fractorium/Source/Fractorium/PaletteEditor/PaletteEditor.h
Person 8a4127d5d7 --User changes
-Add a palette editor.
 -Add support for reading .ugr/.gradient/.gradients palette files.
 -Allow toggling on spinners whose minimum value is not zero.
 -Allow toggling display of image, affines and grid.
 -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.

--Bug fixes
 -cpow2 was wrong.
 -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
 -Use exec() on Apple and show() on all other OSes for dialog boxes.
 -Trying to render a sequence with no frames would crash.
 -Selecting multiple xforms and rotating them would produce the wrong rotation.
 -Better handling when parsing flames using different encoding, such as unicode and UTF-8.
 -Switching between SP/DP didn't reselect the selected flame in the Library tab.

--Code changes
 -Make all types concerning palettes be floats, including PaletteTableWidgetItem.
 -PaletteTableWidgetItem is no longer templated because all palettes are float.
 -Include the source colors for user created gradients.
 -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
 -Split conditional out of accumulation loop on the CPU for better performance.
 -Vectorize summing when doing density filter for better performance.
 -Make all usage of palettes be of type float, double is pointless.
 -Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
 -Refactor some palette path searching code.
 -Make ReadFile() throw and catch an exception if the file operation fails.
 -A little extra safety in foci and foci3D with a call to Zeps().
 -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
 -Fixing missing comma between paths in InitPaletteList().
 -Move Xml and PaletteList classes into cpp to shorten build times when working on them.
 -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
 -Change more NULL to nullptr.
2017-02-26 00:02:21 -08:00

79 lines
2.5 KiB
C++

#pragma once
#include "FractoriumPch.h"
#include "ColorPickerWidget.h"
#include "GradientColorsView.h"
#include "EmberFile.h"
#include "ui_PaletteEditor.h"
namespace Ui
{
class PaletteEditor;
}
/// <summary>
/// Dialog for editing user created palettes.
/// This will load with all available user created palettes populated in the combo
/// box. As the user changes the selected index, the palettes for that file
/// are shown in the list box. The user can click on those and then edit them and either
/// save it back to the same position in the file, or append it to the end.
/// They can also click in the name column to set/rename the palette name.
/// Any changes on this dialog can be "synced". That is, when the Sync checkbox is checked
/// any changes result in a signal being sent back to the main window.
/// </summary>
class PaletteEditor : public QDialog
{
Q_OBJECT
public:
explicit PaletteEditor(PaletteList<float>& paletteList, QWidget* p = nullptr);
public:
bool Sync();
QPixmap* GetBackGround();
Palette<float>& GetPalette(int size);
void SetPalette(Palette<float>& palette);
signals:
void PaletteChanged();
void PaletteFileChanged();
private slots:
void OnAddColorButtonClicked();
void OnRemoveColorButtonClicked();
void OnInvertColorsButtonClicked();
void OnRandomColorsButtonClicked();
void OnDistributeColorsButtonClicked();
void OnResetToDefaultButtonClicked();
void OnCreatePaletteFromImageButtonClicked();
void OnCreatePaletteAgainFromImageButton();
void OnColorPickerColorChanged(const QColor& col);
void OnArrowDoubleClicked(const GradientArrow& arrow);
void OnSyncCheckBoxStateChanged(int state);
void OnArrowMoved(qreal lastPos, const GradientArrow& arrow);
void OnPaletteFilenameComboChanged(const QString& text);
void OnPaletteCellClicked(int row, int col);
void OnPaletteCellChanged(int row, int col);
void OnNewPaletteFileButtonClicked();
void OnCopyPaletteFileButtonClicked();
void OnAppendPaletteButtonClicked();
void OnOverwritePaletteButtonClicked();
void OnDeletePaletteButtonClicked();
private:
void EmitPaletteChanged();
QStringList SetupOpenImagesDialog();
void AddArrow(const QColor& color);
map<float, GradientArrow> GetRandomColorsFromImage(QString filename, int numPoints);
bool m_PaletteFileChanged = false;
int m_PaletteIndex = 0;
QString m_Filename;
string m_CurrentPaletteFilePath;
ColorPickerWidget* m_ColorPicker = nullptr;
GradientColorsView* m_GradientColorView = nullptr;
QFileDialog* m_FileDialog = nullptr;
PaletteList<float>& m_PaletteList;
std::unique_ptr<Ui::PaletteEditor> ui;
};