-Better default/min/max sizes for docks/tabs.
-Add a reset workspace menu item.
--Bug fixes
-Order of affine scale up/down buttons was reversed from what's intuitive.
-Projection was not properly being set when animating flames with 3D parameters.
Allow for detaching of top level tabs in the dock widget so workspaces can be customized.
Save workspace between runs.
Only correct variation names/params during parsing when the source of the Xml file is not from Ember/Fractorium.
Allow for setting rendering thread priorities from the command line and final render dialog. Currently only implemented on Windows.
Show estimated time left on the final render dialog.
Sort palette list by name, instead of by index in the palette file.
Sorting can be flipped by clicking the column headers of the palette table.
--Code changes
Remove unnecessary connect() statement in Variations tab.
Add the ability to set the current xform by pressing F1 - F32.
Add the ability to toggle an entire row or column of xaos values.
--Bug fixes
Prevent xform index flickering whenever changing the number of xforms.
--Code changes
Remove ForEach() wrappers and replace with range based for loops with auto.
Replace every regular for loop with a range based one where applicable. Note this doesn't work everywhere.
Make event filter application wide.
Add parameter to FillXforms() to specify the index to select, default 0.
Rename some scroll areas and layouts to names that make sense, rather than their designer defaults.
Add Curves.h, and CurvesGraphicsView.h/cpp to support bezier color curves.
Add Curves member to Ember.
Add curves capability to EmberCL.
Remove some unused variables in the kernel created in RendererCL::CreateFinalAccumKernelString().
Use glm namespace for vec classes if GLM_VERSION >= 96, else use glm::detail.
As a result of using glm namespace, all instances of min and max had to be qualified with std::
Split ComputeCamera into that and ComputeQuality().
Reduce the amount of ComputeCamera() and MakeDmap() calls on each incremental iter that doesn't use temporal samples.
Fix clamping bug with DE filter widths.
Provide functions to return the kernels from RendererCL to assist with diagnostics and debugging.
Prevent extra newline in EmberRender when only rendering a single image.
Add the ability to delete an ember at a given index in EmberFile.
Allow deleting/focusing ember in library tab with delete and enter keys.
Reorder some code in Fractorium.h to match the tabs order.
Add and call ClearFinalImages() to clear buffers in controller to fix bug where previous CPU render would be shown for a split second when switching from OpenCL back to CPU.
Refactor ember library pointer syncing to a function SyncPointers().
Add the ability to save ember Xmls to an unique automatically generated name after the first time the user has specified a name.
--User Changes
Remove limit on the number of xforms allowable on the GPU. This was previously 21.
Show actual strips count to be used in parens outside of user specified strips count on final render dialog.
Allow for adjustment of iteration depth and fuse count per ember and save/read these values with the xml.
Iteration optimizations on both CPU and GPU.
Automatically adjust default quality spinner value when using CPU/GPU to 10/30, respectively.
--Bug Fixes
Fix severe randomization bug with OpenCL.
Fix undo list off by one error when doing a new edit anywhere but the end of the undo list.
Make integer variation parameters use 4 decimal places in the variations list like all the others.
New build of the latest Qt to fix scroll bar drawing bug.
Prevent grid from showing as much when pressing control to increase a spinner's increment speed. Still shows sometimes, but better than before.
--Code Changes
Pass count and fuse to iterator as a structure now to allow for passing more params in the future.
Slightly different grid/block logic when running DE filtering on the GPU.
Attempt a different way of doing DE, but #define out because it ended up not being faster.
Restructure some things to allow for a variable length xforms buffer to be passed to the GPU.
Add sub batch size and fuse count as ember members, and remove them from the renderer classes.
Remove m_LastPass from Renderer. It should have been removed with passes.
Pass seeds as a buffer to the OpenCL iteration kernel, rather than a single seed that gets modified.
Slight optimization on CPU accum.
Use case statement instead of if/else for xform chosing in OpenCL for a 2% speedup on params with large numbers of xforms.
Add SizeOf() wrapper around sizeof(vec[0]) * vec.size().
Remove LogScaleSum() functions from the CPU and GPU because they're no longer used since passes were removed.
Make some OpenCLWrapper getters const.
Better ogranize RendererCL methods that return grid dimensions.
Change PaletteList Count() member to Size() to be consistent with other code.
Remove PaletteImage option, it's unused. Improve documentation for some other options.
Make ComposePath() always return a unique string.
Add Random Palette and Random Adjustment buttons.
Another attempt at solving the locale bug with the affine adjustment combo boxes.
Prevent spatial and density filters from returning empty filters.
Another attempt at properly setting the locale for the affine rotate/move/scale combo boxes.
--User Changes
Size is no longer fixed to the window size.
Size scaling is done differently in the final render dialog. This fixes several bugs.
Remove Xml saving size from settings and options dialog, it no longer applies.
Final render can be broken into strips.
Set default save path to the desktop if none is found in the settings file.
Set default output size to 1920x1080 if none is found in the settings file.
--Bug Fixes
Better memory size reporting in final render dialog.
--Code Changes
Migrate to C++11, Qt 5.3.1, and Visual Studio 2013.
Change most instances of unsigned int to size_t, and int to intmax_t.
Add m_OrigPixPerUnit and m_ScaleType to Ember for scaling purposes.
Replace some sprintf_s() calls in XmlToEmber with ostringstream.
Move more non-templated members into RendererBase.
Add CopyVec() overload that takes a per element function pointer.
Add vector Memset().
Replace '&' with '+' instead of "&" in XmlToEmber for much faster parsing.
Break strips rendering out into EmberCommon and call from EmberRender and Fractorium.
Make AddAndWriteBuffer() just call WriteBuffer().
Make AddAndWriteImage() delete the existing image first before replacing it.
Add SetOutputTexture() to RendererCL to support making new textures in response to resize events.
Remove multiple return statements in RendererCL, and replace with a bool that tracks results.
Add ToDouble(), MakeEnd(), ToString() and Exists() wrappers in Fractorium.
Add Size() wrapper in EmberFile.
Make QString function arguments const QString&, and string with const string&.
Make ShowCritical() wrapper for invoking a message box from another thread.
Add combo box to TwoButtonWidget and rename.
--User Changes
Add --yaxisup and --supersample options for command line programs.
--Bug Fixes
Make certain options available only to the command line programs in
which they make sense. Most were good, some were misplaced.
--Code Changes
Include pure render time as part of stats.
Output iters/sec measurement in EmberRender and EmberAnimate.
--Bug Fixes
Spatial filter would not be correctly recreated on subsequent runs of
differing supersample values during final render.
Fix DCBubble, Funnel, SphericalN,
Wrong logic with some usage of DO_DOUBLE. Only relevant for testing.
Use uint64 for iters/sec calculation on final render dialog. int was
overflowing on extremely fast GPU renders.
--Code Changes
Make density, spatial and temporal filters preserve the values they were
created with. This helps in determining when a new instance is needed.
Better NULL checks when copying embers and xforms.
Rename members in FractoriumEmberControllerBase.h to omit duplicating
the members declared in the base.
0.4.0.7 Beta 07/26/2014
--User Changes
Color code xforms like Apo does.
Change other aspects of xform color drawing.
Add option to invert the Y axis to both the options final render
dialogs.
Coordinate Y axis setting with preview renders.
Add option to show all xforms when dragging. Previously, only the
current one was shown.
Make final render dialog appear in the middle of the screen.
Immediately draw yellow selection dot on mouse down.
--Bug Fixes
Resize final render dialog vertically if it's taller than the 90% of the
desktop area.
0.4.0.5 Beta 07/18/2014
--User Changes
Allow for vibrancy values > 1.
Add flatten and unflatten menu items.
Automatically flatten like Apophysis does.
Add plugin and new_linear tags to Xml to be compatible with Apophysis.
--Bug Fixes
Fix blur, blur3d, bubble, cropn, cross, curl, curl3d, epispiral, ho,
julia3d, julia3dz, loonie, mirror_x, mirror_y, mirror_z, rotate_x,
sinusoidal, spherical, spherical3d, stripes.
Unique filename on final render was completely broken.
Two severe OpenCL bugs. Random seeds were biased and fusing was being
reset too often leading to results that differ from the CPU.
Subtle, but sometimes severe bug in the setup of the xaos weights.
Use properly defined epsilon by getting the value from
std::numeric_limits, rather than hard coding 1e-6 or 1e-10.
Omit incorrect usage of epsilon everywhere. It should not be
automatically added to denominators. Rather, it should only be used if
the denominator is zero.
Force final render progress bars to 100 on completion. Sometimes they
didn't seem to make it there.
Make variation name and params comparisons be case insensitive.
--Code Changes
Make ForEach and FindIf wrappers around std::for_each and std::find_if.