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					3aa9e1319435c2dbe1c0a1fdb2f803a7b8d2a4dc
				
			
			
		
	-Add Summary tab to the info dock, place existing bounds related info in a new Bounds tab. -Add a toolbar with the most common actions on it. -Remove old toolbar at the top of the library tab. --Code changes -Refactor code to make a color visible on a background into VisibleColor() in FractoriumCommon.h -Add IsXformLinked() to determine if an xform is linked to another. -Remove SetPaletteRefTable() and GetQRgbFromPaletteIndex() from FractoriumEmberControllerBase and its derivations, unused. -Add FillSummary() to FractoriumEmberController. Call in Update(), UpdateXform() and other places where values are changed to force an update of the summary view. -Add export statements to FractoriumInfo.cpp. -Remove image parameter from SetPaletteTableItem(), it was a bad design. -InitToolbarUI() is now empty since toolbar initialization happens automatically. Leave as a placeholder. -Refactor code to get a palette color at a given index and convert it to a QColor to ColorIndexToQColor().
fractorium
A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.
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