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https://bitbucket.org/mfeemster/fractorium.git
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eecd3c254f
-Remove Hue as a saved parameter, as well as animation parameters associated with it. It's now a GUI-only field that is never saved. -Make histogram, density filter buffer, and all associated fields always float, even when using double. In that case, only the iteration calculations are now double. Suggested by Thomas Ludwig. -Print all three kernels in EmberRender when the --dump_kernel option is specified. -Apply variations filter to randoms. --Bug fixes -Fix bug where hue was not being preserved when switching controllers and embers. Very hard to repro bug, but mostly overcome by eliminating hue as a saved parameter. --Code changes -De-templatized DEOpenCLKernelCreator and FinalAccumOpenCLKernelCreator. They now just take a bool as a parameter to specify double precision. -To accommodate the buffers being float, introduce a new #define types in EmberCL called real4_bucket, and real4reals_bucket. -Density and spatial filtering structs now use this type. -ConvertDensityFilter() and ConvertSpatialFilter() no longer return a value, they just assign to the member. |
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.. | ||
Icons | ||
AboutDialog.cpp | ||
AboutDialog.h | ||
AboutDialog.ui | ||
CurvesGraphicsView.cpp | ||
CurvesGraphicsView.h | ||
DoubleSpinBox.cpp | ||
DoubleSpinBox.h | ||
DoubleSpinBoxTableItemDelegate.h | ||
EmberFile.h | ||
EmberTreeWidgetItem.h | ||
FinalRenderDialog.cpp | ||
FinalRenderDialog.h | ||
FinalRenderDialog.ui | ||
FinalRenderEmberController.cpp | ||
FinalRenderEmberController.h | ||
Fractorium.cpp | ||
Fractorium.h | ||
Fractorium.qrc | ||
Fractorium.rc | ||
Fractorium.ui | ||
FractoriumCommon.h | ||
FractoriumEmberController.cpp | ||
FractoriumEmberController.h | ||
FractoriumInfo.cpp | ||
FractoriumLibrary.cpp | ||
FractoriumMenus.cpp | ||
FractoriumPalette.cpp | ||
FractoriumParams.cpp | ||
FractoriumPch.cpp | ||
FractoriumPch.h | ||
FractoriumRender.cpp | ||
FractoriumSettings.cpp | ||
FractoriumSettings.h | ||
FractoriumToolbar.cpp | ||
FractoriumXaos.cpp | ||
FractoriumXforms.cpp | ||
FractoriumXformsAffine.cpp | ||
FractoriumXformsColor.cpp | ||
FractoriumXformsSelect.cpp | ||
FractoriumXformsVariations.cpp | ||
GLEmberController.cpp | ||
GLEmberController.h | ||
GLWidget.cpp | ||
GLWidget.h | ||
Main.cpp | ||
OptionsDialog.cpp | ||
OptionsDialog.h | ||
OptionsDialog.ui | ||
PaletteTableWidgetItem.h | ||
resource.h | ||
SpinBox.cpp | ||
SpinBox.h | ||
StealthComboBox.h | ||
TableWidget.h | ||
TwoButtonComboWidget.h | ||
VariationsDialog.cpp | ||
VariationsDialog.h | ||
VariationsDialog.ui | ||
VariationTreeWidgetItem.h |