-Allow locking of the scale at which affine circles are displayed.
-Allow user to toggle whether xform will be animated when generating sequences. Also show the animate value when loading.
--Code changes
-More conversion to C++11 style code.
-Add another value to the eXformUpdate enum called UPDATE_CURRENT_AND_SELECTED in anticipation of future work.
-Remove some old #defines.
-Add new variations: crackle, dc_perlin.
-Make default palette interp mode be linear instead of step.
-Make summary tab the selected one in the Info tab.
-Allow for highlight power of up to 10. It was previously limited to 2.
--Bug fixes
-Direct color calculations were wrong.
-Flattening was not applied to final xform.
-Fix "pure virtual function call" error on shutdown.
--Code changes
-Allow for array precalc params in variations by adding a size member to the ParamWithName class.
-In IterOpenCLKernelCreator, memcpy precalc params instead of a direct assign since they can now be of variable length.
-Add new file VarFuncs to consolidate some functions that are common to multiple variations. This also contains texture data for crackle and dc_perlin.
-Place OpenCL versions of these functions in the FunctionMapper class in the EmberCL project.
-Add new Singleton class that uses CRTP, is thread safe, and deletes after the last reference goes away. This fixes the usual "delete after main()" problem with singletons that use the static local function variable pattern.
-Began saving files with AStyle autoformatter turned on. This will eventually touch all files as they are worked on.
-Add missing backslash to CUDA include and library paths for builds on Nvidia systems.
-Add missing gl.h include for Windows.
-Remove glew include paths from Fractorium, it's not used.
-Remove any Nvidia specific #defines and build targets, they are no longer needed with OpenCL 1.2.
-Fix bad paths on linux build.
-General cleanup.
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
-Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
-When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
-Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
-Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
-Make default temporal samples be 100, whereas before it was 1000 which was overkill.
-Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
-This wasn't otherwise fixable without writing a lot more code.
--Bug fixes
-EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
-EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
-These bugs were due to a previous commit. Revert parts of that commit.
-Prevent a zoom value of less than 0 when reading from xml.
-Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
-Unique file naming was broken because it was looking for _# and the default names ended with -#.
-Disallow renaming of an ember in the library tree to an empty string.
-Severe bug that prevented some variations from being read correctly from params generated outside this program.
-Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
-Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
-Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
-Prevent user from saving stylesheet to default.qss, it's a special reserved filename.
--Code changes
-Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
-Allow for array variables in variations where the address of each element is stored in m_Params.
-Qualify all math functions with std::
-No longer use our own Clamp() in OpenCL, instead use the standard clamp().
-Redesign how functions are used in the variations OpenCL code.
-Add tests to EmberTester to verify some of the new functionality.
-Place more const and override qualifiers on functions where appropriate.
-Add a global rand with a lock to be used very sparingly.
-Use a map instead of a vector for bad param names in Xml parsing.
-Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
-Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
-Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
-Add Contains() function to Utils.h.
-EmberRender: print names of kernels being printed with --dump_kernel option.
-Clean up EmberTester to handle some of the recent changes.
-Fix various casts.
-Replace % 2 with & 1, even though the compiler was likely doing this already.
-Add new file Variations06.h to accommodate new variations.
-General cleanup.
--User Changes
Remove limit on the number of xforms allowable on the GPU. This was previously 21.
Show actual strips count to be used in parens outside of user specified strips count on final render dialog.
Allow for adjustment of iteration depth and fuse count per ember and save/read these values with the xml.
Iteration optimizations on both CPU and GPU.
Automatically adjust default quality spinner value when using CPU/GPU to 10/30, respectively.
--Bug Fixes
Fix severe randomization bug with OpenCL.
Fix undo list off by one error when doing a new edit anywhere but the end of the undo list.
Make integer variation parameters use 4 decimal places in the variations list like all the others.
New build of the latest Qt to fix scroll bar drawing bug.
Prevent grid from showing as much when pressing control to increase a spinner's increment speed. Still shows sometimes, but better than before.
--Code Changes
Pass count and fuse to iterator as a structure now to allow for passing more params in the future.
Slightly different grid/block logic when running DE filtering on the GPU.
Attempt a different way of doing DE, but #define out because it ended up not being faster.
Restructure some things to allow for a variable length xforms buffer to be passed to the GPU.
Add sub batch size and fuse count as ember members, and remove them from the renderer classes.
Remove m_LastPass from Renderer. It should have been removed with passes.
Pass seeds as a buffer to the OpenCL iteration kernel, rather than a single seed that gets modified.
Slight optimization on CPU accum.
Use case statement instead of if/else for xform chosing in OpenCL for a 2% speedup on params with large numbers of xforms.
Add SizeOf() wrapper around sizeof(vec[0]) * vec.size().
Remove LogScaleSum() functions from the CPU and GPU because they're no longer used since passes were removed.
Make some OpenCLWrapper getters const.
Better ogranize RendererCL methods that return grid dimensions.
--User Changes
Size is no longer fixed to the window size.
Size scaling is done differently in the final render dialog. This fixes several bugs.
Remove Xml saving size from settings and options dialog, it no longer applies.
Final render can be broken into strips.
Set default save path to the desktop if none is found in the settings file.
Set default output size to 1920x1080 if none is found in the settings file.
--Bug Fixes
Better memory size reporting in final render dialog.
--Code Changes
Migrate to C++11, Qt 5.3.1, and Visual Studio 2013.
Change most instances of unsigned int to size_t, and int to intmax_t.
Add m_OrigPixPerUnit and m_ScaleType to Ember for scaling purposes.
Replace some sprintf_s() calls in XmlToEmber with ostringstream.
Move more non-templated members into RendererBase.
Add CopyVec() overload that takes a per element function pointer.
Add vector Memset().
Replace '&' with '+' instead of "&" in XmlToEmber for much faster parsing.
Break strips rendering out into EmberCommon and call from EmberRender and Fractorium.
Make AddAndWriteBuffer() just call WriteBuffer().
Make AddAndWriteImage() delete the existing image first before replacing it.
Add SetOutputTexture() to RendererCL to support making new textures in response to resize events.
Remove multiple return statements in RendererCL, and replace with a bool that tracks results.
Add ToDouble(), MakeEnd(), ToString() and Exists() wrappers in Fractorium.
Add Size() wrapper in EmberFile.
Make QString function arguments const QString&, and string with const string&.
Make ShowCritical() wrapper for invoking a message box from another thread.
Add combo box to TwoButtonWidget and rename.
0.4.0.5 Beta 07/18/2014
--User Changes
Allow for vibrancy values > 1.
Add flatten and unflatten menu items.
Automatically flatten like Apophysis does.
Add plugin and new_linear tags to Xml to be compatible with Apophysis.
--Bug Fixes
Fix blur, blur3d, bubble, cropn, cross, curl, curl3d, epispiral, ho,
julia3d, julia3dz, loonie, mirror_x, mirror_y, mirror_z, rotate_x,
sinusoidal, spherical, spherical3d, stripes.
Unique filename on final render was completely broken.
Two severe OpenCL bugs. Random seeds were biased and fusing was being
reset too often leading to results that differ from the CPU.
Subtle, but sometimes severe bug in the setup of the xaos weights.
Use properly defined epsilon by getting the value from
std::numeric_limits, rather than hard coding 1e-6 or 1e-10.
Omit incorrect usage of epsilon everywhere. It should not be
automatically added to denominators. Rather, it should only be used if
the denominator is zero.
Force final render progress bars to 100 on completion. Sometimes they
didn't seem to make it there.
Make variation name and params comparisons be case insensitive.
--Code Changes
Make ForEach and FindIf wrappers around std::for_each and std::find_if.