mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 05:00:06 -05:00
c3078f018a
-Update various tooltips. -Increase precision of affine and xaos spinners. -Increase precision of fields written in Xml files to 8. --Bug fixes -When rendering on the CPU, if the number of threads didn't divide evenly into the number of rows, it would leave a blank spot on the last few rows. -Fix numerous parsing bugs when reading .chaos files. -Added compatibility fixes and/or optimizations to the following variations: asteria, bcircle, bcollide, bipolar, blob2, btransform, cell, circlecrop, circlecrop2, collideoscope, cpow2, cropn, cross, curl, depth_ngon2, depth_sine2, edisc, eRotate, escher, fan2, hex_rand, hypershift, hypershift2, hypertile1, julia, julian, julian2, juliaq, juliascope, lazyjess, log, loonie2, murl, murl2, npolar, oscilloscope2, perspective, phoenix_julia, sphericaln, squish, starblur, starblur2, truchet, truchet_glyph, waffle, wavesn. |
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README.md |
Fractorium
A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.
Installing
Windows
Download: Fractorium_23.23.8.1.msi
Mac
Download: Fractorium_23.23.8.1.dmg
Linux
Install from App Image .deb
Install ubuntu 20 or greater.
Download: Fractorium-23.23.8.1.x86_64.deb
cd ~/Downloads
sudo dpkg -i Fractorium-23.23.8.1.x86_64.deb
Install from App Image .rpm
Download: Fractorium-23.23.8.1.x86_64.rpm
Building from git
All builds are 64-bit.
Windows
Build Guide for Visual Studio 2019 or Qt Creator