is unique for the life of a program
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(`static` as a declaration, not
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[`'static`](https://doc.rust-lang.org/book/ch10-03-lifetime-syntax.html#the-static-lifetime) as a
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lifetime), we can make use of global memory. This special section of data is embedded directly in
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the program binary so that variables are ready to go once the program loads; no additional
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computation is necessary.
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Understanding the value/reference distinction is important for reasons we'll go into below, and
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while the
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[full specification](https://github.com/rust-lang/rfcs/blob/master/text/0246-const-vs-static.md) for
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these two keywords is available, we'll take a hands-on approach to the topic.
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# **const**
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When a _value_ is guaranteed to be unchanging in your program (where "value" may be scalars,
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`struct`s, etc.), you can declare it `const`. This tells the compiler that it's safe to treat the
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value as never changing, and enables some interesting optimizations; not only is there no
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initialization cost to creating the value (it is loaded at the same time as the executable parts of
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your program), but the compiler can also copy the value around if it speeds up the code.
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The points we need to address when talking about `const` are:
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- `Const` values are stored in read-only memory - it's impossible to modify.
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- Values resulting from calling a `const fn` are materialized at compile-time.
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- The compiler may (or may not) copy `const` values wherever it chooses.
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## Read-Only
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The first point is a bit strange - "read-only memory."
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[The Rust book](https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html#differences-between-variables-and-constants)
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mentions in a couple places that using `mut` with constants is illegal, but it's also important to
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demonstrate just how immutable they are. _Typically_ in Rust you can use
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[interior mutability](https://doc.rust-lang.org/book/ch15-05-interior-mutability.html) to modify
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things that aren't declared `mut`.
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[`RefCell`](https://doc.rust-lang.org/std/cell/struct.RefCell.html) provides an example of this
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pattern in action:
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|
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```rust
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use std::cell::RefCell;
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fn my_mutator(cell: &RefCell<u8>) {
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// Even though we're given an immutable reference,
|
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// the `replace` method allows us to modify the inner value.
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cell.replace(14);
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}
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fn main() {
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let cell = RefCell::new(25);
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// Prints out 25
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println!("Cell: {:?}", cell);
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my_mutator(&cell);
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// Prints out 14
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println!("Cell: {:?}", cell);
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}
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```
|
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|
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--
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[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=8e4bea1a718edaff4507944e825a54b2)
|
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|
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When `const` is involved though, interior mutability is impossible:
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|
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```rust
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use std::cell::RefCell;
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const CELL: RefCell<u8> = RefCell::new(25);
|
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|
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fn my_mutator(cell: &RefCell<u8>) {
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cell.replace(14);
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}
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|
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fn main() {
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// First line prints 25 as expected
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println!("Cell: {:?}", &CELL);
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my_mutator(&CELL);
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// Second line *still* prints 25
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println!("Cell: {:?}", &CELL);
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}
|
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```
|
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|
||||
--
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[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=88fe98110c33c1b3a51e341f48b8ae00)
|
||||
|
||||
And a second example using [`Once`](https://doc.rust-lang.org/std/sync/struct.Once.html):
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|
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```rust
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use std::sync::Once;
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const SURPRISE: Once = Once::new();
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|
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fn main() {
|
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// This is how `Once` is supposed to be used
|
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SURPRISE.call_once(|| println!("Initializing..."));
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// Because `Once` is a `const` value, we never record it
|
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// having been initialized the first time, and this closure
|
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// will also execute.
|
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SURPRISE.call_once(|| println!("Initializing again???"));
|
||||
}
|
||||
```
|
||||
|
||||
--
|
||||
[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=c3cc5979b5e5434eca0f9ec4a06ee0ed)
|
||||
|
||||
When the
|
||||
[`const` specification](https://github.com/rust-lang/rfcs/blob/26197104b7bb9a5a35db243d639aee6e46d35d75/text/0246-const-vs-static.md)
|
||||
refers to ["rvalues"](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3055.pdf), this
|
||||
behavior is what they refer to. [Clippy](https://github.com/rust-lang/rust-clippy) will treat this
|
||||
as an error, but it's still something to be aware of.
|
||||
|
||||
## Initialization == Compilation
|
||||
|
||||
The next thing to mention is that `const` values are loaded into memory _as part of your program
|
||||
binary_. Because of this, any `const` values declared in your program will be "realized" at
|
||||
compile-time; accessing them may trigger a main-memory lookup (with a fixed address, so your CPU may
|
||||
be able to prefetch the value), but that's it.
|
||||
|
||||
```rust
|
||||
use std::cell::RefCell;
|
||||
|
||||
const CELL: RefCell<u32> = RefCell::new(24);
|
||||
|
||||
pub fn multiply(value: u32) -> u32 {
|
||||
// CELL is stored at `.L__unnamed_1`
|
||||
value * (*CELL.get_mut())
|
||||
}
|
||||
```
|
||||
|
||||
-- [Compiler Explorer](https://godbolt.org/z/Th8boO)
|
||||
|
||||
The compiler creates one `RefCell`, uses it everywhere, and never needs to call the `RefCell::new`
|
||||
function.
|
||||
|
||||
## Copying
|
||||
|
||||
If it's helpful though, the compiler can choose to copy `const` values.
|
||||
|
||||
```rust
|
||||
const FACTOR: u32 = 1000;
|
||||
|
||||
pub fn multiply(value: u32) -> u32 {
|
||||
// See assembly line 4 for the `mov edi, 1000` instruction
|
||||
value * FACTOR
|
||||
}
|
||||
|
||||
pub fn multiply_twice(value: u32) -> u32 {
|
||||
// See assembly lines 22 and 29 for `mov edi, 1000` instructions
|
||||
value * FACTOR * FACTOR
|
||||
}
|
||||
```
|
||||
|
||||
-- [Compiler Explorer](https://godbolt.org/z/ZtS54X)
|
||||
|
||||
In this example, the `FACTOR` value is turned into the `mov edi, 1000` instruction in both the
|
||||
`multiply` and `multiply_twice` functions; the "1000" value is never "stored" anywhere, as it's
|
||||
small enough to inline into the assembly instructions.
|
||||
|
||||
Finally, getting the address of a `const` value is possible, but not guaranteed to be unique
|
||||
(because the compiler can choose to copy values). I was unable to get non-unique pointers in my
|
||||
testing (even using different crates), but the specifications are clear enough: _don't rely on
|
||||
pointers to `const` values being consistent_. To be frank, caring about locations for `const` values
|
||||
is almost certainly a code smell.
|
||||
|
||||
# **static**
|
||||
|
||||
Static variables are related to `const` variables, but take a slightly different approach. When we
|
||||
declare that a _reference_ is unique for the life of a program, you have a `static` variable
|
||||
(unrelated to the `'static` lifetime). Because of the reference/value distinction with
|
||||
`const`/`static`, static variables behave much more like typical "global" variables.
|
||||
|
||||
But to understand `static`, here's what we'll look at:
|
||||
|
||||
- `static` variables are globally unique locations in memory.
|
||||
- Like `const`, `static` variables are loaded at the same time as your program being read into
|
||||
memory.
|
||||
- All `static` variables must implement the
|
||||
[`Sync`](https://doc.rust-lang.org/std/marker/trait.Sync.html) marker trait.
|
||||
- Interior mutability is safe and acceptable when using `static` variables.
|
||||
|
||||
## Memory Uniqueness
|
||||
|
||||
The single biggest difference between `const` and `static` is the guarantees provided about
|
||||
uniqueness. Where `const` variables may or may not be copied in code, `static` variables are
|
||||
guarantee to be unique. If we take a previous `const` example and change it to `static`, the
|
||||
difference should be clear:
|
||||
|
||||
```rust
|
||||
static FACTOR: u32 = 1000;
|
||||
|
||||
pub fn multiply(value: u32) -> u32 {
|
||||
// The assembly to `mul dword ptr [rip + example::FACTOR]` is how FACTOR gets used
|
||||
value * FACTOR
|
||||
}
|
||||
|
||||
pub fn multiply_twice(value: u32) -> u32 {
|
||||
// The assembly to `mul dword ptr [rip + example::FACTOR]` is how FACTOR gets used
|
||||
value * FACTOR * FACTOR
|
||||
}
|
||||
```
|
||||
|
||||
-- [Compiler Explorer](https://godbolt.org/z/uxmiRQ)
|
||||
|
||||
Where [previously](#copying) there were plenty of references to multiplying by 1000, the new
|
||||
assembly refers to `FACTOR` as a named memory location instead. No initialization work needs to be
|
||||
done, but the compiler can no longer prove the value never changes during execution.
|
||||
|
||||
## Initialization == Compilation
|
||||
|
||||
Next, let's talk about initialization. The simplest case is initializing static variables with
|
||||
either scalar or struct notation:
|
||||
|
||||
```rust
|
||||
#[derive(Debug)]
|
||||
struct MyStruct {
|
||||
x: u32
|
||||
}
|
||||
|
||||
static MY_STRUCT: MyStruct = MyStruct {
|
||||
// You can even reference other statics
|
||||
// declared later
|
||||
x: MY_VAL
|
||||
};
|
||||
|
||||
static MY_VAL: u32 = 24;
|
||||
|
||||
fn main() {
|
||||
println!("Static MyStruct: {:?}", MY_STRUCT);
|
||||
}
|
||||
```
|
||||
|
||||
--
|
||||
[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=b538dbc46076f12db047af4f4403ee6e)
|
||||
|
||||
Things can get a bit weirder when using `const fn` though. In most cases, it just works:
|
||||
|
||||
```rust
|
||||
#[derive(Debug)]
|
||||
struct MyStruct {
|
||||
x: u32
|
||||
}
|
||||
|
||||
impl MyStruct {
|
||||
const fn new() -> MyStruct {
|
||||
MyStruct { x: 24 }
|
||||
}
|
||||
}
|
||||
|
||||
static MY_STRUCT: MyStruct = MyStruct::new();
|
||||
|
||||
fn main() {
|
||||
println!("const fn Static MyStruct: {:?}", MY_STRUCT);
|
||||
}
|
||||
```
|
||||
|
||||
--
|
||||
[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=8c796a6e7fc273c12115091b707b0255)
|
||||
|
||||
However, there's a caveat: you're currently not allowed to use `const fn` to initialize static
|
||||
variables of types that aren't marked `Sync`. For example,
|
||||
[`RefCell::new()`](https://doc.rust-lang.org/std/cell/struct.RefCell.html#method.new) is a
|
||||
`const fn`, but because
|
||||
[`RefCell` isn't `Sync`](https://doc.rust-lang.org/std/cell/struct.RefCell.html#impl-Sync), you'll
|
||||
get an error at compile time:
|
||||
|
||||
```rust
|
||||
use std::cell::RefCell;
|
||||
|
||||
// error[E0277]: `std::cell::RefCell<u8>` cannot be shared between threads safely
|
||||
static MY_LOCK: RefCell<u8> = RefCell::new(0);
|
||||
```
|
||||
|
||||
--
|
||||
[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=c76ef86e473d07117a1700e21fd45560)
|
||||
|
||||
It's likely that this will
|
||||
[change in the future](https://github.com/rust-lang/rfcs/blob/master/text/0911-const-fn.md) though.
|
||||
|
||||
## **Sync**
|
||||
|
||||
Which leads well to the next point: static variable types must implement the
|
||||
[`Sync` marker](https://doc.rust-lang.org/std/marker/trait.Sync.html). Because they're globally
|
||||
unique, it must be safe for you to access static variables from any thread at any time. Most
|
||||
`struct` definitions automatically implement the `Sync` trait because they contain only elements
|
||||
which themselves implement `Sync` (read more in the
|
||||
[Nomicon](https://doc.rust-lang.org/nomicon/send-and-sync.html)). This is why earlier examples could
|
||||
get away with initializing statics, even though we never included an `impl Sync for MyStruct` in the
|
||||
code. To demonstrate this property, Rust refuses to compile our earlier example if we add a
|
||||
non-`Sync` element to the `struct` definition:
|
||||
|
||||
```rust
|
||||
use std::cell::RefCell;
|
||||
|
||||
struct MyStruct {
|
||||
x: u32,
|
||||
y: RefCell<u8>,
|
||||
}
|
||||
|
||||
// error[E0277]: `std::cell::RefCell<u8>` cannot be shared between threads safely
|
||||
static MY_STRUCT: MyStruct = MyStruct {
|
||||
x: 8,
|
||||
y: RefCell::new(8)
|
||||
};
|
||||
```
|
||||
|
||||
--
|
||||
[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=40074d0248f056c296b662dbbff97cfc)
|
||||
|
||||
## Interior Mutability
|
||||
|
||||
Finally, while `static mut` variables are allowed, mutating them is an `unsafe` operation. If we
|
||||
want to stay in `safe` Rust, we can use interior mutability to accomplish similar goals:
|
||||
|
||||
```rust
|
||||
use std::sync::Once;
|
||||
|
||||
// This example adapted from https://doc.rust-lang.org/std/sync/struct.Once.html#method.call_once
|
||||
static INIT: Once = Once::new();
|
||||
|
||||
fn main() {
|
||||
// Note that while `INIT` is declared immutable, we're still allowed
|
||||
// to mutate its interior
|
||||
INIT.call_once(|| println!("Initializing..."));
|
||||
// This code won't panic, as the interior of INIT was modified
|
||||
// as part of the previous `call_once`
|
||||
INIT.call_once(|| panic!("INIT was called twice!"));
|
||||
}
|
||||
```
|
||||
|
||||
--
|
||||
[Rust Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=3ba003a981a7ed7400240caadd384d59)
|
35
posts/LayoutBlog.tsx
Normal file
35
posts/LayoutBlog.tsx
Normal file
@ -0,0 +1,35 @@
|
||||
import { PropsWithChildren } from "react";
|
||||
|
||||
import Base from "../pages/LayoutBase";
|
||||
|
||||
interface BlogProps {
|
||||
title: string;
|
||||
description: string;
|
||||
published: string;
|
||||
updated?: string;
|
||||
}
|
||||
|
||||
export default function Layout({
|
||||
title,
|
||||
description,
|
||||
published,
|
||||
updated,
|
||||
}: BlogProps): React.FC<PropsWithChildren> {
|
||||
const header = (
|
||||
<div className="header">
|
||||
<h1>{title}</h1>
|
||||
<h3>{description}</h3>
|
||||
<p>Published: {published}</p>
|
||||
{updated && <p>Last updated: {updated}</p>}
|
||||
</div>
|
||||
);
|
||||
|
||||
const withChildren: React.FC<PropsWithChildren> = ({ children }) => (
|
||||
<Base>
|
||||
{header}
|
||||
<hr />
|
||||
{children}
|
||||
</Base>
|
||||
);
|
||||
return withChildren;
|
||||
}
|
@ -3,12 +3,16 @@ import blog from "@bspeice/vite-plugin-blog";
|
||||
import mdx from "@mdx-js/rollup";
|
||||
import react from "@vitejs/plugin-react-swc";
|
||||
|
||||
import remarkPrism from "remark-prism";
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [
|
||||
blog({
|
||||
"/": "/pages/index",
|
||||
"/": "/pages/index.tsx",
|
||||
"/about": "/pages/about.mdx",
|
||||
"/2019/02/the-whole-world": "/posts/2019/02/the-whole-world.mdx",
|
||||
}),
|
||||
mdx(),
|
||||
mdx({ remarkPlugins: [remarkPrism] }),
|
||||
react(),
|
||||
],
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user