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mfeemster 4777ab52bc 0.4.1.6 Beta 11/29/2014
--User Changes
 None.

--Bug Fixes
 Fix broken continuity of randomness in OpenCL when using strips, broken in last build.
 Fix broken density filtering dimensions in OpenCL which left black lines, broken in last build.
 Fix broken preview update on when the only change is scale.
 Update density filtering progress bar to 100% in final render dialog when DE radius is 0 (disabled).

--Code Changes
 Make RendererBase::RandVec() virtual.
2014-11-29 09:44:23 -08:00
Builds 0.4.1.6 Beta 11/29/2014 2014-11-29 09:44:23 -08:00
Data 0.4.1.6 Beta 11/29/2014 2014-11-29 09:44:23 -08:00
Source 0.4.1.6 Beta 11/29/2014 2014-11-29 09:44:23 -08:00
.gitignore 0.4.1.2 Beta 08/05/2014 2014-08-05 21:50:52 -07:00
LICENSE Initial commit 2014-07-08 00:05:16 -07:00
README.md Initial commit 2014-07-08 00:05:16 -07:00

fractorium

A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.