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330074cfb2
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth. -Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted. -When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember. -Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render. -Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply. -Make default temporal samples be 100, whereas before it was 1000 which was overkill. -Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box. -This wasn't otherwise fixable without writing a lot more code. --Bug fixes -EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it. -EmberGenome was improperly handling the first frame of a merge after the last frame of the loop. -These bugs were due to a previous commit. Revert parts of that commit. -Prevent a zoom value of less than 0 when reading from xml. -Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already. -Unique file naming was broken because it was looking for _# and the default names ended with -#. -Disallow renaming of an ember in the library tree to an empty string. -Severe bug that prevented some variations from being read correctly from params generated outside this program. -Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1. -Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double. -Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU. -Prevent user from saving stylesheet to default.qss, it's a special reserved filename. --Code changes -Generalize using the running sum output point inside of a variation for all cases: pre, reg and post. -Allow for array variables in variations where the address of each element is stored in m_Params. -Qualify all math functions with std:: -No longer use our own Clamp() in OpenCL, instead use the standard clamp(). -Redesign how functions are used in the variations OpenCL code. -Add tests to EmberTester to verify some of the new functionality. -Place more const and override qualifiers on functions where appropriate. -Add a global rand with a lock to be used very sparingly. -Use a map instead of a vector for bad param names in Xml parsing. -Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear. -Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread. -Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember. -Add Contains() function to Utils.h. -EmberRender: print names of kernels being printed with --dump_kernel option. -Clean up EmberTester to handle some of the recent changes. -Fix various casts. -Replace % 2 with & 1, even though the compiler was likely doing this already. -Add new file Variations06.h to accommodate new variations. -General cleanup. |
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.. | ||
Icons | ||
AboutDialog.cpp | ||
AboutDialog.h | ||
AboutDialog.ui | ||
csshighlighter.cpp | ||
csshighlighter.h | ||
CurvesGraphicsView.cpp | ||
CurvesGraphicsView.h | ||
DoubleSpinBox.cpp | ||
DoubleSpinBox.h | ||
DoubleSpinBoxTableItemDelegate.h | ||
EmberFile.h | ||
EmberTreeWidgetItem.h | ||
FinalRenderDialog.cpp | ||
FinalRenderDialog.h | ||
FinalRenderDialog.ui | ||
FinalRenderEmberController.cpp | ||
FinalRenderEmberController.h | ||
Fractorium.cpp | ||
Fractorium.h | ||
Fractorium.qrc | ||
Fractorium.rc | ||
Fractorium.ui | ||
FractoriumCommon.h | ||
FractoriumEmberController.cpp | ||
FractoriumEmberController.h | ||
FractoriumInfo.cpp | ||
FractoriumLibrary.cpp | ||
FractoriumMenus.cpp | ||
FractoriumPalette.cpp | ||
FractoriumParams.cpp | ||
FractoriumPch.cpp | ||
FractoriumPch.h | ||
FractoriumRender.cpp | ||
FractoriumSettings.cpp | ||
FractoriumSettings.h | ||
FractoriumToolbar.cpp | ||
FractoriumXaos.cpp | ||
FractoriumXforms.cpp | ||
FractoriumXformsAffine.cpp | ||
FractoriumXformsColor.cpp | ||
FractoriumXformsSelect.cpp | ||
FractoriumXformsVariations.cpp | ||
GLEmberController.cpp | ||
GLEmberController.h | ||
GLWidget.cpp | ||
GLWidget.h | ||
Main.cpp | ||
OptionsDialog.cpp | ||
OptionsDialog.h | ||
OptionsDialog.ui | ||
PaletteTableWidgetItem.h | ||
qcssparser.cpp | ||
qcssparser.h | ||
qcssscanner.cpp | ||
qcssscanner.h | ||
qfunctions.h | ||
QssDialog.cpp | ||
QssDialog.h | ||
QssDialog.ui | ||
QssTextEdit.cpp | ||
QssTextEdit.h | ||
resource.h | ||
SpinBox.cpp | ||
SpinBox.h | ||
StealthComboBox.h | ||
TableWidget.h | ||
TwoButtonComboWidget.h | ||
VariationsDialog.cpp | ||
VariationsDialog.h | ||
VariationsDialog.ui | ||
VariationTreeWidgetItem.h |