-Add new preset dimensions to the right click menu of the width and height fields in the editor.
-Change QSS stylesheets to properly handle tabs.
-Make tabs rectangular by default. For some reason, they had always been triangular.
--Bug fixes
-Incremental rendering times in the editor were wrong.
--Code changes
-Migrate to Qt6. There is probably more work to be done here.
-Migrate to VS2022.
-Migrate to Wix 4 installer.
-Change installer to install to program files for all users.
-Fix many VS2022 code analysis warnings.
-No longer use byte typedef, because std::byte is now a type. Revert all back to unsigned char.
-Upgrade OpenCL headers to version 3.0 and keep locally now rather than trying to look for system files.
-No longer link to Nvidia or AMD specific OpenCL libraries. Use the generic installer located at OCL_ROOT too.
-Add the ability to change OpenCL grid dimensions. This was attempted for investigating possible performance improvments, but made no difference.
This has not been verified on Linux or Mac yet.
-Add new variations: crackle, dc_perlin.
-Make default palette interp mode be linear instead of step.
-Make summary tab the selected one in the Info tab.
-Allow for highlight power of up to 10. It was previously limited to 2.
--Bug fixes
-Direct color calculations were wrong.
-Flattening was not applied to final xform.
-Fix "pure virtual function call" error on shutdown.
--Code changes
-Allow for array precalc params in variations by adding a size member to the ParamWithName class.
-In IterOpenCLKernelCreator, memcpy precalc params instead of a direct assign since they can now be of variable length.
-Add new file VarFuncs to consolidate some functions that are common to multiple variations. This also contains texture data for crackle and dc_perlin.
-Place OpenCL versions of these functions in the FunctionMapper class in the EmberCL project.
-Add new Singleton class that uses CRTP, is thread safe, and deletes after the last reference goes away. This fixes the usual "delete after main()" problem with singletons that use the static local function variable pattern.
-Began saving files with AStyle autoformatter turned on. This will eventually touch all files as they are worked on.
-Add missing backslash to CUDA include and library paths for builds on Nvidia systems.
-Add missing gl.h include for Windows.
-Remove glew include paths from Fractorium, it's not used.
-Remove any Nvidia specific #defines and build targets, they are no longer needed with OpenCL 1.2.
-Fix bad paths on linux build.
-General cleanup.