mirror of
https://github.com/bspeice/itcs4180
synced 2024-12-03 20:58:12 -05:00
Add gesture recognition
This commit is contained in:
parent
c0723859c7
commit
f1ee03a115
@ -15,7 +15,11 @@ import android.app.Activity;
|
||||
import android.app.ProgressDialog;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.util.Log;
|
||||
import android.view.GestureDetector.SimpleOnGestureListener;
|
||||
import android.view.GestureDetector;
|
||||
import android.view.Menu;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.View;
|
||||
import android.widget.ImageView;
|
||||
|
||||
@ -37,6 +41,23 @@ public class ImageViewerActivity extends Activity {
|
||||
urls = getResources().getStringArray(urlsId);
|
||||
currentIndex = extras.getInt("index");
|
||||
|
||||
// Code modified from below, updated to use non-deprecated parts of API
|
||||
// http://stackoverflow.com/questions/4098198/adding-fling-gesture-to-an-image-view-android
|
||||
final GestureDetector gdt = new GestureDetector(this, new ImageGestures());
|
||||
findViewById(R.id.imgViewer).setOnTouchListener(new View.OnTouchListener() {
|
||||
|
||||
@Override
|
||||
public boolean onTouch(View arg0, MotionEvent arg1) {
|
||||
// To be honest, reading documentation at:
|
||||
// http://developer.android.com/reference/android/view/GestureDetector.OnGestureListener.html
|
||||
// http://developer.android.com/reference/android/view/View.OnTouchListener.html
|
||||
// would lead me to think that we should just return gdt.onTouchEvent(arg1).
|
||||
// However, as someone pointed out on StackOverflow above, they need to be inverted. Going
|
||||
// to ask professor about that tonight.
|
||||
return !gdt.onTouchEvent(arg1);
|
||||
}
|
||||
});
|
||||
|
||||
displayImage(currentIndex);
|
||||
}
|
||||
|
||||
@ -80,6 +101,7 @@ public class ImageViewerActivity extends Activity {
|
||||
new ImageDownloader().execute(urls[indexToDisplay]);
|
||||
dialog = new ProgressDialog(this);
|
||||
dialog.setCancelable(false);
|
||||
dialog.setMessage("Loading...");
|
||||
dialog.show();
|
||||
}
|
||||
|
||||
@ -106,5 +128,29 @@ public class ImageViewerActivity extends Activity {
|
||||
view.setImageBitmap(result);
|
||||
}
|
||||
}
|
||||
|
||||
// Gesture detection from:
|
||||
// https://developer.android.com/training/gestures/detector.html
|
||||
// http://stackoverflow.com/questions/4098198/adding-fling-gesture-to-an-image-view-android
|
||||
// Please note: Gesture recognition code borrowed heavily from StackOverflow. Because there's so
|
||||
// little actual code, not sure there's any way to re-do this code that won't look like plagiarism.
|
||||
|
||||
private static final int SWIPE_MIN_DISTANCE = 120;
|
||||
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
|
||||
|
||||
private class ImageGestures extends SimpleOnGestureListener {
|
||||
@Override
|
||||
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
|
||||
if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
|
||||
displayPrev();
|
||||
return true;
|
||||
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
|
||||
displayNext();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user