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https://bitbucket.org/mfeemster/fractorium.git
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19cb27b83a
-Remove some warnings about interpolation type on first and last flames. --Code changes -Make DE block size always be 16x16, this should help stability on some Nvidia cards. No changes for AMD cards since they were that size already. -Since the block size is now so small, do not reduce it further when supersampling. -Clean up some variable names and documentation around OpenCL DE to be more clear. |
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README.md |
Fractorium
A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.
Install
Windows
Download: Fractorium_Beta_0.9.9.5.msi
Linux
Install from PPA
Enable universe
in the Ubuntu Software Center:
- open the Edit menu
- select Software Sources...
- enable "Community maintained ...
universe
"
Add the Fractorium Ubuntu PPA and install:
sudo apt-add-repository ppa:fractorium/ppa
sudo apt-get update
sudo apt-get install fractorium
Install from .deb
Download: fractorium_0.9.9.5-0ubuntu1_amd64.deb
cd ~/Downloads
sudo dpkg -i fractorium_0.9.9.5-0ubuntu1_amd64.deb
Mac OS/X (10.9+)
TODO
Building from git
All builds are 64-bit.
Windows
Build Guide for Visual Studio 2013 or Qt Creator