mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-03 23:05:11 -04:00
Features:
--Add support for Exr files which use 32-bit floats for each RGBA channel. Seems to come out too washed out. --Allow for clearing an individual color curve. --Allow for saving multiple image types in EmberRender and EmberAnimate. All writes are threaded. --Remove --bpc command line argument. Add format png16 as a replacement. --Remove --enable_jpg_comments and --enable_png_comments command line arguments, and replace them with --enable_comments which applies to jpg, png and exr. --Add menu items to variations and affine spinners which allow for easy entry of specific numeric values like pi. --Make final render dialog be wider rather than so tall. Bug fixes: --Fix some OpenCL compile errors on Mac. --Remove ability to save bitmap files on all platforms but Windows. Code changes: --New dependency on OpenEXR. --Allow Curves class to interact with objects of a different template type. --Make m_Curves member of Ember always use float as template type. --Set the length of the curves array to always be 2^17 which should offer enough precision with new 32-bit float pixel types. --Set pixel types to always be 32-bit float. This results in a major reduction of code in the final accumulation part of Renderer.h/cpp. --Remove corresponding code from RendererCL and FinalAccumOpenCLKernelCreator. --Remove Transparency, NumChannels and BytesPerPixel setters from Renderer.h/cpp. --Add new global functions to format final image buffers and place all alpha calculation and scaling code in them. --Blending is no longer needed in OpenGLWidget because of the new pixel type. --Make new class, AffineDoubleSpinBox. --Attempt to make file save dialog code work the same on all OSes. --Remove some unused functions.
This commit is contained in:
@ -105,7 +105,7 @@ public:
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size_t HistMemoryRequired(size_t strips);
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pair<size_t, size_t> MemoryRequired(size_t strips, bool includeFinal, bool threadedWrite);
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vector<QTIsaac<ISAAC_SIZE, ISAAC_INT>> RandVec();
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bool PrepFinalAccumVector(vector<byte>& pixels);
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bool PrepFinalAccumVector(vector<v4F>& pixels);
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//Virtual processing functions.
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virtual bool Ok() const;
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@ -121,7 +121,7 @@ public:
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virtual void ComputeBounds() = 0;
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virtual void ComputeQuality() = 0;
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virtual void ComputeCamera() = 0;
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virtual eRenderStatus Run(vector<byte>& finalImage, double time = 0, size_t subBatchCountOverride = 0, bool forceOutput = false, size_t finalOffset = 0) = 0;
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virtual eRenderStatus Run(vector<v4F>& finalImage, double time = 0, size_t subBatchCountOverride = 0, bool forceOutput = false, size_t finalOffset = 0) = 0;
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virtual EmberImageComments ImageComments(const EmberStats& stats, size_t printEditDepth = 0, bool hexPalette = true) = 0;
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virtual DensityFilterBase* GetDensityFilter() = 0;
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@ -152,12 +152,9 @@ public:
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void InsertPalette(bool insertPalette);
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bool ReclaimOnResize() const;
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void ReclaimOnResize(bool reclaimOnResize);
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bool Transparency() const;
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void Transparency(bool transparency);
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void Callback(RenderCallback* callback);
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void ThreadCount(size_t threads, const char* seedString = nullptr);
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size_t BytesPerChannel() const;
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void BytesPerChannel(size_t bytesPerChannel);
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size_t NumChannels() const;
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eThreadPriority Priority() const;
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void Priority(eThreadPriority priority);
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@ -165,7 +162,6 @@ public:
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void InteractiveFilter(eInteractiveFilter filter);
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//Virtual render properties, getters and setters.
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virtual void NumChannels(size_t numChannels);
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virtual size_t ThreadCount() const;
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virtual eRendererType RendererType() const;
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@ -200,7 +196,6 @@ public:
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protected:
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bool m_EarlyClip = false;
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bool m_YAxisUp = false;
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bool m_Transparency = false;
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bool m_LockAccum = false;
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bool m_InRender = false;
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bool m_InFinalAccum = false;
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@ -213,8 +208,8 @@ protected:
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size_t m_SuperSize = 0;
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size_t m_GutterWidth;
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size_t m_DensityFilterOffset;
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size_t m_NumChannels = 3;
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size_t m_BytesPerChannel = 1;
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size_t m_NumChannels = 4;
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size_t m_BytesPerChannel = 4;
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size_t m_ThreadsToUse;
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size_t m_VibGamCount;
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size_t m_LastTemporalSample = 0;
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