Commit Graph

67 Commits

Author SHA1 Message Date
Person
c91866acc3 --User changes
-Add a button to swap the pre and post affine values for all selected xforms.

--Bug fixes
 -Remove the ability to change spinner values with +=-=, it was conflicting with other things and added no real value.
 -All file dialog opening in Linux would freeze. No longer using native file dialogs, they are broken.
 -Set default open path to the desktop if there is no settings file present, which will be the case on the first run.
 -Amphibole_Supergroup.ugr palette had an invalid character in two of the palette names.

--Code changes
 -Change some table header padding styles to work with new Qt. Qss reload is required.
 -Ensure the open folder path setting always has a valid string in it before opening a folder.
2018-09-30 14:20:02 -07:00
Person
15fdc860b8 --User changes
-Add buttons to copy and paste affine transforms.
 -Show xform names on the column headers of the xaos table.
 -Add a color-coded third column to the variations tree which shows any properties of each variation which are non-standard.
 -Draw a transparent circle over hovered xforms.
 -Change how xforms respond to dragging. Rotate only is now the default, and scale will only happen with shift.
 --Optionally do scale and rotate when holding shift, via a setting in the options dialog.

--Bug fixes
 -Snapping when dragging was wrong sometimes.
 -The program would very rarely crash on startup due to some values being in an uninitialized state.

--Code changes
 -Change almost every variation to use fma() in OpenCL when doing computations of the form a * b + c. This provides a slight speedup, mostly in double precision mode.
 -Also apply fma() to affine calcs.
 -Cleanup of OpenGL affine drawing code.
 -Separate the concept of hovering and selecting xforms.
2018-09-15 03:11:12 -07:00
Person
dee4304bf2 --User changes
-Attempt to preserve xaos when adding xforms. Note this is not an exact copy, but just a preservation of some values based on position.
 -Add some acceleration to the changing of spinner values when dragging the right mouse button to adjust.
 -Make the pivot be the center of the viewable area when doing drag/rotate/scale with the right mouse button.
 --Clamp minimum scale to 10
 --Draw a line from the mouse position to the pivot.
 -Keep a cache of the last added final xform with each flame so that it can be quickly added, removed, then added back for testing its effect.
 --This is not saved with the xml file and is solely for interactive editing.

--Bug fixes
 -File filtering in open and save dialogs were broken.
 -Right clicking on integer spin boxes was causing the context menu to pop up, when it should be supressed just like double spin boxes.
 -Deleting xforms was still broken.

--Code changes
 -Refactor the code for adding and pasting xforms into a single global static function called AddXformsWithXaos().
2018-08-10 18:06:04 -07:00
Person
26c558a2f5 --User changes
-Give tabs a height of 4px in the qss files. Looks a little large on 4k screens, but just right on HD screens which are much more common.
 -Allow for styling of zero and non-zero variation tree nodes via qss.
 -Allow for toggling whether to interpolate between colors in the palette editor, or to do hard cuts between colors.
 -Allow for adjusting spinner values with the + = or up arrow keys to increase, and - _ or down arrow keys to decrease.
 -Allow for responding to global presses of + = and - _ to cycle up or down to specify which xform is set as the current one.
 -Allow for adding "layers" via xaos which will add a user-specified number of xforms, and set certain xaos values to 0 or 1.
 -Add a new menu item under the Edit menu to copy the OpenCL iteration kernel source to the clipboard.
 -Show text on the status bar which indicates that an OpenCL kernel compilation is taking place.
 -Show xform name on xform combo box when expanded. Adjust size to fit all names.
 -Draw post affine circles using dashed lines.
 -Prevent QSS dialog from styling its editor, which makes it easier to see text when creating styles which have custom colors for text boxes.

--Bug fixes
 -Fix up some table layouts which seemed to have regressed/decayed over time for reasons unknown.
 -Using undo/redo would create a new flame in the library every time.
 -Solo was not being preserved when using undo/redo.

--Code changes
 -Make the solo flag be a part of the flame data now.
 -Fix some tabification in the OpenCL code for EllipticVariation.
 -Fix tabification in the varState code for OpenCL.
 -Add an event called m_CompileBegun to RendererCL that is called right before an OpenCL compile is begun.
 --This required making RendererCLBase not a pure virtual base class. Member functions just return defaults.
 -Filter key presses on main window to only process the third one. This is due to Qt triggering three events for every key press.
 -The palette preview table was installing an event filter for seemingly no reason. Remove it.
 -Mark certain virtual functions as override in SpinBox and DoubleSpinBox.
2018-07-30 21:39:41 -07:00
Person
244d2f5dc2 --Bug fixes
-Allow group dragging and floating of dock widgets.
 --Note this has a bug where if tabls are grouped while floating, the tab position is placed on the bottom. It restores to the top when dropping on a dock location. I've filed a bug at qt.io
 -Make some tables auto size to their contents because some text appeared obscured on Linux.
 -The size of the xforms and palette tabs were preventing the main window from being resized to a small size on lower resolution monitors when docked. So rework scroll areas, minimum sizes and layouts to allow for a smaller main window.
2017-12-15 21:05:58 -08:00
Person
fcd060976c --User changes
-Support 4k monitors, and in general, properly scale any monitor that is not HD.
 -Allow for a spatial filter of radius zero, which means do not use a spatial filter.
 -Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, sphereblur.
 -Use a new method for computing elliptic which is more precise. Developed by Discord user Claude.
 -Remove the 8 variation per xform limitation on the GPU.
 -Allow for loading the last flame file on startup, rather than randoms.
 -Use two different default quality values in the interactive renderer, one each for CPU and GPU.
 -Creating linked xforms was using non-standard behavior. Make it match Apo and also support creating multiple linked xforms at once.

--Bug fixes
 -No variations in an xform used to have the same behavior as a single linear variation with weight 1. While sensible, this breaks backward compatibility. No variations now sets the output point to zeroes.
 -Prevent crashing the program when adjusting a value on the main window while a final render is in progress.
 -The xaos table was inverted.

--Code changes
 -Convert projects to Visual Studio 2017.
 -Change bad vals from +- 1e10 to +-1e20.
 -Reintroduce the symmetry tag in xforms for legacy support in programs that do not use color_speed.
 -Compiler will not let us use default values in templated member functions anymore.
2017-11-26 17:27:00 -08:00
Person
a81b93d94a Bug fixes:
--Fix bug where clearing the final xform, but leaving it present, then editing it would crash the program.
2017-07-26 21:25:44 -07:00
Person
c194d708fd 06/6/2017
--Bug fixes
 -Fix crash when opening palette editor with a flame whose palette specifies no originating file.

--Code changes
 -Revert font changes, only use qss for these now.
2017-06-06 16:41:00 -07:00
Person
66a597df39 06/04/2017
--User changes
 -Make all fonts be MS Shell Dlg 2. This will require reloading dark.qss if users are already using it.
 -Limit size of the left side of the palette editor.
 -Disable create from image buttons in the palette editor when working on a fixed palette.

--Bug fixes
 -The following variations were wrong: coshq, cothq.
 -During iteration, the color index could become nan if all xform color speeds were negative. This could lead to bad results on the GPU. Fix to check for nan. Minimal speed difference.

--Code changes
 -Make the following variations safer by using Zeps(): sinq, sinhq, secq, sechq, tanq, tanhq, cosq, coshq, cotq, cothq, cscq, cschq, estiq.
 -Always pass -cl-no-signed-zeros -cl-denorms-are-zero to kernel compiles for both single and double.
 -Flush all denormals to zero for all executable programs. This will likely lead to a speedup for badly behaving programs.
2017-06-04 17:37:29 -07:00
Person
a1862c5c1d --Bug fixes
-Add min/max size on Palette Editor button to prevent weird resizing on Mac.
2017-03-11 09:25:08 -08:00
Person
d6b112dd32 --Bug fixes:
-Xaos has been wrong this entire time on the GPU because it was not selecting from the unweighted distributions on the very first iteration when fusing.
2017-03-05 08:32:58 -08:00
Person
8a4127d5d7 --User changes
-Add a palette editor.
 -Add support for reading .ugr/.gradient/.gradients palette files.
 -Allow toggling on spinners whose minimum value is not zero.
 -Allow toggling display of image, affines and grid.
 -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.

--Bug fixes
 -cpow2 was wrong.
 -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
 -Use exec() on Apple and show() on all other OSes for dialog boxes.
 -Trying to render a sequence with no frames would crash.
 -Selecting multiple xforms and rotating them would produce the wrong rotation.
 -Better handling when parsing flames using different encoding, such as unicode and UTF-8.
 -Switching between SP/DP didn't reselect the selected flame in the Library tab.

--Code changes
 -Make all types concerning palettes be floats, including PaletteTableWidgetItem.
 -PaletteTableWidgetItem is no longer templated because all palettes are float.
 -Include the source colors for user created gradients.
 -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
 -Split conditional out of accumulation loop on the CPU for better performance.
 -Vectorize summing when doing density filter for better performance.
 -Make all usage of palettes be of type float, double is pointless.
 -Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
 -Refactor some palette path searching code.
 -Make ReadFile() throw and catch an exception if the file operation fails.
 -A little extra safety in foci and foci3D with a call to Zeps().
 -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
 -Fixing missing comma between paths in InitPaletteList().
 -Move Xml and PaletteList classes into cpp to shorten build times when working on them.
 -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
 -Change more NULL to nullptr.
2017-02-26 00:02:21 -08:00
Person
5cdfe0b6b9 1.0.0.2 12/05/2016
--User changes
 -Add many tooltips to help clarify functionality.
 -Select multiple flames in library for del/move. Still only one allowed to be set as the current.
 -Show checkbox for current flame. Remember this is not necessarily what's selected.
 -User can now drag a square to select xforms, which keeps in sync with checkboxes.
 -Remove --nframes from command line. Replace with new params: --loopframes, --interpframes, --interploops.
 -Add two new options to EmberGenome: --cwloops --cwinterploops to specify whether rotation should go clockwise instead of the default counter clockwise.
 -Add these to Fractorium as checkboxes.
 -Apply All now also works for toggling animate flag on xforms.
 -Options dialog now allows user to set whether double click toggles spinners, or right click does.

--Bug fixes
 -Selecting final and non-final xforms, and then dragging the non-final did not drag the final with it.
 -Selecting all xforms when a final was present, then deleting crashed the program.
 -Remove support for ppm files in the command line programs, it's an outdated format.
 -Switching between SP and DP kept reapplying the palette adjustments.

--Code changes
 -Move build system to Visual Studio 2015 and Qt 5.6.
 -SSE used during addition of points to the histogram.
 -Remove last remnants of old flam3 C code and replace with C++.
 -Remove unused code involving tbb::task_group.
 -Make settings object a global shared_ptr singleton, so it doesn't have to be passed around.
2016-12-05 19:04:33 -08:00
mfeemster
2e518aeebb --Bug fixes
-Make stagger a double instead of a bool.
 -Save stagger values to settings.
 -Random stagger was being set in the wrong place.
 -Save rotation values as double rather than int.
2016-06-11 19:01:19 -07:00
mfeemster
c91171d392 --User changes
-Add animation sequence creation to Fractorium.
 -Add two new options to EmberGenome which are used when generating an animation sequence.:
  --startcount: Add this number to the filename of each flame.
  --padding: Override the automatically calculated amount of padding zeroes added to each filename.

--Bug fixes
 -Prevent filenames in command line programs from using scientific notation when rendering a large number of frames.
 -Fix tab orders to match newer GUI items which were overlooked in previous releases.
 -Re-render previews if transparency value in the options dialog was changed. Re-rendering was previously only done if early clip or y axis up was changed.
 -Use transparency when rendering thumbnail previews.

--Code changes
 -Wrap EmberCommon.h in a namespace called EmberCommon.
 -Move FormatName() from EmberGenome to EmberCommon.h/cpp
 -Add a prefix parameter to EmberFile::DefaultFilename() to allow for creating a default filename for sequences.
 -When showing the final render dialog, allow specifying where it came from: the toolbar or the render sequence button.
 -Refactor all preview rendering code out into its own class hierarchy with overrides for the main window and the final render dialog.
 -Remove all preview render cancelling functions, they are now built into the new class hierarchy and a new render will not start until the previous one is stopped.
 -Add two new function ConstrainLow() and ConstrainHigh() which wrap constraining two min/max spinboxes to each others' values.
 -Add a bool to FractoriumEmberControllerBase::CopyEmberFile() to specify whether to copy the main file or the sequence file. This is somewhat of a hack and was done in a rush.
 -Add a bool to FractoriumEmberControllerBase::SetEmberFile() to specify whether to move the file rather than copy. This is used in FinalRenderEmberController and improves efficiency.
 -Add wrapper functions for variations filter dialog settings.
2016-06-11 17:47:03 -07:00
mfeemster
991275a656 --User changes
-Add a button to randomize both pre and post affine transforms to values between -1 to 1.
2016-05-23 19:48:04 -07:00
mfeemster
95a71ea6d7 --User changes
-Add apply all functionality to flatten/unflatten menu items.
2016-05-02 17:49:58 -07:00
mfeemster
bbc5d0c783 --User changes
-Highlight power is now on by default.
 -Allow for adjustments on the Flame tab to apply to all open flames in the file.
 -Add two new buttons to the color tab to randomize and toggle the xform color indices.
 -Remove the --strip option from EmberGenome. It was useless and was likely just a carry over from flam3 during its early debugging stages when testing strips.
 -Make randoms in EmberGenome have default dimensions of 1920 x 1080.
 -Prevent --inter and --rotate in EmberGenome from rotating backward before the first flame since it doesn't really make sense.
 -Ensure every loaded flame has at least one xform in it.
 -Change dark.qss to hide dotted selection outline around checkboxes. Users must reload it to take effect.

--Bug fixes
 -The saving of last.flame during editing was appending the file when it should have been replacing.
 -It was impossible for EmberGenome to create a random flame. It can now be done by specifying no arguments: EmberGenome.exe
 -Crossing in EmberGenome was not logging the performed actions to the edit Xml tag.
 -Apply sub batch size and fuse count to template files used on the command line.
 -Use new default filter types with template files.

--Code changes
 -Use cerr in SheepTools instead of cout.
 -Set m_SubBatchSize and m_FuseCount to default values in Ember::Clear().
 -Clean up some command line options text formatting.
2016-05-02 16:54:56 -07:00
mfeemster
7715910362 --User changes
-The concept of "saving back to file in memory" has been removed. The current ember is saved back to memory whenever the render completes and the thumbnail will be updated each time.
 -Command line programs now default to using double precision.
 -The --bits argument has been removed and replaced with --sp to specify single precision. If omitted, DP is used.
 -Remove the --seed option, it was never used.
 -Remove the --sub_batch_size option, it has been part of the Xml for a long time.
 -Remove --hex_palette argument for EmberRender, it only makes sense in EmberAnimate and EmberGenome.
 -Set enable_jpg_comments and enable_png_comments to false by default. It was a very bad idea to have them be true because it reveals the flame parameters used to render the image which many artists guard closely.

--Bug fixes
 -Continuous update was broken.
 -Undo list was broken with new Library tab design.
 -Force repaint on xform checkbox change to ensure circles are immediately drawn around selected xforms.

--Code changes
 -Remove save to back to file in memory icon, document-hf-insert.png.
2016-04-11 18:15:14 -07:00
mfeemster
b690bf8071 --User changes
-Remove the option --intpalette to format the palette in the xml as ints. If they are not hex formatted, then they should always be float. This option was pointless.
 -Cleanup some options text for the command line programs.
 -Allow for dragging around flames in the library tab. This is useful for setting up the order of an animation.
 -Make the opening of large files in Fractorium much more efficient when not-appending.
 -Make the opening of large files in all EmberRender and EmberAnimate more efficient.
 -Better error reporting when opening files.

--Bug fixes
 -Get rid of leftover artifacts that would appear on preview thumbnails when either switching SP/DP or re-rendering previews.
 -Filename extension was not being appended on Linux when saving as Xml, thus making it impossible to drag that file back in becase drop is filtered on extension.

--Code changes
 -Move GCC compiler spec to C++14. Building with 5.3 now on linux.
 -Use inline member data initializers.
 -Make a #define for static for use in Utils.h to make things a little cleaner.
 -Make various functions able to take arbitrary collections as their parameters rather than just vectors.
 -Make library collection a list rather than vector. This alleviates the need to re-sync pointers whenever the collection changes.
 -Subclass QTreeWidget for the library tree. Two new files added for this.
 -Remove all usage of #ifdef ROW_ONLY_DE in DEOpenCLKernelCreator, it was never used.
 -Add move constructor and assignment operator to EmberFile.
 -Add the ability to use a pointer to outside memory in the renderer for the vector of Ember<T>.
 -Make a lot more functions const where they should be.
2016-04-03 18:55:12 -07:00
mfeemster
e6882ee865 --User changes
-Better handling of crossed min/max DE filter values on the GUI.
 -Changes to spatial and density filter values will no longer restart the entire render.
 -Support reading cam_zoom from xml as zoom since JWildfire uses cam_zoom.
 -Change drag n drop behavior: the default is now to append, hold Ctrl to overwrite.
 -Set max value of zoom to 25 because it will crash with values around 28 or 29 due to numeric overflow when scaling quality.
 -Update links in About Dialog.
 -Rename some controls in Options Dialog.
 -Move the color curves control to the Palette tab.

--Bug fixes
 -Remove extra space in info tree text when dealing with a linked xform.
 -Update summary xform name field whenever xform name changes.
 -Get rid of selection border on summary tab xform tree cells.
 -Only add variations from Xml that have a non-zero weight. There seemed to be spurious flattens coming from Apo with a weight of 0.

--Code changes
 -Gutters are now a fixed size of 8 * supersample.
 -Use stl data() member to get pointer to first element instead of &vec[0].
 -Eliminate extra calls in renderer to ComputeBounds(), CreateSpatialFilter() and CreateTemporalFilter() to only be done at the start of a render.
 -Another attempt at vectorizing LogScaleDensityFilter(). Vectorizes, but not sure if it helps.
 -Some other loop optimizations in Renderer.
 -No longer check temporal samples in response to some control changes, they are always 1 in the interactive renderer.
2016-03-28 18:49:10 -07:00
mfeemster
66f8f1e50c --User changes
-Draw selection circles around all selected xforms plus the current one.

--Bug fixes
 -Add control key as a modifier to increase the amount a spinbox is changed when using right mouse drag to edit. Previously only observed shift key to decrease the value.
 -Change the copy/paste selected xforms shortcuts to be Ctrl+X+C and Ctrl+X+V.

--Code changes
 -Add function Fractorium::IsXformSelected() to determine if an xform has been selected with the checkboxes.
2016-02-20 18:44:52 -08:00
mfeemster
a800b08b67 --User changes
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab.
 -Allow for graphical affine adjustments to apply to multiple selected xforms.
 -Slight optimization of the pie variation.
 -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging.
 -Add some keyboard shortcuts for toolbar and menu items.
 -Make info tab tree always expanded.

--Bug fixes
 -Make precalcs for all hypertile variations safer by using Zeps() for denominators.
 -Changing the current xform with more than one selected would set all xform's color index value that of the current one.
 -Use hard found palette path information for randoms as well.
 -OpenCL build and assignment errors for Z value in epispiral variation.
 -Unitialized local variables in hexaplay3D, crob, pRose3D.

--Code changes
 -Change static member variables from m_ to s_.
 -Get rid of excessive endl and replace with "\n".
 -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2.
 -Remove old CriticalSection code and use std::recursive_mutex.
 -Make Affine2D Rotate() and RotateTrans() take radians instead of angles.
 -More C++11 work.
 -General cleanup.
2016-02-11 21:38:21 -08:00
mfeemster
f10e4e610a --User changes
-Allow locking of the scale at which affine circles are displayed.
 -Allow user to toggle whether xform will be animated when generating sequences. Also show the animate value when loading.

--Code changes
 -More conversion to C++11 style code.
 -Add another value to the eXformUpdate enum called UPDATE_CURRENT_AND_SELECTED in anticipation of future work.
 -Remove some old #defines.
2016-02-02 17:51:58 -08:00
mfeemster
cf9da379b6 --User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
 -Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
 -Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
 -Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
  -These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
 -Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
  --quality
  --demin
  --demax

--Bug fixes
 -Left pad instead of right pad names of sequence outputs from EmberGenome.
 -Unique file naming was broken for files which already had an underscore in them.
 -Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
 -Make command line programs search these folders in this order for the palette file:
  ./
  ~/.fractorium
  ~/.config/fractorium
  /usr/share/fractorium
  /usr/local/share/fractorium
 -Fix possible bad values in hexes.
 -Better assignment of Z variables.
 -Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
 -wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
 -Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
 -Make Z assignment compatible with the originals in:
  -arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.

--Code changes
 -Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
  --Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
 -Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 17:02:15 -08:00
mfeemster
330074cfb2 --User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
 -Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
 -When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
 -Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
 -Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
 -Make default temporal samples be 100, whereas before it was 1000 which was overkill.
 -Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
  -This wasn't otherwise fixable without writing a lot more code.

--Bug fixes
 -EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
 -EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
  -These bugs were due to a previous commit. Revert parts of that commit.
 -Prevent a zoom value of less than 0 when reading from xml.
 -Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
 -Unique file naming was broken because it was looking for _# and the default names ended with -#.
 -Disallow renaming of an ember in the library tree to an empty string.
 -Severe bug that prevented some variations from being read correctly from params generated outside this program.
 -Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
 -Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
 -Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
 -Prevent user from saving stylesheet to default.qss, it's a special reserved filename.

--Code changes
 -Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
 -Allow for array variables in variations where the address of each element is stored in m_Params.
 -Qualify all math functions with std::
 -No longer use our own Clamp() in OpenCL, instead use the standard clamp().
 -Redesign how functions are used in the variations OpenCL code.
 -Add tests to EmberTester to verify some of the new functionality.
 -Place more const and override qualifiers on functions where appropriate.
 -Add a global rand with a lock to be used very sparingly.
 -Use a map instead of a vector for bad param names in Xml parsing.
 -Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
 -Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
 -Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
 -Add Contains() function to Utils.h.
 -EmberRender: print names of kernels being printed with --dump_kernel option.
 -Clean up EmberTester to handle some of the recent changes.
 -Fix various casts.
 -Replace % 2 with & 1, even though the compiler was likely doing this already.
 -Add new file Variations06.h to accommodate new variations.
 -General cleanup.
2015-11-22 14:15:07 -08:00
mfeemster
04e72c27de --User changes
-Add a new dialog for editing QSS stylesheets. Allow for saving, reloading and setting styles as default.
  --Include a dark style with the installation called dark.qss.
  --Also add support for themes such as Fusion.
  --Resize some controls to better fit with the new style.
 -Add an option to specify the number of random embers generated on startup. 1 is the minimum and the default.

--Bug fixes
 -Properly enable/disable thread priority label in final render dialog in response to enable/disable of the OpenCL checkbox.
 -Remove all inline stylesheets.
 -Show xaos spinners with 6 decimal places.

--Code changes
 -Remove redundant comparisons to nullptr, use ! instead;
 -Give some controls valid names instead of the auto generated ones.
 -DoubleSpinBoxTableItemDelegate.h: Add virtual keyword to overridden functions.
2015-10-26 21:31:35 -07:00
mfeemster
d67e56c794 -Bug fixes:
--Set auto fill background for all of the nested tabs on the ui. This has ping ponged back and forth since the beginning of this project.
2015-09-14 22:10:46 -07:00
mfeemster
16dbbf1b29 -Bug fixes:
--Adjust xaos cells when any group modification is made, such as random, clear, or row/col change.
--Remove some old style sheet code on the xforms tab that doesn't seem to make sense and was probably just a workaround for a transient Qt bug, of which there are hundreds.
2015-09-14 20:53:19 -07:00
mfeemster
e8b8d70f47 --Bug fixes:
-Make xform weight cell slightly wider, it was getting clipped on Linux.
2015-09-13 12:10:58 -07:00
mfeemster
eecd3c254f --User changes
-Remove Hue as a saved parameter, as well as animation parameters associated with it. It's now a GUI-only field that is never saved.
 -Make histogram, density filter buffer, and all associated fields always float, even when using double. In that case, only the iteration calculations are now double. Suggested by Thomas Ludwig.
 -Print all three kernels in EmberRender when the --dump_kernel option is specified.
 -Apply variations filter to randoms.

--Bug fixes
 -Fix bug where hue was not being preserved when switching controllers and embers. Very hard to repro bug, but mostly overcome by eliminating hue as a saved parameter.

--Code changes
 -De-templatized DEOpenCLKernelCreator and FinalAccumOpenCLKernelCreator. They now just take a bool as a parameter to specify double precision.
 -To accommodate the buffers being float, introduce a new #define types in EmberCL called real4_bucket, and real4reals_bucket.
 -Density and spatial filtering structs now use this type.
 -ConvertDensityFilter() and ConvertSpatialFilter() no longer return a value, they just assign to the member.
2015-08-10 20:10:23 -07:00
mfeemster
51df7b3681 Merge branch 'master' of https://github.com/mfeemster/fractorium 2015-07-29 17:35:38 -07:00
mfeemster
2317be332a --User changes
-Add toolbar buttons to switch some rendering options without having to open the options dialog.

--Bug fixes
 -Only update summary on render completion, no need to constantly update it.
 -Properly handle cancel even on variations dialog.

--Code changes
 -Add small function ShutdownAndRecreateFromOptions() to wrap shutting down the timer and recreating the renderer.
 -Use the overridden accept() and reject() functions more consistently across dialogs.
2015-07-29 17:25:02 -07:00
Simon Detheridge
24ce030c2f Change hotkeys for copy/paste selected xforms
Apple users will very much expect command-Q to exit the app.

I'm not sure if it's possible to change these just for mac... People may be used to them being on Q/W on Windows?
2015-07-24 15:57:05 +01:00
mfeemster
e16c6a825f --User changes
-Add variations filter/selection dialog.

--Bug fixes
 -Fix summary window not properly indicating the presence of pose affine.
 -Remove a file named Fractorium.aps which had been erroneously committed a year ago.

--Code changes
 -Use qobject_cast instead of dynamic_cast where appropriate.
 -Add more override keyword where appropriate.
 -Add variations list to settings for filter dialog.
2015-07-23 18:16:36 -07:00
mfeemster
3aa9e13194 --User changes
-Add Summary tab to the info dock, place existing bounds related info in a new Bounds tab.
 -Add a toolbar with the most common actions on it.
 -Remove old toolbar at the top of the library tab.

--Code changes
 -Refactor code to make a color visible on a background into VisibleColor() in FractoriumCommon.h
 -Add IsXformLinked() to determine if an xform is linked to another.
 -Remove SetPaletteRefTable() and GetQRgbFromPaletteIndex() from FractoriumEmberControllerBase and its derivations, unused.
 -Add FillSummary() to FractoriumEmberController. Call in Update(), UpdateXform() and other places where values are changed to force an update of the summary view.
 -Add export statements to FractoriumInfo.cpp.
 -Remove image parameter from SetPaletteTableItem(), it was a bad design.
 -InitToolbarUI() is now empty since toolbar initialization happens automatically. Leave as a placeholder.
 -Refactor code to get a palette color at a given index and convert it to a QColor to ColorIndexToQColor().
2015-07-15 20:27:32 -07:00
mfeemster
3cd970a347 --User changes
Add linked xform support, with new button and icon on the xforms tab.
2015-06-24 20:49:09 -07:00
mfeemster
d80343a28b --User changes
-Better default/min/max sizes for docks/tabs.
 -Add a reset workspace menu item.

--Bug fixes
 -Order of affine scale up/down buttons was reversed from what's intuitive.
 -Projection was not properly being set when animating flames with 3D parameters.
2015-06-20 11:35:08 -07:00
mfeemster
5f3e70c6a8 --User changes
Allow for detaching of top level tabs in the dock widget so workspaces can be customized.
 Save workspace between runs.
 Only correct variation names/params during parsing when the source of the Xml file is not from Ember/Fractorium.
2015-06-17 20:05:53 -07:00
mfeemster
5bd593b42f --User changes
Allow for setting rendering thread priorities from the command line and final render dialog. Currently only implemented on Windows.
 Show estimated time left on the final render dialog.
 Sort palette list by name, instead of by index in the palette file.
 Sorting can be flipped by clicking the column headers of the palette table.

--Code changes
 Remove unnecessary connect() statement in Variations tab.
2015-05-30 22:14:34 -07:00
mfeemster
83ad93aadf --User changes
More efficient table on the Xaos tab when using xaos on a flame with a large number of xforms.

--Code changes
Use QTableView instead of QTableWidget for the xaos table.
Add custom DoubleSpinBoxTableItemDelegate for this.
Make row and column toggling functions work for QTableView and QTableWidget.
Remove some dead code from Fractorium.h/cpp
Miscellaneous hacks to keep it building on Linux.
2015-05-29 21:08:44 -07:00
mfeemster
cb54605878 --User changes
Implement copying and pasting xforms between flames.

--Code changes
 Make palette filename be a shared_ptr<string> to avoid duplication.
 Ensure random seeds in RendererCL have no duplicates and are not zero.
2015-05-19 19:31:33 -07:00
mfeemster
2561708ae0 oops 2015-05-15 18:45:57 -07:00
mfeemster
e005b4c20e --User changes
Add the ability to set the current xform by pressing F1 - F32.
 Add the ability to toggle an entire row or column of xaos values.

--Bug fixes
 Prevent xform index flickering whenever changing the number of xforms.

--Code changes
 Remove ForEach() wrappers and replace with range based for loops with auto.
 Replace every regular for loop with a range based one where applicable. Note this doesn't work everywhere.
 Make event filter application wide.
 Add parameter to FillXforms() to specify the index to select, default 0.
 Rename some scroll areas and layouts to names that make sense, rather than their designer defaults.
2015-05-03 17:13:14 -07:00
mfeemster
be8e9a5e02 --User changes
Add the ability to apply operations to a selection of xforms, rather than just the current one.
 Update tool tips accordingly.

--Bug fixes
 Fix NAN in equalized weight calculation when all weights are set to 0.

--Code changes
 Clean up strange nested usage of Update([&]()) calls when changing xform color index via either the spinner or scroll bar. Made no sense.
 Make ISAAC RandBit() use RandByte() to be slightly more efficient.
 Put FillXforms() in the controller where it belongs, rather than the main window class.
 Add UpdateXform() function to the controller to handle applying operations to multiple xforms.
 Remove the word "Current" out of most xform related functions because they now operate on whatever is selected.
 Properly use Update() for various xform operations whereas before it was manually calling UpdateRender().
 Also properly use Update() in places where it was erroneously using UpdateXform() for things that did not involve xforms.
 Block signals in FillXaosTable().
 Add new file named FractoriumXformsSelect.cpp to handle new xform selection code.
2015-04-26 22:11:56 -07:00
mfeemster
053a9fcf95 Allow for multiple palette files rather than hard coding to flam3-palettes.xml.
Make xaos display a matrix rather than a single column. This will be moved out into its own tab since it's no longer xform dependent, but that will be in a future commit.

Remove xaos from/to button since it's no longer applicable.

Add test function to Isaac to return just one random byte. Might be used in the future.
2015-04-08 18:23:29 -07:00
mfeemster
07592c9d78 Remove ReadMe.txt from all project files.
Add Curves.h, and CurvesGraphicsView.h/cpp to support bezier color curves.
Add Curves member to Ember.
Add curves capability to EmberCL.
Remove some unused variables in the kernel created in RendererCL::CreateFinalAccumKernelString().
Use glm namespace for vec classes if GLM_VERSION >= 96, else use glm::detail.
As a result of using glm namespace, all instances of min and max had to be qualified with std::
Split ComputeCamera into that and ComputeQuality().
Reduce the amount of ComputeCamera() and MakeDmap() calls on each incremental iter that doesn't use temporal samples.
Fix clamping bug with DE filter widths.
Provide functions to return the kernels from RendererCL to assist with diagnostics and debugging.
Prevent extra newline in EmberRender when only rendering a single image.
Add the ability to delete an ember at a given index in EmberFile.
Allow deleting/focusing ember in library tab with delete and enter keys.
Reorder some code in Fractorium.h to match the tabs order.
Add and call ClearFinalImages() to clear buffers in controller to fix bug where previous CPU render would be shown for a split second when switching from OpenCL back to CPU.
Refactor ember library pointer syncing to a function SyncPointers().
Add the ability to save ember Xmls to an unique automatically generated name after the first time the user has specified a name.
2015-03-21 15:27:37 -07:00
mfeemster
c01f444d52 Add option to display affines in polar coords. 2015-02-03 17:11:16 -08:00
mfeemster
5354e96fe2 0.4.1.7 Beta 01/02/2015
--User changes
 Use actual strips count when computing memory requirements in the final render dialog.
 Output CL_DEVICE_ADDRESS_BITS when passing --openclinfo to command line programs.
 Warn if single/total allocations are greater than the max allowed for OpenCL in the final render dialog.
 Make about box properly sized for different fonts.
 Dock widget is slightly resizable now.
 Center scroll area when loading a new ember.

--Bug Fixes
 Fix bad values left in an ember when a render with strips > 1 fails in the final render dialog.
 Fix incorrect calculation in dc_cube variation when using OpenCL.

--Code Changes
 Major work to get it running on Linux.
 Migrate from QGLWidget to QOpenGLWidget.
 Delayed init due to QOpenGLWidget.
 Break RendererBase::MemoryRequired() into two functions, it and HistMemRequired() and return a tuple.
 Add GlobalMemSize() and MaxAllocSize() functions in OpenCLWrapper.
 Change CHOOSE_XFORM_GRAIN to be 16384, so we can & with 16383 instead of using modulo when selecting an xform. This results in a 9% speed increase on the CPU.
 Save each newly loaded ember in a file called "last.flame" in the executable folder. This will help diagnose crashes that occur when switching embers.
 Use nullptr instead of NULL in the Fractorium project. It had previously been done in all other places.
2015-01-02 15:11:36 -08:00
mfeemster
9502ae57ab Linux. 2014-12-14 20:25:46 -08:00