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https://bitbucket.org/mfeemster/fractorium.git
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55a2c393cf
-Add new palettes from user Rubydeva. --Bug fixes -Avoid an occasional divide by zero in the OpenCL renderer when using the interactive editor. --Code changes -Use exact comparisons in IsID() and IsZero() in Affine2D. -When testing for bad point values while iterating, only test for NaN now. -For rendering with OpenCL on the command line and in the final render dialog, use an optimized kernel that does a direct assignment for any affines which are ID. |
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.. | ||
DEOpenCLKernelCreator.cpp | ||
DEOpenCLKernelCreator.h | ||
DllMain.cpp | ||
EmberCLFunctions.h | ||
EmberCLPch.h | ||
EmberCLStructs.h | ||
FinalAccumOpenCLKernelCreator.cpp | ||
FinalAccumOpenCLKernelCreator.h | ||
FunctionMapper.cpp | ||
FunctionMapper.h | ||
IterOpenCLKernelCreator.cpp | ||
IterOpenCLKernelCreator.h | ||
OpenCLInfo.cpp | ||
OpenCLInfo.h | ||
OpenCLWrapper.cpp | ||
OpenCLWrapper.h | ||
RendererCL.cpp | ||
RendererCL.h | ||
RendererClDevice.cpp | ||
RendererClDevice.h |