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57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#pragma once
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#include "ui_OptionsDialog.h"
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#include "FractoriumSettings.h"
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#include "SpinBox.h"
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/// <summary>
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/// FractoriumOptionsDialog class.
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/// </summary>
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class Fractorium;//Forward declaration since Fractorium uses this dialog.
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/// <summary>
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/// The options dialog allows the user to save various preferences
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/// between program runs.
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/// It has a pointer to a FractoriumSettings object which is assigned
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/// in the constructor. The main window holds the object as a member and the
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/// pointer to it here is just for convenience.
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/// </summary>
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class FractoriumOptionsDialog : public QDialog
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{
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Q_OBJECT
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friend Fractorium;
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public:
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FractoriumOptionsDialog(FractoriumSettings* settings, QWidget* p = 0, Qt::WindowFlags f = 0);
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public slots:
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void OnOpenCLCheckBoxStateChanged(int state);
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void OnPlatformComboCurrentIndexChanged(int index);
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virtual void accept();
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virtual void reject();
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private:
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bool EarlyClip();
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bool YAxisUp();
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bool AlphaChannel();
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bool Transparency();
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bool OpenCL();
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bool Double();
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bool ShowAllXforms();
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uint PlatformIndex();
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uint DeviceIndex();
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uint ThreadCount();
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Ui::OptionsDialog ui;
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OpenCLWrapper m_Wrapper;
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SpinBox* m_XmlTemporalSamplesSpin;
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SpinBox* m_XmlQualitySpin;
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SpinBox* m_XmlSupersampleSpin;
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QLineEdit* m_IdEdit;
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QLineEdit* m_UrlEdit;
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QLineEdit* m_NickEdit;
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FractoriumSettings* m_Settings;
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};
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