fractorium/Builds/QtCreator/build_all.sh
mfeemster fda1fdeee7 --Bug fixes
-Nvidia OpenCL compilation was broken for density filtering due to ambiguity in the arguments to min(). Fix it by casting.
 -Put Nvidia block size in DE back to 24 where it used to be. Nvidia fails when it's 32.
 -Fix misspelling of the word "Rendering" in failure messages in final render dialog.
 -Put FillSummary() back when loading an ember.
 -Properly disable add final xform button when a final xform is present.
2015-07-31 19:46:53 -07:00

48 lines
974 B
Bash

#!/bin/bash
REBUILD=''
NVIDIA=''
NATIVE=''
CONCURRENCY='-j9'
QMAKE=${QMAKE:-qmake}
RELEASE='CONFIG+=release CONFIG-=debug'
while test $# -gt 0
do
case "$1" in
--rebuild) REBUILD='1'
;;
--nvidia) NVIDIA="CONFIG += nvidia"
;;
--native) NATIVE="CONFIG += native"
;;
--travis) CONCURRENCY="-j1"
;;
--debug) RELEASE="CONFIG+=debug CONFIG-=release"
;;
--*) echo "bad option $1"; exit 1
;;
*) echo "unrecognised argument $1"; exit 1
;;
esac
shift
done
DIR=$( cd "$(dirname "${BASH_SOURCE[0]}" )" && pwd )
for PROJ in ${DIR}/{Ember,EmberCL,EmberGenome,EmberRender,EmberAnimate,Fractorium}
do
pushd $PROJ
if [ "x1" = "x$REBUILD" ]; then
make clean
fi
$QMAKE "$NVIDIA" "$NATIVE" $RELEASE
make $CONCURRENCY
if [ "x$?" != "x0" ]; then
echo "Build failed! Check output for errors."
exit 1
fi
popd
done