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https://bitbucket.org/mfeemster/fractorium.git
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0fbea60026
-Edits will not save back to the file in memory on render completion when preview renderer is running. --Bug fixes -dc_perlin was crashing on Nvidia when using SP. -Duplicate images were randomly getting added to the file in memory. -Crash when opening an Xml with less than 2 flames in it. --Code changes -Use raw array of floats in OpenCL for perlin noise, rather than float3/double3. -Add some default cases to dc_perlin. -Redo singleton pattern yet again. Deriving from a templated Singleton<T> class was creating a separate instance per module. Now only one instance of each type will ever be created and it will be wrapped in a shared_ptr which guarantees its deletion as main() exits. |
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.. | ||
Affine2D.cpp | ||
Affine2D.h | ||
CarToRas.h | ||
Curves.h | ||
DensityFilter.h | ||
DllMain.cpp | ||
Ember.cpp | ||
Ember.h | ||
EmberDefines.h | ||
EmberMotion.h | ||
EmberPch.cpp | ||
EmberPch.h | ||
EmberToXml.h | ||
Interpolate.h | ||
Isaac.h | ||
Iterator.h | ||
Palette.h | ||
PaletteList.h | ||
Point.h | ||
Renderer.cpp | ||
Renderer.h | ||
RendererBase.cpp | ||
RendererBase.h | ||
SheepTools.h | ||
SpatialFilter.h | ||
TemporalFilter.h | ||
Timing.h | ||
Utils.h | ||
VarFuncs.h | ||
Variation.h | ||
VariationList.cpp | ||
VariationList.h | ||
Variations01.h | ||
Variations02.h | ||
Variations03.h | ||
Variations04.h | ||
Variations05.h | ||
Variations06.h | ||
Variations07.h | ||
VariationsDC.h | ||
Xform.h | ||
XmlToEmber.h |